Welcome Guest [Log In] [Register]
Search Members Calendar FAQ General Forum Guidelines Portal
  • >
  • Kismet's Gamer Gathering: A Place for Roleplayers
  • →
  • Gaming
  • →
  • Running the Game
  • →
  • Level Advancement
{Add Reply}
Level Advancement; Number of adventures/level advancement
Tweet Topic Started: Jul 3 2007, 11:48 AM (215 Views)
alatar Jul 3 2007, 11:48 AM Post #1
Member Incognito
Posts:
1
Group:
Members
Member
#134
Joined:
July 3, 2007
I'm an old DM/player that recently rediscovered the game. I play with some obsolete manuals that might make newer players laugh. As I reacquainted myself with the rules and whether or not to include some that i dislike I asked myself:

How many adventures should characters go on before they advance in level?

I like campaigns where characters start at first level (don't even know if there still are levels in the new sets) and gradually climb up but the rules never give you a reasonable average to go by. I don't know if I'm too soft or too hard.

I would appreciate comments from all the DMs out there.

Hope this creates an interesting discussion as well.
{Offline} {Profile} {Quote} ^
 
kismetrose Jul 3 2007, 01:30 PM Post #2
Member Avatar

Admin
Posts:
3,205
Group:
Admin
Member
#1
Joined:
February 6, 2005
Quote:
 
I'm an old DM/player that recently rediscovered the game. I play with some obsolete manuals that might make newer players laugh.

Welcome! There are a lot of people out there playing older versions of games, sometimes using much older books, and those games have their own merits. The new books and systems are nice, but it's not like the classics should be laughed at.
Quote:
 
How many adventures should characters go on before they advance in level?

I like campaigns where characters start at first level (don't even know if there still are levels in the new sets) and gradually climb up but the rules never give you a reasonable average to go by. I don't know if I'm too soft or too hard.

I asked myself this sort of question when I first started to run D&D. I looked at the experience charts in 3.0 edition and realized that characters would shoot up in levels quickly under that system, so I modified it. I use a combined chart based on a few 2nd edition level charts to slow down the progression. Then I use a mixture of 2nd and 3rd edition experience for creatures. The mistake I've made is not relying on 2nd edition experience more, since those experience rewards are designed to match the 2nd edition experience progression. (I'll be rectifying that mistake, though.)

I'm not sure there's any set number of adventures a character has to go through before leveling, since different adventures have different encounters and challenges. I would suggest looking at the experience per level progression as a guide. If your low-level adventures will be worth ___ amount of experience, then you'll have an idea of how many you'll go through before the next level.

I too started my campaign out at first level (and there are levels in the new editions of D&D; that didn't go away). If I started a new game in D&D now, I would probably let my players start off between 4th and 6th level; we've started too many games out at 1st and it's gotten old. But we've had our fun at first level, to be sure.
Kismet's D&D - WoD - SG-1 - FB
{Offline} {Profile} {Quote} ^
 
Fixxxer Jul 3 2007, 10:31 PM Post #3
Member Avatar
Alcoholic Homosexual Giraffe
Posts:
1,241
Group:
The Council
Member
#7
Joined:
April 13, 2005
alatar
Jul 3 2007, 01:48 PM
How many adventures should characters go on before they advance in level?

There's no set number of adventures someone has to finish before they achieve a higher level. Why should someone that clears out five basements full of dire rats get to level up when someone that destroys a massive evil dragon cult and banishes their dark god still have to wait until he does four more things?

Assuming you follow the basic CR to PC guidelines set out in the 3.0/3.5 rulebooks, you're looking at an average of 13 encounters prior to leveling up. Obviously, this isn't a hard and fast rule, but it's proven a reliable assumption.
In my mind, it is that simple. But then, I'm simple minded. -Didge-
{Offline} {Profile} {Quote} ^
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Running the Game · Next Topic »
{Add Reply}

Track Topic · E-mail Topic Time: 1:25 AM Jul 11
Scroll and Ink theme created by Canimia of Zathyus Networks Resources
Hosted for free by ZetaBoards · Privacy Policy