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| CoD: WaW Map Pack 1 | |
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| Tweet Topic Started: Feb 10 2009, 09:44 PM (177 Views) | |
| SpartanZypher | Feb 10 2009, 09:44 PM Post #1 |
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Vanguard
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Finally, another level for Nazi Zombies, and they added the things we all wanted; more weapons and perks! Sweet. |
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| saucey feet | Feb 10 2009, 09:49 PM Post #2 |
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General Bad Example
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Blah, already returned W@W. *sits patiently and waits for news of Modern Warfare 2* |
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| SpartanSinister | Feb 11 2009, 01:00 AM Post #3 |
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Specialist
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Interesting, the Nazi zombies will rise again. :O |
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| Rocky2000 | Feb 11 2009, 01:52 AM Post #4 |
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Illusive Man of iG
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Perfect. Pretty much like you said, dude. Adds all that we want in Zombies. Ends up that their tacked on Zombie mode is one of their bigger accomplishments. Hell, we've played more zombies than campaign cooperative. |
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| thornes70 | Feb 11 2009, 02:03 AM Post #5 |
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Hooch Tester
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Me too, and that says something. I'll finish the campaign mode - eventually. Not buying the dlc, though; CoD just doesn't have crap for me anymore.
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| SpartanZypher | Mar 12 2009, 05:10 PM Post #6 |
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It was announced that the DLC will be available on March 19. |
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| SpartanZypher | Mar 19 2009, 06:55 PM Post #7 |
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Brian Crecente from Kotaku was/is giving away codes for thie CoD: W@W Map Pack 1. Guess who got one? |
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| Rocky2000 | Mar 23 2009, 01:08 AM Post #8 |
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Illusive Man of iG
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New zombie maps at all? Congrats, btw :P. |
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| SpartanZypher | Mar 23 2009, 02:11 AM Post #9 |
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The only map I don't really care for is Station, pretty much take the Subway campaign level only it has the ceiling blown out, and is set during the day, pretty much a paradise for SMG users. Nightfire is, as the name suggests, a night time map. It's basically a bombed out industrial area; warehouses, garages, office buildings. It's on par with all the other maps, good range of playability using different classes. Then there's Knee Drop, which I would say is better than most of the on disc maps. It's really well done. Set in the Pacific Theater, rather than the Euro the other are in, it's an overall great map, and it's fairly large. It's part swamland village, part farmland military complex, awesome. And yes, there is a new Zombie map, and it's awesome. If you take the Asylum multiplayer map, only before it was bombed, you'd have the rough layout. If playing with a group of three or four, you're split into two groups. The starting areas are conjoined, but inaccessblie to one another in the beginning. Each "team" has three or four blockades/doors, depending on the area spawned, they can access. Until ultimately reaching the Power Room, which is where the mystery box and the switch to turn on the electricity are. Turning on the electricity opens the dividing door at the starting areas, so the group can finally be formed. The power also activates the four vending machines throughout the level, each one giving you a different perk; either Juggernuaght, Double Tap, Quick Revive or Slight of Hand. No to mention the inclusion of some of the other weapons that were missing from Nacht Der Untoten. |
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