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~Armageddon~
Topic Started: Mar 2 2006, 06:46 AM (178 Views)
Chazz Princeton
Unregistered

Monsters: 21

3 Demise, King of Armageddon
3 Manju of the Ten Thousand Hands
1 Sangan
2 Dekoichi the Battlechanted Locomotive
1 Tsukuyomi
2 Magical Merchant
1 Morphing Jar
1 Chaos Sorcerer
1 Breaker the Magical Warrior
1 Magician of Faith
3 Nimble Momonga
2 Spirit Reaper

Spells: 14
1 Dark Hole
1 Mystical Space Typhoon
1 Heavy Storm
1 Snatch Steal
1 Nobleman of Crossout
1 Scapegoat
1 Swords of Revealing Light
2 Pot of Avarice
2 Enemy Controller
1 Premature Burial
2 End of the World

Traps: 7
1 Call of the Haunted
1 Torrential Tribute
2 Time Seal
3 Sakuretsu Armor
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Draago
Member Avatar
Duelist Kingdom Champion
Im not too sure about the Magical Merchants, I think they may end up hurting you more than helping

Only 2 End of the World and 3 Armeggedons??? (+1 end of the world)


Fixes I can see atm:~:

-2 Magical Merchant (I dont like em plain and simple unless they're in a deck built around them)

-1 Scapegoat (Not the best thing for this deck since they cant be tributed and you get your defence line from Reapers and Momongas)

-1 Snatch Steal (Either than or drop a Controler)

-2 Time Seal (I find Drop Off works much better if you want to have this type of effect in the deck)


+1/2 Mobius the Frost Monarch (come on why not??)

+1/2 Samsara (the effect of the spell card can help alot so you can sacrifice your Highlevel monsters (ie a used Mobius) and get them back in your dck for re-ues - or use another Armegeddon in your hand and send him to the deck ^^)

+1/2 Monster Reincarnation (Simple Really, If Armegeddon goes to the grave too soon from something like Confiscation or Reaper you get at least get him back)

+1/2 Spell Absorption (Your paying 2000LP for Armeggedons effect, you may as well get some LP in the meantime)

+1/2 Emergancy Provisions (Use Armeggedons effect AND gain some LP at the same time ^^)

All the above cards are +1/2 because it really up to you whether you have 1 or 2 copies of the card, but they are really the best options I can see for the deck atm. Ill get my mate to come online and have alook as he knows more about Rituals and decks for them than me, but Its not too bad a deck ^^


EDIT----------

add ina Sacred Phoenix, destroy it with Armeggdons effect and you get 2 2400ATK beatsticks on your next turn ^^
~~~Its better to reign in hell than to serve in heaven~~~

Recorded Tourny Record::
~P{21}~
~W{15}~
~L{6}~

Decks:
Mill Devastation {2-1} Mansfield
Burning Control
{3-2} Sheffield {5-2} Sheffield Regionals {5-1} Mansfield {3-2} Sheffield Nationals
}--- The Wait is Over, time for the Archfiends to strike back ---{





Lvl 1 Tournament Organiser
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Chazz Princeton
Unregistered

dude! You read my mind! Was just taling to mag on the phone, and we were discussing the phoenix combo! Good advice though.... I gotta have this ready by Sat., for a trad. tourney. I understand i can use the banned cards, which i have very little of, but i want to keep it advanced, so i can play it on all formats. Also i was thinking about using nightmare wheel.
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DeathBarrel
Member Avatar
Duelist Kingdom Champion
Monsters: 19

3 Demise, King of Armageddon
3 Manju of the Ten Thousand Hands
1 Ruin, Queen of Oblivion [[maybe 2 depends on how fast you get E.O.T.W and how you can bring it back with magician of faith]]

1 Sangan
3 Dekoichi the Battlechanted Locomotive
1 Tsukuyomi
1 Morphing Jar (not sure about this guy)
1 Chaos Sorcerer
1 Breaker the Magical Warrior
1 Magician of Faith
1 Mobius the Frost Monarch
2 Spirit Reaper


Spells: 14 <<my fixes have been added>>
1 Dark Hole
1 Snatch Steal
1 Mystical Space Typhoon
1 Heavy Storm
1 Snatch Steal
1 Swords of Revealing Light
1 Pot of Avarice
2 Emergency Provisions
1 Book Of Moon
1 Premature Burial
3 End of the World

Traps: 7 (good)
1 Call of the Haunted
1 Torrential Tribute
2 Time Seal (I'd say you go Dust Tornado for those annoying little traps)
3 Sakuretsu Armour

You need lifepoint gain for armageddon...I doubt you need much M/T removal if you manage to pull off armagedon...it'd be stupid to waste 2000LP for one face-down card which is chainable so I would advise dust tornadoes...breaker and mobius are still great though alongside heavy storm and MST ofcourse.
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Chazz Princeton
Unregistered

I'm going with the dust. How about using the phoenix? Any comments?
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yuki
Unregistered

you should add in creature swap and drop off
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