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| Internet on the DS; It's not just for PSP anymore | |
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| Tweet Topic Started: Nov 12 2005, 09:36 AM (437 Views) | |
| SuperSonik | Nov 12 2005, 09:36 AM Post #1 |
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Lv.39 Sniper
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http://akkit.org/dstunnel/ Before I start, a tunnel is a way to make hardware connect online in a way it's not supposed to (WarpPipe, XBox w/e it was called, etc.). It lets normal multiplayer (30ft wireless) connect online to make a world-wide wireless connection on ANY DS game(that has multiplayer, of course.) Also, long ago, someone started a bounty, where people can donate money to, and the person who first completed the three stages of getting the DS online(different people can get different stages) gets a level of the bounty equal to the difficulty of the task. SO far over 3000$ have been raised by donations. This site is the progress report of the guy who is "officially" the furthest in getting the DS online. As you can see from his chart, all that's left is to test out and debug the code. Of course, after the transmission of TCP/IP packets is finalized, someone needs to write a browser for the DS. Ever heard of Linux?(Yes, I hate it too, but its the easiest and fastest way) http://www.dslinux.org/index.php?act=home |
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| Ace_McLairen | Nov 12 2005, 11:45 AM Post #2 |
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The cake is a Spy.
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I don't see why people are doing this, considering that Nintendo already has their Wi-Fi service up and running, and it's free to use. Maybe it's to play all the game that has released previously, and thusly unable to be able to play online? It certainly seems like a lot of work, especially for something like the DS. I guess being able to play games like Bomber man DS, AW:DS, and Meteos online is an awesome idea. But what if someone completes the project? How is it attainable? The same way we get Flash Cartridges and everything? You don't even need to buy anything using Nintendo's Wi-Fi, unless you don't have any hotspots near your house.. Because the USB adaptors seem kind of costly... $3,000. Sounds tough. I also never used a Linux system... But I guess is very practical to use. >_> |
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| Tails2258 | Nov 12 2005, 05:57 PM Post #3 |
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Lv.67 Peace Keeper
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Well, the "Xbox Connect" approach or "Warppipe" approach to online gaming seems pratical for gamers who aren't satisfied with first-party offerings. Xbox Connect exists solely because Xbox gamers didn't want to pay the fees required for Xbox Live. Warppipe exists solely because Cube owners have no other methods to play LAN games online. The DS, on the other hand, has an offered means of playing online, so you don't need a third-party method to do so. Plus, Nintendo's method for playing online is free! So, although playing any multiplayer game online would be nice, there's still plenty of satisfaction in sticking with Nintendo's Wi-Fi Connection. Just wait until next week, when playing your DS games online will be possible. Hopefully alot of VSC members will eventually play online with their DS systems. >_> |
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| Llama Juice | Nov 13 2005, 11:31 AM Post #4 |
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Lv. 29 Templar
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Not to argue or anything... but Tails Xbox Connect was actually made so people could play Halo1 online... seriously that is why lol..... When you are saying Internet on a DS.... i dunno... it just doesnt seem very practical to me... but hell... whatever |
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| Tails2258 | Nov 13 2005, 12:54 PM Post #5 |
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Lv.67 Peace Keeper
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Yeah, but it plays Halo 2, as well... and everyone who gets Xbox Connect gets it to play an xbox game, say Halo 1 or Halo 2, online without having to pay a dime. I don't think "internet" when I think DS, either. "Internet" seems too much like you can surf the web or something... which would be a pointless thing to do with a gaming system (wtf, why would you surf the web with a ds or a psp, or anything other than a PC? lmao). But I do thing wi-fi when I think DS, even more than I think wi-fi when I think PSP... mainly because Nintendo actually markets the whole wi-fi image. And, although wi-fi actually does mean you're playing wirelessly over the internet, the word "internet" still isn't quite the best way to describe the online experience. I guess a better term would be... "Ultimate Online experience"... now that's pratical...
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| SuperSonik | Nov 13 2005, 01:10 PM Post #6 |
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Lv.39 Sniper
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Yeah, this would mostly be for games that don't support the "Wi-Fi Connection". Only 4 games are coming out for this Connection in the near future, Mario Kart, Metroid Hunters, Tony Hawk, and Animal Crossing. But with this, ANY DS game that has regular multiplayer can be played over the net. And you can surf the net, use IRC, etc. Basically, anything you can do with Linux, but now with internet. Yeah, information is stored on regular GBA flashcarts. Last I heard, they haven't made a bona-fide DS flashcart(a way of playing roms has been made, but it uses a regular GBA flashcart, and the reason i'm not getting it is because it needs a regular DS cartridge with the exact number of kB in it's save file in the DS slot). Also, whoever has the DS knows about that crappy health screen.; Believe it or not, theres a way to remove that. Also, if you have a wireless card that has the Ralink 2560 chipset installed(There's a list online), you can connect to your DS and upload demo's and games that you could normally send over Ni-Fi(Nintendo Fi). Also, there are plenty homebrew games you can play also. |
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9:19 AM Jul 11