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A Question about Rangers
Tweet Topic Started: Dec 8 2006, 10:55 AM (197 Views)
Hades Dec 8 2006, 10:55 AM Post #1
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Since rangers are able to cast spells at 4th level, does this mean they are considered spellcasters when it comes to using things like wands, scrolls, staffs, etc.?

For example, can my ranger at 1st level pick up and use a scroll of cure light wounds?
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Vacerious Dec 8 2006, 11:52 AM Post #2
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It depends on what triggers the item. For example, no, at 1st level, your ranger would not be capable of using the wand of cure light wounds because cure light wounds is not on his spell list.

However, if it were a wand of summon nature's ally I, then you could use it.

By the same token, you couldn't use a scroll of summon nature's ally I because you have to be able to actually cast the spell to use it.

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kismetrose Dec 8 2006, 01:18 PM Post #3
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Okay, so the SRD says:
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To use a spell completion item safely, a character must be of high enough level in the right class to cast the spell already. If he can’t already cast the spell, there’s a chance he’ll make a mistake.

But the phrasing isn't an ironclad "no"; the text makes it sound like the character might make a mistake but could still try. It's been a bit since I've been on the D&D scene; can anyone clear this up for me? I thought I remembered seeing rules for using magic items/spells above your level or something.
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Fixxxer Dec 8 2006, 03:00 PM Post #4
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Vacerious
Dec 8 2006, 01:52 PM
By the same token, you couldn't use a scroll of summon nature's ally I because you have to be able to actually cast the spell to use it.

Incorrect. You can attempt to use it by making a pitifuly small DC to prevent a mishap. Assuming you don't botch this easy roll, you cast the spell normally.
In my mind, it is that simple. But then, I'm simple minded. -Didge-
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kismetrose Dec 8 2006, 04:37 PM Post #5
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Dec 8 2006, 03:00 PM
Vacerious
Dec 8 2006, 01:52 PM
By the same token, you couldn't use a scroll of summon nature's ally I because you have to be able to actually cast the spell to use it.

Incorrect. You can attempt to use it by making a pitifuly small DC to prevent a mishap. Assuming you don't botch this easy roll, you cast the spell normally.

I knew I remembered something about a roll. We've never used these rules in our group but they are out there.
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Didge Dec 9 2006, 09:39 AM Post #6
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Fix is correct by my reckoning.
When you're making an Adventure, remember to ask, "WWMPD" (What Would My Player's Do?) Then tailor your adventure around that.
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