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2011 Entertainment
Topic Started: Feb 5 2011, 04:14 PM (1,673 Views)
six flags man
Comet
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Yeah that's what I thought/meant haha
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moston1
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Steamin Demon
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yeah, you did say pretty much the same thing, I was just repeating wasn't I. LOL. I had the raging river thing stuck in my head when I replied. Either way, a ride there would wake that part of the park right up. Quite a large area of nothing until you get to ghost town. On the subject of Ghost Town,Personally I would like to see a Houdini illusion ride ( Vekoma Mad House I believe) up in the town its self. Not a bring them to the park ride, but a fun relaxing ride that messes with people head. I love watching people freak on them.
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mrceagle
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Ya the access road and the backstage area is back there. though not sure to what extent they use it now that they built a new warehouse after the fire.

The ride they have form Astro World is a Chute ride. it's an old Arrow version not a Intamin like at SFNE. IT would have a tight fit and need to use some of the backstage. you also have to figure in space for the splash. A smarter move for it would be to remove the Cinderella ride and install it there and into that hill side.

The top spin removed for La Ronda was a top spin 1 as is the one at SFNE. they are the same size it just doesn't have the staging and is a bit shorter. The ride apparently needs a half million in work so I don't expect to see it at any SFI park.
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six flags man
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As always, I could be wrong, but the only work I know of that that ride needs is a cleaning out since it sits right next to the bridge over the island la ronde is on. Is there other problems that would definately need to be fixed?
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greatescapelover
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the footprint for chute rides are not exactly small, im not convinced it could even fit where cinderella castle and you need a pretty good amount of space for the splashdown as somebody else said. i like the idea of the vekoma mad house. i absolutely love the one at sfne, but once again, the way ghost town is set up, its a space issue because of how much room canyon blaster took up. if they were to add one, it would just all come down to where it would be located.basically their only options would be remove a current candy shop, or arcade, or store and put it in there, or if they would expand out somehow(not sure where they could besides behind desperado)
the great escape has potential, but they are always gonna face the fact that there is no room unless you remove something, expand out, or relocate several rides, and like we said before, to put in a new ride, its basically just gonna be a giant puzzle.
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moston1
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Steamin Demon
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id recommend the space behind the despo, the area has building that possibly could be rehabbed/removed and frankly I would love to see a copy cat layout of SFNE. Imagine a frisbee, to the left of the demon by the rock arches, and a mad house.Also you could use the nightmare cue as the entry way to the expansion if connecting the areas were a problem, that would revamp ghost town big time. And because I am crazy.. the old train by cannon blaster could be fixed, if it fit on the story town line, if so you could add a extra station out back by jungle land. IDK but there is allot of potential and it would not require a huge expansion IMO.
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greatescapelover
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you made a great point. i forgot about the nightmare building. thats a good spot. on the other hand, i like the idea of putting the old ghosttown train on the storytown line, and it would fit because they are the same gauges, but by now, i would assume the engine is pretty well damaged sitting out there for 7/8 years now through the harsh winters and weathering. and the problem is, if it were to ever need new parts, they would have to be hand made or specially made seeing that arrow dynamics ( who built the train) is no longer in operation so getting spare parts would be incredibly hard unless you find another engine of the same model to use. and for the cars, they are most likely beyond salvagable considering they have also been out in the open for NUMEROUS years and you can even see the rotted wood. when magic forrest took the other engine on the ghosttown line, they had to strip the cars they recieved because they were so rotted so im assuming it is all in the same boat. but also, i do not see the need for a station at jungle land. its too close to even need one. if the line was ever expanded, their best bet would to just buy a new c.p. huntington like the one we have today. and yes, as i said also, it has potential, but you deffinitely need a somewhat large expansion to incorporate new rides or new sections.
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moston1
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Steamin Demon
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Too bad Six flags didn't really have a way to get our input. After all the people that come to TGE know what they want, and exciting rides, and major rides rank up there. I see so many good, I mean great ideas here. That Six flags advisory panel amounted to nothing, at least for our park. I really hope some SFI people get a hold of this forum and learn what they need to do in order to turn this park around. Especially with gas prices, there is a huge opportunity to go big and bring people back to the park. And Queensbury, IMO you guys need to give the park some slack, maybe a tax break for people that live near the park. I am sure operating tax would make up for those cuts, after all so many people want to see this park succeed and be so much more then it is. Call me crazy, but the bobsled is an example of local laws and residents causing operating problems and possibly lost revenue, which equals taxes. I hope I make sense.
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greatescapelover
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queensbury/lake george/glens falls isnt a remote place either. i think if the park was originally moved while it was small, or built down farther near the albany area, they would get a lot better attendance. and their prices for admission AND passes are ridiculous.
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moston1
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Steamin Demon
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yeah, true but lake George was a big deal at one time. Imagine if Lake George was somehow interesting again, location would be perfect. After all they are tearing town water towers because of the air port, what would rides do?
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greatescapelover
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i Get What you're saying but lake george was never huge. And when people did go to lake george, it was mostly day trips or they went to gaslight which was like 200 feet away. And I know the heightlimit in ghost town is low. Because the land is elevated there so much high stuff can't be built there.I don't think the airport hasdto do much with tge. Planes could easily fly over with even a 200 plus foot coaster. I think the best bet to put in a new coaster would be storytown in the area where boomerand and the train is because that's basically the lowest point of the park. Ps sorry for typos I'm on my blackberry and the small keys are a little harder to type on
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moston1
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Steamin Demon
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Does anyone have a Google map of the actual property lines of TGE? Is it truly mostly swampy? I wish they could find a way to connect the road by the comet to Ghost town, and put some flats or relocate some stuff back there. Looks pretty flat when you in the picnic grove.
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moston1
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Steamin Demon
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check out the post star on Sunday, they claim to have some article that talks about the park and Six Flags
"The Great Escape is quiet now, but come May 21, it will be in full swing for the summer.

In Sunday's Business section, we take a look at what the park -- and it's parent company, Six Flags -- are doing for this summer and the future."

http://poststar.com/news/local/article_8b2b59d4-67a4-11e0-9e65-001cc4c002e0.html
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mrceagle
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When I talked about the Chute ride I mentioned that they would have to use the hill side behind it. I was not trying to say it would fit within the current oval.

As for the old train it's a gas train any automotive mechanic could rehab the engine. The train cars would need more work but could be rehabbed. As for buying a new one. Why get allow powered cheap Chance model when there are better trains that have more power and are more reliable available. hell Severn Lamb offers an electric locomotive with similar power to the Chance locomotive.


The park has always been when it is today. it was much smaller when it first opened.

As for new rides. most rides are not all that tall. 90% of the rides on the market are under 100ft. Most coasters are not more then 130. TGE is fine,it's a mater of space.
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greatescapelover
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even though the old train is a gas engine, it would still take major work. just look at burke junction out in california. it took them a year of estensize repair because theirs was in the same condition that TGE's is. they are BOTH powered by 60's corvair engines, and when burke junction rehabbed theirs, they found a few parts that couldnt be ordered because the parts were "discontinued" but what they could do in theory is just put it a newer engine and it would run even better! a gas or electric.
also, im not sold with the looks of the severn lamb. idk i just must be a stickler for the traditional engines that look similar to allan herschell's s=24's and the cchance engines.

the only flat rides that you will see over 100 ft. are basically the s&s tower rides. or the other kinds of launched or freefall ones.

and yes, i know that. that park has developed a lot over the past 20-30 years.

and sorry, i misread the thing about the chute and the hill. you also have all that room up where the giant yellow shoe is and you still have room to spare up where the sky ride turn around is.
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