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Space Expedition; Star Trek-y style RP
Topic Started: Jun 5 2011, 05:52 PM (568 Views)
Rylvan
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After years of extraordinary scientific discovery, humankind finally unlocked the mystery of faster-than-light interstellar space travel. Now, in the year 2030, the nations of the world have joined hands in a unified effort to finally make a thousand year dream a reality: to spread humanity's presence among the stars.
Now, the United Nations, using the pooled resources of the most powerful countries on Earth has built a ship, and assembled the best and brightest minds the world has to offer, to undertake a journey fraught with peril, for the the advancement of the human race.
You have volunteered for this mission, with great personal sacrifice, fully aware that none of us will likely ever return home again.



U.N.S.S. DESTINY PERSONNEL
Commanding Officer: (Captain)
First Officer: (Commander or Lt. Commander)
Helmsman (Pilot/Navigator): (Lt. Commander, 1st Lieutenant, 2nd Lieutenant, Ensign, or Warrant Officer)
Chief Medical Officer: (Lt. Commander, 1st Lieutenant, or 2nd Lieutenant)
Chief Engineering Officer: (Lt. Commander, 1st Lieutenant, or 2nd Lieutenant)
Chief Security Officer: (1st Lieutenant, 2nd Lieutenant, Ensign, or Warrant Officer)
Communications Officer: (Ensign, Warrant Officer, or Petty Officer)
Assistant Helmsman: (Ensign, Warrant Officer, or Petty Officer)
Assistant Medical Officer: (Ensign, Warrant Officer, or Petty Officer)
Assistant Engineering Officer: (Ensign, Warrant Officer, or Petty Officer)

[size0](Feel free to add your own, if you want.)



Please submit your crewmember identification papers as you board the vessel. Welcome to the U.N.S.S. Destiny.

Name:
Rank: (This can wait if you like, so we can decide who gets to be Captain, and First Officer)
Position:
Nationality:
Appearance:
Personality: (Optional)
Biography: (Stuff like age, gender, education, et cetera)
Chuck Norris Points: 2

28 DAYS LATER: Abraham Weiss ~ 3:10 TO YUMA: Dwight "Bud" Marlowe ~ CANADIAN DOMINATION: Lord Marshal Casder ~ COPS: Jamie Vance ~ CSI: Jesse Vance ~ D&D: Caliban Canivar ~ GUARDIAN SOCIETY: Salvo, Alpha Boy ~ ON THE FRONT: Pvt. Dominic Reardon ~ MEDIEVAL TIMES: Prince Johann ~ SPIES: Leroy Perlman ~ STAR ADVENTURE: WO Andre Lanter ~ STRANDED: Justin Vance ~ SUPERNATURAL: Rhett Van Sprang ~ TIMESPLITTERS: Spc. Jeremiah "Rookie" Vance ~ WILD LIFE: Rex
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the land
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Just another mile
Name:Calleigh Thompson
Rank: (This can wait if you like, so we can decide who gets to be Captain, and First Officer)
Position:
Nationality:Canadian
Appearance:Tall and slender with shoulder length brown hair and blue eyes.
Personality: Acts professional and is hard to get to know.
Biography: She graduated at top of her class 10 years ago. At 33 she is well on her way to going far. She has a broad knowledge and enjoys learning. She has risen through the ranks quickly since graduation. She excels at the sciences, but has also taken piloting lessons. She can help out in most areas of the ship. (Stuff like age, gender, education, et cetera)



OOC: I'll leave position and rank open for now...One position besides the ones listed there that we will need is a science officer in all likely hood. I'd be willing to take on one of the exec positions if no one else wants them.
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Almonaster
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Name: Minoru 実, Kazuki 和希
Rank: Lt Commander
Position: Science officer
Nationality: Japanese
Appearance: 5'8", 150lb, Solid build, Black hair, Brown eyes, Asiatic features.

Personality: Fairly quiet socially, but turns into a bubbling enthusiast when faced with an interesting scientific problem. Has a very ordered mind for factual information, sees little need for rules & regulations - either we are in a known situation, where the action is obvious, or an unknown, where the regulations have no basis. Works hard to keep the team on track, but can sometimes be difficult to follow due to language and background differences.

