| Zoro (For Contest) | |
|---|---|
| Tweet Topic Started: Jun 26 2009, 07:53 AM (2,938 Views) | |
| One_Piecefan | Jun 26 2009, 07:53 AM Post #1 |
|
Grand Line Pirate
|
I have to say 3 things to this so please read before download: 1: I know that heīs incomplete. He was the 1st character of me, so i had to check how to create a mugen char. Adding to this i had to learn very much for school the last time. And i know i cannot win with an incomplete char like this. 2: I know iīm too late. I wanted not to upload him, but i saw there were only two characters for the contest so i did it. 3: I know i have no pics, but everyone knows how he looks like. I made him from the sheet tyler gave us for the contest. Hereīs the download link and credits: http://www.sendspace.com/file/hdc3ma Credits: Tyler (cutting sprites) One_Piecefan (coding) anyone else i donīt know (i donīt know who sprited him or ripped the sprites) Moves: 10 normal attacks andSpecial Move: Pound Hou III: D, B, z (costs 3000) i thank you for reading this long text if i forgot something, please say it Edited by One_Piecefan, Aug 12 2009, 10:22 AM.
|
![]() Thanks to Mastr13 | |
![]() |
|
| Tyler | Jul 4 2009, 10:35 PM Post #2 |
![]()
Administrator
![]()
|
Sorry, I only just tonight noticed that you submitted the character x_x We haven't come to a decision yet so you're still in the running. Quick Feedback for you: -Missing required sprites ( not a big thing since right now we're not even bothering with them for the game ) -His one jump attack loops. Try double jumping and right after double jumping using it, before he lands you'll notice he does the attack again. This can be fixed either by putting a jump fall sprite at the end of the animation and start looping it ( this is what I normally use ) or add a changestate at the end of the attack in the cns file to state 50. -I like how you got creative with his air block sprite. Creativity is a great thing in Mugen. -Your fall recovery near ground ( animation 5200 ) is really high up. If I remember I think that's how that comes in the Narutorials. You can still manually move it down. -When he's defeating he'll lie there for a long time before Mugen realizes he's defeated. This could be a combination of his lie down ( animation 5110 ) having an animation time of -1 ( which means loop endlessly ) and/or his lie dead ( animation 5150 ) having a time of 60. Both of those only need a time of 1. That's about it with what you have. It's actually a very solid character for your first try. |
![]() Thanks to zimestre ^_^ | |
![]() |
|
| One_Piecefan | Jul 7 2009, 06:35 AM Post #3 |
|
Grand Line Pirate
|
wow, thank you. i thought it would be more worse. |
![]() Thanks to Mastr13 | |
![]() |
|
| One_Piecefan | Jul 12 2009, 12:55 PM Post #4 |
|
Grand Line Pirate
|
I was busy the last 2 days and updated him a bit. Updates: -fixed bugs -added missing sprites -added Oni Giri -added New Tora Gari -added Karasuma Gari -added Pound Hou I -added Pound Hou III -changed Jump Tora Gari Three Questions: 1: I know that New Tora Gari doesnīt hit, so please help somebody. 2: Does anyone know how i remove uploaded files from sendspace? 3: How can i make him move during superpause? The link with the updates is in the first post and here: http://www.sendspace.com/file/hdc3ma Edited by One_Piecefan, Aug 12 2009, 10:21 AM.
|
![]() Thanks to Mastr13 | |
![]() |
|
| Tyler | Jul 14 2009, 05:06 PM Post #5 |
![]()
Administrator
![]()
|
Haven't tried him out yet but here are the answers to your questions: 1. From the one I looked at you have the trigger for the HitDef as AnimElem = 3, yet on that frame you don't have any clsn1 boxes. 2. When you upload it they give you a link for removing the link I believe. If you've signed up you can also manually delete them. If you aren't signed up and you didn't copy that link I don't think there is anything you can do. 3. Add the line "movetime = ##" to the superpause sctrl. Basically that line says that the character will be able to move for the amount of time you used. |
![]() Thanks to zimestre ^_^ | |
![]() |
|
| One_Piecefan | Jul 15 2009, 11:18 AM Post #6 |
|
Grand Line Pirate
|
thank you for answering so fast. i have just one more question : i want to code shishisonson, but i donīt know how to make him attack when the oppenent hits. and thanks for answering this question. |
![]() Thanks to Mastr13 | |
![]() |
|
| Mike | Jul 17 2009, 04:57 AM Post #7 |
![]()
New World Captain
|
how do i add the characters that i download to the betta |
![]() ![]() ![]() ![]() Spoiler: click to toggle A man becomes a real man after learning both victory and defeat, as well as running and crying. It's ok to cry! But then get over it! - Yonkou Red Hair Shanks | |
![]() |
|
| One_Piecefan | Aug 12 2009, 10:20 AM Post #8 |
|
Grand Line Pirate
|
Updated today: -fixed Tora Gari bug -added Tatsumaki (D, z ; costs 1000) -added movetime to Pound Hou III Link: http://www.sendspace.com/file/hdc3ma Edited by One_Piecefan, Aug 12 2009, 10:23 AM.
|
![]() Thanks to Mastr13 | |
![]() |
|
| Mike | Aug 12 2009, 04:03 PM Post #9 |
![]()
New World Captain
|
how can i add this zoro,i already have one of the same name in the game |
![]() ![]() ![]() ![]() Spoiler: click to toggle A man becomes a real man after learning both victory and defeat, as well as running and crying. It's ok to cry! But then get over it! - Yonkou Red Hair Shanks | |
![]() |
|
| Kerle | Aug 13 2009, 12:27 AM Post #10 |
![]()
Funny. Yeah...
![]()
|
Rename this Zoro............Like Zoro1 or something like that........... :o |
![]() ![]() Credit goes to Stacy え~りん! え~りん! | |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · M.U.G.E.N Creations · Next Topic » |


















8:25 AM Jul 11