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Halo Wars DLC & Title Update; "Strategic Options"
Topic Started: Apr 23 2009, 03:30 PM (216 Views)
SpartanZypher
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HaloWars.com
 
Halo Wars, the best selling real-time strategy game on any current generation console, mixes up the battlefield like never before with the Strategic Options Game Add-on Pack, available in the coming weeks exclusively on Xbox 360®.

Strategic Options ushers in the next wave of battle for Halo Wars with three new game modes which dramatically change the multiplayer experience and challenge you to rethink your battle tactics. All 3 game modes will be available in Skirmish or Multiplayer game types.

  • Keepaway Mode: This is the Halo Wars adaptation of "Capture the Flag." Teams battle it out to capture a free-roaming Forerunner Sentinel to score points before the other team. Capture three to five sentinels to claim victory.
  • Tug of War Mode: This mode is all about having a stronger army than your opponent. Defeating enemies is essential, but success is determined by a combination of the army, buildings, and resources left standing in the end.
  • Reinforcement Mode: All active battle units are provided in successive waves. Adapt to their tactics and use the ever-changing set of units to outwit and outlast the enemy.

    Strategic Options also adds four new Achievements worth a total of 100 points:

  • One and Done: Score the winning point in a game of Keepaway against Legendary A.I.'s
  • Pull Hard, Pull Deep: Win and never trail in a Tug of War game
  • Freak on a Streak: Gain at least 15 population from a single wave in a Reinforcement game
  • Living Loving Bug: Obtain a Scarab during a Reinforcement game

Looks like quite a fun list of gametypes. There should also be a "Title Update" sometime between now and the release of this update. Here's what's in those as well.

HaloWars.com
 
We're going to be releasing some information on the upcoming Halo Wars Title Update, or patch, here on HaloWars.com over the next few weeks. This Title Update fixes some matchmaking bugs, balances a few things inside and outside of gameplay, and adds a small feature that fans have been asking for. The Patch was developed around fan feedback, so hopefully players will be happy.

The first piece of news is that the Prophet of Regret's speed on land has been reduced to match the other leaders. This helps balance the Prophet Rush that was stymieing a lot of players. The second piece of news is that the Flaming Warthog and the Honor Guard Wraith will now be available in Multiplayer battles against other players.

We're letting the cat out of the bag on a few more balance changes coming in the Title Update, as well. The patch brings some balance changes mixed with bug fixes to Halo Wars.

The Covenant Vampire is getting a boost in the patch, with its attack damage being buffed by 15% with every upgrade. It's health bonus and the special attack still remain a part of the upgrades.

The UNSC Leader Professor Anders is getting a slight whack with the nerf bat as well. Her Unique Unit upgrade, the Hawk, is being made more expensive, going from 900 to 1350 supplies. In addition, her Cryo Bomb upgrades are also going up by 50% at every level.

These changes should level the playing field in the UNSC/Covenant Air war. Stay tuned for more changes coming with the Title Update, as well as a date for when it'll hit Xboxes near you!.

It seems more people were complaining about Anders than the Covenant, lol. Which is understandable, I still don't know how people would have 20 Hawks in 10 minutes... I guess when you look at Forge and Cutter's Unique Unit, Anders' is the least expensive. I just hope they'll do more nerfing against the Covenant Heroes.
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saucey feet
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Yaaaay vampires getting boosted! They're one of my favorite units =]
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SpartanZypher
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"Halo Wars" fans can continue the fight in the best selling real-time strategy game on any current generation console. Mixing up the battlefield like never before, Microsoft and Robot Entertainment unleash new game modes in “Strategic Options” today on Xbox LIVE Marketplace for 800 Microsoft Points.

“Strategic Options,” the first Game Add-on for the wildly popular “Halo Wars,” introduces new ways to compete while challenging players to rethink their battle strategies in both single and multiplayer skirmish gameplay. The three new game modes included in the new Game Add-on are:

Keepaway Mode: In this “Halo Wars” adaptation of Capture the Flag, teams will battle it out to capture a free-roaming Forerunner Sentinel to score points before the other team. The number of Sentinels needed to win scales with the number of combatants.

Tug of War Mode: Players must build a stronger army than their opponents to succeed. Defeating enemies is essential, but success is determined by a combination of the army, buildings and resources left standing in the end.

Reinforcement Mode: Players must adapt their tactics and use the ever-changing set of units to outwit and outlast the enemy, all the while facing successive waves of incoming units.

The “Strategic Options” Game Add-on is available on May 19, 2009 on Xbox LIVE Marketplace for 800 MS Points. “Halo Wars” is rated T for Teen by the ESRB and 16+ PEGI and is available worldwide exclusively on Xbox 360. A demo is also available on Xbox LIVE in all LIVE enabled regions worldwide. For more information including screenshots from the “Strategic Options” Add-on, visit Xbox.com/Halo or HaloWars.com.

Yay!
Edited by SpartanZypher, May 19 2009, 04:34 PM.
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