Biography: Born 1995 in Miyagi prefecture, he excelled at school and was expected to do well. In 2011, his parents were killed in a major eathquake. He was taken in by his aunt and uncle in Yokohama. His grandfather (who he idolized) volunteered to help clean up the wrecked Fukushima nuclear plant, and in 2013 died of leukemia. Kazuki rebelled, joined a motorcycle gang, and ended up in jail for stealing a lorry load of motorcycles.

While in jail, he returned to his studies and took his university entrance exams, winning a scholarship to Tokyo University. Despite several tussles with the administration, he graduated in 2019 with a first class degree in Biology and Statistics. He joined an international research group in British Columbia, and in 2021 gained a PhD in the dynamics of co-evolution. He went on to apply this to the field of swarm robotics in a technology start-up called KiTech.

After 4 years, the company had achieved considerable success, but the move towards corporate normality did not suit Kazuki, and he ditched most of his stock and became the driving force in another new venture: Dynamic Environments (US), which was designing sustainable ecosystems for use with the proposed space colonies.

As soon as he realized that an actual interstellar expedition might become feasible, he leveraged his position in DEUS to gain a reserve commission in the newly-founded UN space corps. It was soon recognized that despite his somewhat unorthodox approaches he was a strong team builder and he was rapidly promoted to the rank of Lt Commander. His wide-ranging applied science background made him a natural contender for the science officer posting on the Destiny.

[OOC]
I see you are using US military ranks -
a) is this a military expedition, and
b) how much US involvement is there (given their historic distrust of the UN)?
[/OOC]
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Rylvan
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A. I've been thinking of it as a civilian endeavor that employs active military personnel for non-research related positions, like ship maintenance, security, pilots, etc. I don't know how realistic or accurate that is though, what do you think?

I guess if hostile alien life is known to assist in-story, it would make sense for it to be military.

B. I imagine it primarily as a equal partnership between the member nations of the UN Security Council. Maybe the political stuff could make for good drama?
Chuck Norris Points: 2

28 DAYS LATER: Abraham Weiss ~ 3:10 TO YUMA: Dwight "Bud" Marlowe ~ CANADIAN DOMINATION: Lord Marshal Casder ~ COPS: Jamie Vance ~ CSI: Jesse Vance ~ D&D: Caliban Canivar ~ GUARDIAN SOCIETY: Salvo, Alpha Boy ~ ON THE FRONT: Pvt. Dominic Reardon ~ MEDIEVAL TIMES: Prince Johann ~ SPIES: Leroy Perlman ~ STAR ADVENTURE: WO Andre Lanter ~ STRANDED: Justin Vance ~ SUPERNATURAL: Rhett Van Sprang ~ TIMESPLITTERS: Spc. Jeremiah "Rookie" Vance ~ WILD LIFE: Rex
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Almonaster
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Even if there is "hostile" alien life, this expedition is not going to win any battles. I think the more likely approach is a strongly pacifist one - do not provoke, even if apparently attacked. (See Zahn's "Conqueror" series for a good workout on that theme.)

The overall command of the ship needs to be one or the other. My pref is civilian, but other players may disagree. Either way, we can use the ranks as some sort of indication of the seniority level.

There may well be openly ex-military people on board (e.g. work crews, away team) as you mentioned, but also possibly people with some degree of covert mission from their countries (or other organizations).


Quote:
 
none of us will likely ever return home again.

Why?

How are we reporting back? Do we have FTL coms, or are we sending message pipes? Something else?

Does the FTL drive cause relativistic time shift? If we lose years back home for every ships day, we could get very isolated. How fast does it go from our PoV, and from an external PoV? If it takes us months between systems, then moving on is a much bigger decision than if it takes days.

--------------

Suggested answers:

FTL coms, with a delay of about 1 day per LY, so we can't be micromanaged from Earth, but the politicos can watch, and be a right PITA with delayed second-guessing.

No message pipes - drive/power plant is too big. If Earth wants samples, we have to go back.

Time loss - maxes out at 1 Year/LY, so home gets steadily more advanced, but not to stupid levels. We would need regular science updates. (Let's keep the tech minimal at at the start, and decide if we want more later)

Transit times, somewhere between these levels - maybe around 1 week/LY.

