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What is wrong with homebrew people?
Tweet Topic Started: Jul 15 2005, 04:55 PM (592 Views)
Didge Aug 24 2005, 02:27 PM Post #16
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Lidiot...hmm...yes I will have to use this term more often. I like it.


The question can come from the proper grammatical structuring of how to use it though.

Is the example therefore, "A Lidiot" or would it be, "A(n) Lidiot"?

When you're making an Adventure, remember to ask, "WWMPD" (What Would My Player's Do?) Then tailor your adventure around that.
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Jagyr Ebonwood Sep 12 2005, 04:22 PM Post #17
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Didge
Aug 23 2005, 09:51 AM
The first one I built sank into the swamp. The second, also sank into the swamp. The third one I built, burned, fell over, and then sank into the swamp. But the Fourth Homebrew...well it's still standing...sort-of. ;)

Good Python useage. I've had about the same experience with homebrews myself <_<

My DM right now has a homebrew that he actually wrote a 900 page unpublished novel for. It's a really great campaign, and he's not rude about it at all. He's very accepting of the fact that we players are gonna end up tromping all over and through it, and we try to respect the fact that he put a good portion of his life into it.
"Yea, and word unto thee. Pray, money, art thou down with OPP? Verilly thus? For I desire to do the nasty with thine ho, as I tire of doing mine own ho in mine own crib, a most fly one at that." -Fixxxer
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Didge Sep 12 2005, 04:40 PM Post #18
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The trick with any homebrew is that no matter how well you build it, your players will be able to find the one (or more) weaknesses that you didn't think of and exploit the living hell out of it.

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My DM right now has a homebrew that he actually wrote a 900 page unpublished novel for. It's a really great campaign, and he's not rude about it at all. He's very accepting of the fact that we players are gonna end up tromping all over and through it, and we try to respect the fact that he put a good portion of his life into it.


Wow, respectful Players. Mine prefer the addage of, "what doesn't destroy our DM, only makes him weep more..." or something close to that. ;)
When you're making an Adventure, remember to ask, "WWMPD" (What Would My Player's Do?) Then tailor your adventure around that.
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kismetrose Sep 12 2005, 05:01 PM Post #19
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Didge
 
Wow, respectful Players. Mine prefer the addage of, "what doesn't destroy our DM, only makes him weep more..."  or something close to that.

:lol:
I can't get over that line.

Jagyr
 
My DM right now has a homebrew that he actually wrote a 900 page unpublished novel for. It's a really great campaign, and he's not rude about it at all.

Okay, I don't think that I could be so cool about a setting I'd invested that much in. I mean, a 900 page novel on top of all the rest? It would be hard to watch folks tromp on all of that, even if they did so without intending to.
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Jagyr Ebonwood Sep 13 2005, 11:11 AM Post #20
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Sep 12 2005, 04:01 PM
Jagyr
 
My DM right now has a homebrew that he actually wrote a 900 page unpublished novel for. It's a really great campaign, and he's not rude about it at all.

Okay, I don't think that I could be so cool about a setting I'd invested that much in. I mean, a 900 page novel on top of all the rest? It would be hard to watch folks tromp on all of that, even if they did so without intending to.

Well, he's a professional writer/editor, and he's understanding about these things. He also realizes that this novel that he wrote (and he mainly wrote it just because he had to let the ideas out) is probably NEVER going to see publication. In his own words, it's really not all that good of a novel (but I've never read it, so I can't say).
Letting us play in his world is probably the most he's ever giong to get out of it, and it's been really satisfying for all.
(Ah, finally a happy ending story on a D&D board) B)
"Yea, and word unto thee. Pray, money, art thou down with OPP? Verilly thus? For I desire to do the nasty with thine ho, as I tire of doing mine own ho in mine own crib, a most fly one at that." -Fixxxer
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Didge Sep 13 2005, 12:18 PM Post #21
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QUOTE (Didge)
Wow, respectful Players. Mine prefer the addage of, "what doesn't destroy our DM, only makes him weep more..."  or something close to that.



I can't get over that line.


I can't either, that's the problem. :giveup:


I've thought several times about converting my homebrewed worlds/games into several series, or at the very least, a novel based on each.

There are 3 main problems with this:

1) I base most of my ideas on things I've read. Sure I change them, but not significantly enough (in my mind) that things could be argued that I "created" them.

2) I suck at writing long things (anything over 20 pages, I consider long). I'm told I'm quite good at writing short stories, but I don't have the attention span, let alone wilpower to push out a novel. I've started a few, but very rarely have I gotten more than 3 chapters.

3) I'd need to invent another 12 hours in the day to dedicate to this procedure of writing.
When you're making an Adventure, remember to ask, "WWMPD" (What Would My Player's Do?) Then tailor your adventure around that.
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kismetrose Sep 13 2005, 12:27 PM Post #22
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Why not start with short stories then, Didge? Do they take as much time for you to write?
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Didge Sep 13 2005, 12:39 PM Post #23
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Why not start with short stories then, Didge? Do they take as much time for you to write?


