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| Tweet Topic Started: Nov 2 2004, 08:02 PM (17,396 Views) | |
| Uncontrollable_Power | Apr 30 2006, 11:42 AM Post #1036 |
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Rookie Duelist
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Jia Kui Monster Card Star- 4 Attribrute- Earth Type- Warrior Atk- 1000 Def-2000 This monster can attack while in defense mode Nc: White Side |
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| Kururugi | Apr 30 2006, 12:52 PM Post #1037 |
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Just The Average Idiot (Chaos says I sleep alot)
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White Side Attribute: Light Level: 4 Type: Fairy Attack: 950 Defense: 2000 Effect: This card is not destroyed as a result of battle at anytime when battling with a Dark monster. When your opponent activates a trap card, pay 500 Life Points to negate and destroy the card. N/C: Withdrawal Machine |
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| Ginkan | Apr 30 2006, 02:36 PM Post #1038 |
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Rock-Type Master!
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Withdrawal Machine Spell/Continuous When you activate this card, pay any number of life points. In 3 Turns after this card is activated, regain double the amount of life points paid. Next Card: Cybermorph |
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| Kururugi | Apr 30 2006, 05:13 PM Post #1039 |
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Just The Average Idiot (Chaos says I sleep alot)
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Cybermorph Spell Card You can only activate this card when there is a face-up monster on your side of the field with "Cyber" in it's card name. Increase all monsters with "Cyber" in their card names ATK and DEF points by 1000. N/C: Chou Yu |
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| Ginkan | Apr 30 2006, 06:14 PM Post #1040 |
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Rock-Type Master!
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Chou Yu 2-Star 400/1200 Warrior/Effect When this monster is attacked in face-down defense position, it is not destroyed. After the damage step, this card is treated as an equip spell on the monster that attacked. That monster loses 500 Attack Points every one of your opponent's standby phases. Next Card: Magical Mirror Force |
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| Kururugi | May 1 2006, 12:23 PM Post #1041 |
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Just The Average Idiot (Chaos says I sleep alot)
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Magical Mirror Force Trap Card You can only activate this card when a monster on your opponents side of the field attacks. Destroy all monsters on your opponents side of the field. N/C: Angry Mob |
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| Ginkan | May 1 2006, 02:50 PM Post #1042 |
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Rock-Type Master!
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Angry Mob 1-Star 0/0 Warrior/Effect If "United Revolution" was played at any time during this duel, this monster's attack and defense points become 3500 by discarding 3 normal monsters from your hand. Divided We Fall |
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| Kururugi | May 1 2006, 05:49 PM Post #1043 |
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Just The Average Idiot (Chaos says I sleep alot)
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Divided We Fall Attribute: Earth Level: 2 Type: Warrior Attack: 300 Defense: 200 Effect: If "Together We Stand" is face-up on the field, this card gains 2000 ATK points. N/C: Trusty Cabbage |
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| GG13 | May 1 2006, 05:57 PM Post #1044 |
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Tournament Duelist
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Trusty Cabbage * DARK Plant 0/0 EWWWW! NC: Mirror Shard |
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| Ginkan | May 1 2006, 06:51 PM Post #1045 |
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Rock-Type Master!
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Mirror Shard Trap This card can only be activated when a monster on your opponent's side of the field declares an attack. Destroy the attacking monster and 1 more monster for every other "Mirror Shard" in the graveyard. If "Mirror Force" is in the graveyard, remove 1 "Mirror Shard" from your graveyard from play to destroy all monsters in attack position. Dark Mirror Shard |
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| GG13 | May 1 2006, 07:15 PM Post #1046 |
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Tournament Duelist
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Dark Mirror Shard Trap When your opponent attacks, remove from play one defense monster on your opponent's field and one more for every Dark Mirror Shard in your graveyard. If a Dark Mirror Force is in your Graveyard remove one Dark Mirror Shard from the graveyard to remove from play all defense position monsters on the field. NC: Armageddon Plot- Final Strike |
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| Ginkan | May 2 2006, 05:21 AM Post #1047 |
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Rock-Type Master!
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Armageddon Plot- Final Strike Spell This card can only be activated when there is a "Demise, King of Armageddon" and a "Ruin, Queen of Oblivion" on your side of the field. Offer them both as a tribute and pay half your life points to special summon any number of monsters from your hand, deck, graveyard, and RFG as you wish while ignoring summoning requirements. Calm Before the Storm |
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| Kururugi | May 2 2006, 12:27 PM Post #1048 |
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Just The Average Idiot (Chaos says I sleep alot)
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Calm Before the Storm Spell Card (Field) As long as this card remains face-up on the field, neither player can activate spell or trap cards and all spell or trap cards already active are negated. N/C: Distant Star |
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| Ginkan | May 2 2006, 12:38 PM Post #1049 |
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Rock-Type Master!
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Distant Star Spell This card may only be activated if "Macrocosmos" is in play and one "Helios - The Primordial Sun" is in play. Destroy "Helios - The Primordial Sun". After 3 Turns after this card's activation, you may special summon any monster with "Helios" in its name from your hand, deck, or RFG into play and deal 1000 points of effect damage to your opponent's life points. Afterwards, desroy all attack position monsters on the field with a lower attack and all defense position monsters with a lower defense than the original attack of the summoned "Helios" monster. Black Materia |
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| Kururugi | May 2 2006, 12:44 PM Post #1050 |
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Just The Average Idiot (Chaos says I sleep alot)
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Black Materia Attribute: Dark Level: 3 Type: Fiend Attack: 600 Defense: 400 Effect: Each time this card deals damage to your opponents Life Points, you may flip a coin. If the coin lands on heads this card can attack again. If the coin lands on tails, your Battle Phase ends. N/C: Plasma Grenade |
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4:37 PM Jul 10