Can go home, but because of the time slip it would be very strange, and family/friends will be older or dead.
It is more moral for an idea to kill society than for society to kill an idea. ~ Pirsig.

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disposablepuppetland
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Name: Kaeliannekaya Healey (Known as Kaya)
Rank: Something quite junior
Position: Assistant Engineering Officer
Nationality: New Zealand
Appearance: Short and skinny with short pale-green hair in a pony-tail. Green eyes. Looks younger than she is. She is always wearing torn dirty cargo pants and a torn dirty sleeveless vest, and the rest of the crew suspect these are the only clothes she owns.
Personality: Happy-go-lucky tomboy.
Biography: Age 24, female. Growing up travelling around the solar system was a tough but fun life. Her parents were ostensibly small-time traders, but in reality - smugglers. From the age of 8 she was busy keeping run-down old machinery going and has spent most of her life deep inside engines or crawling around underneath vehicles. She's never happier than when covered head-to-toe in engine oil, mud, and cake. (she has quite a sweet tooth)
On board the Destiny she has a lowly position and isn't very well respected by the senior officers, who don't know who she is or what she does. The Chief Security Officer thinks she's a stowaway kid.
However, as the Chief Engineering Officer doesn't know one end of a screwdriver from the other, the ship would fall apart within hours if Kaya stopped fixing it.
Kaya doesn't care whether the officers understand her though. She has no respect or understanding of rank or authority anyway. She's happy as long as they're going to exciting places and there's plenty of cake.


[OOC - I would prefer this was a civilian ship, or a mixed civi/military crew]
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disposablepuppetland
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[OOC] How realistic do you see this being? Should we find mostly barren rocks with only the simplest forms of life, and occasionally meet genuinely alien beings completely different to ourselves? Or more like Star-Trek, with every world populated by a monoculture of humanoid-aliens with forehead ridges, each with their own plot-creating unique feature?
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Almonaster
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[ooc]
As realistic as possible IMHO. Good SF is all about peoples reactions to real but currently incredible problems.


I'd suggest that progress in astronomy has been enough to identify exoplanets with biospheres of some sort, so we will naturally be heading there. It would take quite a long survey to establish whether there was a non-technological sentience present.

Technological races should be extremely rare (i.e. probably not in this RP at all), since we should have detected them long since.

There would also be lumps of rock to survey for resources, and possibly some scientific "anomalies" to investigate.


I think that gives us plenty to do without getting into "alien of the week" territory.
It is more moral for an idea to kill society than for society to kill an idea. ~ Pirsig.

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disposablepuppetland
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Almonaster,Jul 7 2011
05:34 PM
Technological races should be extremely rare (i.e. probably not in this RP at all), since we should have detected them long since.

Not necessarily. We're going FTL, so we can reach their planet long before their first transmissions can reach Earth.



Thinking about FTL travel: - How often and how frequently can we jump/accelerate-to-FTL?

That might be why it's a one-way trip. Maybe we only have enough energy for one jump, or maybe the FTL drive is consumed as part of the jump process, or maybe the FTL drive is not part of the ship at all, but a static installation that launches ships from a fixed orbit around Sol.

This could also present a more realistic scenario with no need to mess around with FTL after the beginning. We could jump into a system with several habitable planets (unlikely but certainly not impossible, and an obvious first target for exploration). One Earth-like, and the others extreme but survivable. Then all travel within the system can be realistic.
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Almonaster
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disposablepuppetland,Jul 9 2011
06:37 PM
Not necessarily. We're going FTL, so we can reach their planet long before their first transmissions can reach Earth. 


Not under the scenario I suggested...

Almonaster,Jun 29 2011
12:39 PM

Time loss - maxes out at 1 Year/LY, so home gets steadily more advanced, but not to stupid levels. We would need regular science updates. (Let's keep the tech minimal at at the start, and decide if we want more later)

Transit times, somewhere between these levels - maybe around 1 week/LY.

Can go home, but because of the time slip it would be very strange, and family/friends will be older or dead.