I've been told this. By an author (and my creative writing teacher in college) no less. As far as time? That's all relative. I type fairly fast when I know what I want to type. If I have to think about it, or trascribe, that's when I slow down. I don't even type on homerow, which my first computer teacher would have a cow if he only knew. ;)

But it really depends on my motivation level. Writing is something I always wanted to do. Perhaps that is why I like boards & LJ so much. They give me a chance to let off some creative juices without the worry that the 'man' shoving me down. You know us middle-classed, white guys don't get any breaks.

When you're making an Adventure, remember to ask, "WWMPD" (What Would My Player's Do?) Then tailor your adventure around that.
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kismetrose Sep 13 2005, 03:35 PM Post #24
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Well, an old writer friend of mine once told me that if you want to write, do it. A lot. All the time. And you will get better. I took his advice for some years for my personal projects and it worked, but I have since been writing mainly for school.

If you do decide to short-story your way across your homebrewed world and you can share any of it, I hope to see it.
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Jagyr Ebonwood Sep 14 2005, 07:26 AM Post #25
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Didge- Most of the writing my DM does is short story work and editing for various anthologies. The next time a new anthology comes up that he hears about, I'll try to remember to let you know. If you don't already have a name in the biz, it can be hard to get in, but they definitely make exceptions for good work. (Because a lot of the time, having a "name in the biz" doesn't garuntee good work...at all)
"Yea, and word unto thee. Pray, money, art thou down with OPP? Verilly thus? For I desire to do the nasty with thine ho, as I tire of doing mine own ho in mine own crib, a most fly one at that." -Fixxxer
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Didge Sep 15 2005, 11:18 AM Post #26
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Well, an old writer friend of mine once told me that if you want to write, do it. A lot. All the time.



Many of the people I've talked with have said the same thing. I made a promise to myself to write a page a day since my creative writing class. Although I ammended this promise since entering the real world after college to writing no less than 7 pages in 7 days (this gives me a little flexibility when this smilie shows up --> :happens:

Even if what I write makes no sense whatsoever, I still do it. have two major problems though.

First is my spelling. Although I may seem to spell decent, when I was younger I had a grade school teacher who thought that if anyone scored 100% they should be given extra words for the additional challenge. I'm not talking same category of words, I'm talking words that I didn't begin to appreciate (or really use) until I got into college. I soon discovered that if I intentionally mispelled a word or two I could still get an A on the test and wouldn't be assigned those extra words. Because of this teacher I have a bad habit of mispelling things. Luckily I have read enough to catch most of it (so long as I write it down), and there is this lovely thing in Word called Spellchecker, but it is still an ongoing process.

Second, I have the attention span of small child in a candy store. Only theirs lasts a smidge more than mine. I tend to get easily sidetracked on several projects (starting a new one every day or so) and then loose interest in whatever other projects I had going on. I try my best to finish whatever it is I'm working on, whether it be writing, or whatnot, but I can't honestly say that I've finished every project. I tend to leave them in limbo until I get back to them, whenever that will be.


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If you do decide to short-story your way across your homebrewed world and you can share any of it, I hope to see it. 


Awww shucks. Now you're making me feel all human inside, stop it before someone finds out I do have feelings. ;)


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The next time a new anthology comes up that he hears about, I'll try to remember to let you know. If you don't already have a name in the biz, it can be hard to get in, but they definitely make exceptions for good work. (Because a lot of the time, having a "name in the biz" doesn't garuntee good work...at all)


I'd appreciate it. I tend to look at things a little strangely. I would love to write for a living. This would be a dream job in my mind. The trouble is, with any dream, once applied to real life the situational awareness of what needs to be done (time tables, stiffling creativity in order to appease the agents, etc.) become more visible. Suddenly you have due dates, and things have to be done on someone else's time table, not just when you feel like working on it. This is one of the reasons why I didn't persue a career in the Computer Science field. I can program in several languages, and can spot mistakes in code as easily as spotting a barn in an open field. But I prefer to do it when I feel like it, which doesn't lend itself well to the notion of the workforce.

But still, if Steven King can get published, anyone can. I'm convinced of it. The man is a blatant plagerist (see some of the early works of Ambrose Bierce if you think I'm nuts), admitted himself that he is a hack writer, and yet makes millions. So either anyone can be a writer or the devil takes commission work for souls. Both of which are entirely plausible.

When you're making an Adventure, remember to ask, "WWMPD" (What Would My Player's Do?) Then tailor your adventure around that.
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Lawless Dec 1 2005, 03:41 PM Post #27
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I've homebrewed a world before and was proud of it but not because it was necessarily unique, cause it wasn't. I was a proud of the fact I had finished it and made my first serious swarray into DMing, prior my only DMing experience was a one shot adventure I cooked up where the PC's risked their lives over magical steak sauce and didn't know it until the end, but I digress. Anyway prior to that I was for years just a player and I wanted to give the normal DMs time off for all their efforts. I'm a notorious slacker, in fact I have a doctorate in it and I would teach but I have better things to do. :rolleyes: It taught me a very valuable lesson, high magic campaigns make it that much harder to challenge players, if the PC's have access to all the goodies. Now I'm doing at the same time Trying to write a novel in set in it. Doing stuff is hard. :unsure:
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