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| Tweet Topic Started: Nov 2 2004, 08:02 PM (17,437 Views) | |
| GG13 | Nov 12 2005, 07:20 AM Post #421 |
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Tournament Duelist
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The Straw Hat Crew Spell Summon one Monkey D. Luffy, Zolo the swordsman, Sanji the cook, and Shanks the pirate from your hand or deck. NC: Magical Overdrive |
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| Master Inferno | Nov 12 2005, 04:45 PM Post #422 |
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Extreme leader of the flame lord clan
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Magical overdrive Magic/continuos Effect: As long as this card remains face up on the field, when a magic card is sent to the graveyard, the controler of that card loses 800 life points. N/C: Jello Bomb |
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| Vaber | Nov 14 2005, 12:00 PM Post #423 |
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Rookie Duelist
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Jello bomb Magic/equipt A monster equipted with this card may destroy one magic or trap card on your oppents side of the feild once per turn dureing your main fase 1 by skipping this monsters attack during this turns battle fase. If this card is destroyed and sent to the gravyard inflict 300 points of damage to your oppents life point times the number of magic and trap cards destroyed do to this cards effect. NC: Jello gun |
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| GG13 | Nov 14 2005, 01:17 PM Post #424 |
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Tournament Duelist
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Jello Gun Equip Spell Once per turn, destroy 1 face up monster on your opponent's field. The monster equipped with this card cannot attack this turn. When this card is sent to de graveyard, do to your opponent damage equal to 300 times the monsters this card destroyed. NC: Jello Magician |
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| Vaber | Nov 14 2005, 05:36 PM Post #425 |
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Rookie Duelist
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Jello Magicain Spellcaster/Water 5 stars Att: 2100/Def:1700 Effect:When this monster is destroyed in battle you may take 1 Jello Knight from your deck and speachil summon it onto the feild in face up attack posoin. NC: Jello Knight(Note its best if it's a weak four star with a good effect) |
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| GG13 | Nov 16 2005, 12:00 PM Post #426 |
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Tournament Duelist
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Jello Knight Dark/Warrior *** 300/600 When this card is sent from the field to the graveyard, do damage equal to 500 times the number of cards with "Jello" in their name in the graveyard. NC: Dark Armor magician |
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| Vaber | Nov 16 2005, 01:45 PM Post #427 |
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Rookie Duelist
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Dark Armor magicain Stars: 5 Spellcaster/earth Attack:1000/Def:2400 Ability:When this card is destroyed and sent to the graveyard as a result of battle this cards effect is activated.As long as this card remains in your graveyard increase the defence of all cards on your side of your field by 600. NC: Shadow fusion |
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| GG13 | Nov 17 2005, 12:20 PM Post #428 |
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Tournament Duelist
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Shadow Fusion Spell Pay 2000 Life Points. Special Summon one Fusion Monster from your fusion deck NC: Exile of the Unworthy |
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| Vaber | Nov 17 2005, 07:29 PM Post #429 |
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Rookie Duelist
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Exile of the unworthy Spell/equiped A monster equipted with this card increases it attack by 2000.This monster cannot attack your oppents lifepoints dirrecly.Decrease a monsters attack by 1000 dureing evry one of your standby fazes.If a monster equipted with this card attack points go bellow 2000 destroy this card and put one spellcounter on evry monster on your side of the feild.As long as they have atleast 1 spell counter on them reduce there attack and defence by 2500. Nc: Deadly wish that backfired |
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| an idiot | Nov 18 2005, 07:37 PM Post #430 |
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Veteran Duelist
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Deadly wish that back-fired Trap-counter negate the activation and effect of a monsters effect. After 3 turns after this card is activated, remove from play the monster and all monsters with the same name from your opponents hand, deck,field, or graveyard. N.C. The ultimate sandstorm of the millenia |
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| GG13 | Nov 18 2005, 07:43 PM Post #431 |
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Tournament Duelist
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Ultimate Sandstorm of the Millenia Ritual Spell This card is used to Ritual Summon "King of Theives- Bakura" Also you must offer monsters from your hand or field whose level stars equal 9. NC: King of Theives- Bakura |
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| an idiot | Nov 18 2005, 08:54 PM Post #432 |
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Veteran Duelist
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King of theives-bakura dark spellcaster/ritual/effect 7star atk: 2600 def: 1 As long as this card is face-up on the field, ritual monsters may be summoned without their ritual spell cards. Also this same effect applies when this card is in the graveyard NC: POPCORN TAKES OVER!!!!!! |
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| Benraino | Nov 19 2005, 06:03 AM Post #433 |
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Red Magic Maniac
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POPCORN TAKES OVER Spell Sommon as many cards with Popcorn in its name from you deck onto the field. Shuffle your deck and draw one card. N/C Popcorn Warroiir |
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| Vaber | Nov 19 2005, 10:05 AM Post #434 |
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Rookie Duelist
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Popcorn warroir Stars 2 Attack:700 defence:0 Effect: When this monster is destroyed and sent to the graveyard as a result of battle you may acctivate "Poping popcorn oh-DOOM" from your hand or deck NC: Poping popcorn oh-DOOM |
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| an idiot | Nov 21 2005, 12:01 PM Post #435 |
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Veteran Duelist
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poping popcorn oh-DOOM quickplay spell Destroy 1 face-down spell or trap card on the field.If this cards effect was activated by the effect of popcorn warrior, you may choose to destroy 1 face-down monster instead. NC:the attack of the todlers |
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4:37 PM Jul 10