| iDnD: The Road Ahead | |
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| Tweet Topic Started: Nov 16 2005, 11:52 AM (3,429 Views) | |
| Shapeless Caren | Apr 7 2006, 08:58 PM Post #211 |
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Voices in her mind. Whispering. Always.
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Animate thread. I will stop bumping this now... |
| Darkchild. Alone in the dark... | |
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| Freston | Jun 20 2006, 08:05 AM Post #212 |
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Guild of Necromancers: Give us your hungry, your sick, your cold
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As the dark enchanter utters the final words of her incantation, the seemingly dead thread slowly starts moving again. The onlookers stand suprised, as it raises and one of them yells: "It's alive!!! Alive I tell ya, ALIVE!!!" I'm working on a new post. |
| said the fool, and he showed his suntanned teeth. | |
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| Freston | Jun 25 2006, 05:54 AM Post #213 |
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Guild of Necromancers: Give us your hungry, your sick, your cold
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Time flies! Thou art all in Mortwicks chamber. For some reason or another, you feel as though the last few seconds have lasted for months. But think back a second: Akane, you fled. You fled the village of settlers, just across the border of Ithan, and located in Kuroth. Who knows what you fled from, only you, the gods – be they interested – and yours truly. Fear has crept into your heart. And something has changed. The one place where you’ve been able to hide from everything and all, the one place where only you where master, the single place that was safe has become compromised. I speaketh of course of your mind, which has opened and now houses the Half-Ogre that you have seen being killed. It is silent now, but –as yourself- not at ease. Not in a town like Wallac. Town? Fortress is more like it. Strong, powerful stone. Iron and steel. Falco, you follow your guide. You’ve learned to trust your faith. But it has not been easy on you. For weeks you’ve travelled through the Heartlands, the plains you called home once. But never have you been this far south. Never have you been so close to Omareth, your place of birth, the land that killed your parents. And, even though your people traded with Orcs occasionally, you’ve never seen more of them than a glimpse. But now you’ve talked to them. You’ve experienced their vile aggression. But yet, they are not beasts. In honour of the contest, they have let nature decide whether you’d live or die. And, now you live, and feel stronger. You search, as the elders of your tribe told you, you search for yourself. Your place in the world. Your destiny. And it has led you to this town. Gray, you wish to deepen your understanding of nature. Taking it as it comes at you. You are with humans now, different and yet… Each creature struggles in life, be they a mouse in the fields, an owl in the night, a dwarf in a cave or a human in a fortified town. Owen, being brought up in a monastery, the trip to Wallac has broadened your horizon. You are transferred now, and answer to a different Lord. Mortwick seems an old veteran of many wars. One who knows how to defend the region. But he’s at a loss right now. Scouts report of many dangers, rumours come to his ears. And he’s lost a great deal of his army to politicians and intrigue. His reserves guard the town, and the townguards now defend the border. You are all together in Mortwicks chamber. Mortwick sighes, introduces himself and Owen to the rest, and asks what you’ve seen. What do you know? |
| said the fool, and he showed his suntanned teeth. | |
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| Didge | Jun 25 2006, 01:42 PM Post #214 |
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Residential Alaskan Igloo & Walrus Inspector
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Falco smiles as best he can manage, and says with a bit of sleight hesitation, "I have had troubles with orcs, outside Wallac, over by the ruins of that abandoned town. They're an interesting lot, with strange customs, I'll give them that. A lot tougher than I thought they would be too," Falco mumbles the last sentence as he traces the scare given to him most recently. Turning his attention back on the group, Falco adds, "forgive me, I'm known as Falco, of the Tinderstone Tribes." With the introduction he weaves a tale of his travels south, from the Heartlands and his quest to prove himself. He tells of his spirtual pull, drawing him back to the land he once lived in, only to stop short any questions regarding his past outside the Heartlands. He adds near the end, "As it stands now, due to the run in with those orcs, I've got a need to find some work, to replace what I've lost. Thus why I've shown up here." When finished, he nods as if to allow the others a chance to tell their tales. |
| When you're making an Adventure, remember to ask, "WWMPD" (What Would My Player's Do?) Then tailor your adventure around that. | |
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| Freston | Jun 25 2006, 04:39 PM Post #215 |
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Guild of Necromancers: Give us your hungry, your sick, your cold
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All: The old man nods understandingly at Falco. I can see, I can see your scar. You have been beaten. It a "sch", but I don't know the significance. Orcs, yes, they have reached the river Lyn a long time ago. What you've met was a border patrol, without a doubt. But it's not the Omarethian borders that concerns me Mortwick continued, it's the border with Kuroth that I must defend. Mortwick glances at Gray, as though toaplogise for the expression I'm sorry if I offend you, brother... We guard not against dwarfs, as you know. But we must with a great deal of emphasison must defend against what dwells on the surface. Dwarfs seem not to care, they are safe below. All of a sudden Arrhandir responded But not all danger comes from the surface. Ahhh you speak of Orcs with disdain, but you'd be glad for what they did for you Arrhandirs eyes burned with fire as he looked at everyone You look down upon your lesser cousins, but I have seen drow! Mortwick fell silent |
| said the fool, and he showed his suntanned teeth. | |
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| Shapeless Caren | Jul 13 2006, 09:25 PM Post #216 |
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Voices in her mind. Whispering. Always.
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(Is someone supposed to respond to this, or has the thread died?) |
| Darkchild. Alone in the dark... | |
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| Guest | Aug 18 2006, 06:05 PM Post #217 |
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Unregistered
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Hm, not really working this, now is it? I'm .... I'm supposed to be a really dependable guy. But I had one of my burn-outs once again. And again, and again. Untill I remembered this is how burn-outs work. They come back untill you fix things. I put shame on myself for not being stronger. I mean, I really like this thread and I want to continue. The story is going to be sóóóó cool. But I'm not up to it, now or in the near future. It pains me to say so. But it's better to face it (after a while I know) than to keep lingering in some fague shadow of what might be someday.... It's rather stupid of me to kick this thread back into action the last time. I knew then that things where not working out the way they should. I'm in a rather large conflict at the moment, draining my every bit of energy. I wont bother you with details, I guess I'm just one of those people... :shame: |
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