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Jinbei; Mr. Gyiojin Karate
Topic Started: Jul 28 2013, 06:12 AM (1,915 Views)
Wenchu
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Grand Line Pirate
This is mi next Job

some images

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Advance: 50%

see ya.
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31LeoJac
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Grand Line Pirate
looks really good
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Tylerr
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50% already?

Love the water effects, can't wait.
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1120775320
Citizen
good。so good
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afro d. garp
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cool screenshots! i love the second one! :D
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smoker in Crocodile
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cool effects Wenchu I have started five days ago in Shanks is now %50
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soon
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alfmwlsl
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good!!!!!!!! Wenchu~~fantastic
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NBA01
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NBA01
Wenchu dude so good you used FXs but my opinion u must changed ur Guard and Hit Spark like Intoxicados's Hit Spark and need updating ur other chars cuz thay have some bug. sometimes walking at air when they get hit. e.g: Luffy, Kaku, Lucci etc etc. yeah i know u make char with hurry :) u are good coder but u can be better than that :)
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Chris96
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I just hope he is more powerful ^_^ I suggest 4 bar, because he is fishman ._.
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smoker in Crocodile
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Wenchu you wll make stages for jinbei? like fihsman island
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soon
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Wenchu
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thank you very much everyone for the comments.

in principle, I do not change the sparks hit. Anyone who has ever programmed at least one character knows the time needed to change ALL hitsparks. Switching to those used by Intoxicated, involves changing all chars and all schedules. An important part of the characters I can do relatively quickly is because we keep animations, FX, and many issues common to all characters: sand, smoke, sparks, super chargue, etc, etc .... Change the style now involves a greater time delay to make two or three characters.

moreover, NBA01, you are right that there are simple bugs in my characters ... honestly if I have not fixed it before releasing the characters is because not detected. If any user of the forum will take the trouble to make a list of these errors in each of the characters, I more or less I can fix quickly. What I can not do now is get to review everything.

For the stage for Jinbei .... honestly do not think that Fishman Island. First I have other stages to do (Arlong Park, Skypia, Marxim Arc, Alubarna, etc etc ...). Also I focus on all that is the "pre-timeskip". When Can make a stage of Ipel Down (great saga!).

progress of char: 85% :)
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31LeoJac
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Wenchu
Jul 30 2013, 11:54 AM
thank you very much everyone for the comments.

in principle, I do not change the sparks hit. Anyone who has ever programmed at least one character knows the time needed to change ALL hitsparks. Switching to those used by Intoxicated, involves changing all chars and all schedules. An important part of the characters I can do relatively quickly is because we keep animations, FX, and many issues common to all characters: sand, smoke, sparks, super chargue, etc, etc .... Change the style now involves a greater time delay to make two or three characters.

moreover, NBA01, you are right that there are simple bugs in my characters ... honestly if I have not fixed it before releasing the characters is because not detected. If any user of the forum will take the trouble to make a list of these errors in each of the characters, I more or less I can fix quickly. What I can not do now is get to review everything.

For the stage for Jinbei .... honestly do not think that Fishman Island. First I have other stages to do (Arlong Park, Skypia, Marxim Arc, Alubarna, etc etc ...). Also I focus on all that is the "pre-timeskip". When Can make a stage of Ipel Down (great saga!).

progress of char: 85% :)
List of bugs in previous characters

- Buggy has two sets of legs when hit in bara bara mode,
he also drops off screen if hit in bara bara mode and never returns.

- Smoker turns into a smoke cloud and floats into air when hit in white spark mode and never returns.

Smoker's white snake doesn't work in 2 vs 2 mode players get stuck when slammed to the ground by white snake.

- Gecko moria stands upside down on his head some times when shadow boost is triggered.

- Usopp & Nami projectiles turn too clones if reflected.

- Smoker and buggy have messed up 9000, 0 portrait sprites when looking at lifebar character portrait not select screen.

- some 9000, 0 portraits are too big they need to be 25 x 25 width and height.
Edited by 31LeoJac, Jul 30 2013, 01:50 PM.
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Monkey.D.Garp
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King of Pirates
good job keep it up just i advice to make him 2 years later its easy to re-edit im he dont changed alot
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Rayavenger
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Wanted
His characters are very good! I'm really looking forward ... It would be interesting if you did characters like Spandam, Sengoku, Urouge ...

I know it's hard to make them, because it has few sprites but it really would be interesting! I am waiting for your Jinbei :lol:

Sorry for my english, i'm Brazilian
Edited by Rayavenger, Aug 2 2013, 03:09 PM.
Hey guys, sorry for my english ... I am Brazilian

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Team Revolution One Piece
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Smoka
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Grand Line Pirate
What happened Wenchu? Stuck on something while making the character or just busy?
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smoker in Crocodile
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wil be like 3 characters the same time ?
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soon
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