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| Tweet Topic Started: Nov 2 2004, 08:02 PM (17,393 Views) | |
| theawesomeclaw | May 7 2006, 01:24 PM Post #1081 |
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Unregistered
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when ever theres someone who doesnt post a new card gets to make there own sound fine? Name:Elemental hero Xaldin Attribute:Dark stars:******** description - [Fiend,Fusion] this card is made by fusing elemental hero burstinitrix and elemental hero nightshroud Atk:3600 Def:4000 |
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| GG13 | May 7 2006, 02:06 PM Post #1082 |
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Tournament Duelist
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Revenge Man LV2 DARK Warrior ** 1000/0 This card cannot leave the graveyard. If this card is in your graveyard during your stanby phase, special summon one "Revenge Man LV4" from your deck. |
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| Kururugi | May 7 2006, 02:43 PM Post #1083 |
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Just The Average Idiot (Chaos says I sleep alot)
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JUST POST THE NEXT CARD!!! Revenge Man LV4 Attribute: Dark Level: 4 Type: Warrior Attack: 1900 Defense: 1400 Effect: This card cannot leave the graveyard. If this card is in your graveyard during your stanby phase, special summon one "Revenge Man LV6" from your deck. N/C: Revenge Man LV6 |
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| Smithy93 | May 7 2006, 02:48 PM Post #1084 |
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Rookie Duelist
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Revenge Man lvl 6 ATT: 2000 DEF: 1400 Special Ablility: All monsters in defense mode lose 200 points every turn this card is in defense mode Next Card: Infernal Combuster |
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| GG13 | May 7 2006, 02:54 PM Post #1085 |
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Tournament Duelist
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Infernal Combuster Spell Tribute a monster on your field and do 2000 damage to your opponent. NC: The Greedy Weed. |
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| Kururugi | May 7 2006, 03:03 PM Post #1086 |
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Just The Average Idiot (Chaos says I sleep alot)
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The Greedy Weed Attribute: Dark Level: 4 Type: Plant Attack: 1600 Defense: 1300 Effect: Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent and increase your Life Points by 500. N/C: Pumpkin Head |
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| Ginkan | May 7 2006, 03:11 PM Post #1087 |
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Rock-Type Master!
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Pumpkin Head Spell/Continuous Pay 1000 Life Points to activate this card. Once per turn, during your main phase, you may special summon one "Pumpking, the King of Ghosts" from your deck or graveyard into play. If "Pumpking, the King of Ghosts" is already on the field, you may perform this effect on one Zombie-type monster with a defense of 2000 or less. Next Card: Jack Skellington Keeping with Context :P Oh, and Awesomeclaw, do NOT bully members around and make rules just because you get a little irritated. If someone doesn't post a Next Card, then one person will remind them. Only the author of this topic can change the rules. |
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| Kururugi | May 7 2006, 06:10 PM Post #1088 |
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Just The Average Idiot (Chaos says I sleep alot)
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Jack Skellington Attribute: Dark Level: 7 Type: Zombie Attack: 2300 Defense: 2200 Effect: When this card destroys a monster on your opponents side of the field, draw 2 cards. N/C: Darkest Nightmare |
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| theawesomeclaw | May 8 2006, 05:10 AM Post #1089 |
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Unregistered
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darkest nightmare Spell effect:you can only you this spell if jack skellington is out,this spell increases his attack by 1000 and decreases his defense be 500 N/C-nightmare before christmas |
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| Ginkan | May 8 2006, 09:11 AM Post #1090 |
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Rock-Type Master!
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Nightmare Before Christmas Spell/Continuous As long as this card is in play, all LIGHT monsters are instead DARK monsters and all Fairy-type monsters are now Fiend-type monsters. All LIGHT and Fairy-type monsters' effects that increase your Life Points now decrease your opponent's Life Points. Dr. Finklestein |
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| theawesomeclaw | May 8 2006, 11:27 AM Post #1091 |
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Unregistered
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Dr.Finklestein ********* Dark Fiend/Machine/Effect if this card is summoned while jack skellington is out fuse them to make sally finklestein sally finklestein |
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| Ginkan | May 8 2006, 01:36 PM Post #1092 |
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Rock-Type Master!
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Sally Finklestein (LIGHT) 2-Star 800/300 Zombie/Union/Effect This monster may be special summoned when "Jack Skellington" is in play. When you control this monster and "Jack Skellington" on your side of the field, once per turn, you may change this card into an equip card on "Jack Skellington" or change this card back into a monster in attack position. The equipped monster gains 500 attack points and when he attacks your opponent directly, you may draw 1 card. When this card is destroyed, it is special summoned onto the field during your next standby phase. If "Dr. Finklestein" is in play, this card is special summoned immediately instead. Lock, Shock, and Barrel |
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| chip | May 8 2006, 02:00 PM Post #1093 |
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Duelist Kingdom Champion
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lock shock and barrel normal spell draw 3 cards then pick one of 3 effects 1.pay 100 life points per level of a drawn monster to spieciel summon it 2.pay 500 life points to use a spell 3.discard them all and deal opponent 1000 damage directly next card pirymid of darkness ( :D i just saw them film :D ) |
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officer chip of the duel acadimy clan! JOIN MY CLAN!!!!! ![]() ![]() ![]() ![]()
Clan no.100101001 http://s13.invisionfree.com/yugiohmax | |
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| Kururugi | May 8 2006, 02:05 PM Post #1094 |
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Just The Average Idiot (Chaos says I sleep alot)
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Pyramid of Darkness Spell Card (Field) All Dark monsters on the field with 1000 ATK points or lower can attack your opponents Life Points directly. N/C: Bold Earrings |
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| Ginkan | May 8 2006, 02:06 PM Post #1095 |
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Rock-Type Master!
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Out of Context: You cheated! Bold Earrings Spell/Equip This card can only be equipped to a Fariy-type monster. The equipped monster can attack while in defense position. Magus Sister - Sandy |
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4:37 PM Jul 10