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| Families of spells; which level up | |
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| Tweet Topic Started: Mar 6 2006, 02:20 AM (99 Views) | |
| randomity | Mar 6 2006, 02:20 AM Post #1 |
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Clouded Typhoon
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Equip Family: Ivory Dagger A monster equipped with this card increases its ATK by 300 and decreases its DEF by 300. When a monster equipped with this card inflicts battle damage to your opponent's Life Points, increase your Life Points by 300. If this card is equipped to a monster who is equipped with "Ivory Blade" or "Ivory Sword", this card is destroyed. Ivory Blade This card can only be equipped to a monster who has been equipped with "Ivory Dagger" for 1 or more turns. A monster equipped with this card increases its ATK by 600 and decreases its DEF by 600. When a monster equipped with this card inflicts damage to your opponent's Life Points, increase your Life Points by 600. If this card is equipped to a monster who is equipped with "Ivory Dagger" or "Ivory Sword", this card is destroyed. Ivory Sword This card can only be equipped to a monster who has been equipped with "Ivory Blade" for 1 or more turns. A monster equipped with this card increases its ATK by 1000 and decreases its DEF by 1000. When a monster equipped with this card inflicts damage to your opponent's Life Points, increase your Life Points by 1000. If a monster equipped with this card battles a defense position monster whose DEF is higher than this monster's ATK, draw a card after the damage step. If this card is equipped to a monster who is equipped with "Ivory Dagger" or "Ivory Blade", this card is destroyed. Continuous Family: Initial Refrain Tactics During the battle phase when you have 1 or more face up attack position monsters on your side of the field, if you do not declare any battle, draw 1 card at the end of your battle phase. If this card is activated when there is a face up "Initial Refrain Tactics" on your side of the field, destroy this card. At the end of your turn, you can send this face up card from your side of the field to the graveyard to activate "Advanced Refrain Tactics" from your hand. Advanced Refrain Tactics During the battle phase when you have 2 or more face up attack position monsters on your side of the field, if you do not declare any battle, draw 2 cards at the end of your battle phase. As long as this card remains face up on your side of the field, destroy any face up "Initial Refrain Tactics" on your side of the field. If this card is activated when there is a face up "Advanced Refrain Tactics" on your side of the field, destroy this card. At the end of your turn, you can send this face up card from your side of the field to the graveyard to activate "Extensive Refrain Tactics" from your hand. Extensive Refrain Tactics During the battle phase when you have 3 or more face up attack position monsters on your side of the field, if you do not declare any battle, draw 3 cards at the end of your battle phase. As long as this card remains face up on your side of the field, destroy any face up "Initial Refrain Tactics" and "Advanced refrain Tactics" on your side of the field. If this card is activated when there is a face up "Extensive Refrain Tactics" on your side of the field, destroy this card. Continuous Family #2: Flood River Increase the ATK of all WATER monsters on your side of the field by 500. When 1 or more face up WATER monsters on your side of the field is destroyed and sent to the graveyard, inflict 300 direct damage to your opponent's Life Points per monster. Wave River You can only play this card if "Flood River" is face up on your side of the field during your Standby phase. When face up WATER monsters on your side of the field is destroyed and sent to the graveyard, inflict 500 direct damage to your opponent's LP per monster. Tidal River You can only play this card if "Wave River" is face up on your side of the field during your Standby phase. At the end of your turn, when this card is face up on your side of the field and you have 5 or more water monsters in your graveyard, draw a card. Continous Family #3: Curse from the Crypt You can only activate this card when you have 10 or more cards in your graveyard. If you have less than 10 cards in your graveyard, this card is destroyed. Inflict 200 damage to your opponent's Life Points during each of your standby phase. Punishment from the Grave You can only activate this card when you have 20 or more cards in your graveyard. If you have less than 20 cards in your graveyard, this card is destroyed. As long as this card remains face up on your side of the field, destroy all face up "Curse from the Crypt" on your side of the field. Inflict 400 damage to your opponent's LP suring each of your standby phase. Judgement from the Underworld You can only activate this card when you have 30 or more cards in your graveyard. If you have less than 30 cards in your graveyard, this card is destroyed. As long as this card remains face up on your side of the field, destroy all face up "Curse from the Crypt" and "Punishment from the Grave" on your side of the field. Inflict 700 damage to your opponent's LP suring each of your standby phase. Field family: Rain Castle Increase the ATK of all WATER monsters by 300. Mist Castle This card can only be played if "Rain Castle" has been in play for 1 or more turns. Increase the ATK of all WATER monsters by 400. When a WATER monster whose DEF is lower than its ATK battles a monster, it is switched to defense position after the damage step. Ice Castle This card can only be played if "Ice Castle" has been in play for 1 or more turns. Increase the ATK of all WATER monsters by 500. When a WATER monster whose DEF is lower than its ATK battles a monster, it is switched to defense position after the damage step. When a WATER monster battle a defense position monster and its ATK is higher than the attacked monster's DEF, inflict the difference as battle damage to the attacked monster's controller's LP. more may be added (but most likely no ritual and quick, and maybe no normal either) |
| Crossover festival | |
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4:15 PM Jul 10