Effectively we'd bounce the travel distance into the future. It's taken us over a century to get from radio to FTL. Given the number of candidate systems within 20 or 30 LY, I doubt the first trip would be longer. That doesn't stop there being advanced non-technological races out there.

(In RP terms, I think aliens are difficult to do well. If we have to invent a whole alternative technology as well it gets even harder. )


disposablepuppetland,Jul 9 2011
06:37 PM

Thinking about FTL travel: - How often and how frequently can we jump/accelerate-to-FTL?

That might be why it's a one-way trip. Maybe we only have enough energy for one jump, or maybe the FTL drive is consumed as part of the jump process, or maybe the FTL drive is not part of the ship at all, but a static installation that launches ships from a fixed orbit around Sol.

This could also present a more realistic scenario with no need to mess around with FTL after the beginning. We could jump into a system with several habitable planets (unlikely but certainly not impossible, and an obvious first target for exploration).  One Earth-like, and the others extreme but survivable. Then all travel within the system can be realistic.


Some nice ideas, but...

Why would Earth pour billions into a throw-away? Hang on a decade and a 2-way variant is likely to be developed.

If there is an insurmountable theoretical reason, then I would expect them to send a colonizing mission - rather different from what we've discussed so far.
It is more moral for an idea to kill society than for society to kill an idea. ~ Pirsig.

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disposablepuppetland
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Almonaster,Jul 9 2011
09:22 PM
disposablepuppetland,Jul 9 2011
06:37 PM

Thinking about FTL travel: - How often and how frequently can we jump/accelerate-to-FTL?

That might be why it's a one-way trip. Maybe we only have enough energy for one jump, or maybe the FTL drive is consumed as part of the jump process, or maybe the FTL drive is not part of the ship at all, but a static installation that launches ships from a fixed orbit around Sol.

This could also present a more realistic scenario with no need to mess around with FTL after the beginning. We could jump into a system with several habitable planets (unlikely but certainly not impossible, and an obvious first target for exploration).  One Earth-like, and the others extreme but survivable. Then all travel within the system can be realistic.


Some nice ideas, but...

Why would Earth pour billions into a throw-away? Hang on a decade and a 2-way variant is likely to be developed.

If there is an insurmountable theoretical reason, then I would expect them to send a colonizing mission - rather different from what we've discussed so far.

I had assumed it was a colonising mission. It seems unlikely to me that a human exploration mission would be sent, considering that machines could do the job at a fraction of the cost.

I think a one-way colonisation mission would actually be cheaper than a two-way exploration mission anyway.
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Almonaster
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OK - different game, but still a good 'un.

Let's see what the others think.
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Carbanousa
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Name
Paul Jenkins

Age
43

Rank
Civilian

[/u]Position[/u]
Domiciliary

Nationality
British

Appearance
Well toned, but suffering from the middle age spread, it can be seen that he was and still does keep in good shape despite his waning years.

For those who know, it is apparent that during his twenties to late thirties that Paul was in excellent physical condition.

5'11" and carrying his weight well, he walks with presence and assurance.

On the left lapel of his uniform he wears a small pin badge that, although is not associated with his lack of rank the company for which now he works has never been asked to remove by Command rank staff.

Personality
Quiet, unassuming and placid.

Biography
Paul rarely speaks of himself preferring to find out about others and never speaks of his past as if it is either a painful experience or something he cannot.

He is often in in quarters reading or listening to late Baroque music or when the mood takes him, on the lower decks socialising with the junior officers with whom he is ever popular.

His most notable "tick" is that he will never acknowledge Command rank personnel but instead blanks them or finds an alternative route to his destination. To some extent, it could be said that those of Command rank avoid him - treating him with not only reverence, but also fear and the utmost degree of respect.

His preferred pass-time, when not reading, listening to music or socialising is in the galley or kitchen where he and the chef can be found discussing culinary matters in a strange inflection of hidden meanings and metaphors.
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Fin
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Chasing Wind mills
OOC: I never saw this thread....we should do it
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Rock-Onia
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Name: William "Billy" Prescott
Rank: 1st Lt.
Position: Chief of Security
Nationality: Irish-American
Appearance: 5'6", Average build, scar running from left eyebrow to right jawbone
Personality: Humorous, dry, but solid under fire.
Biography: 27 years of age, born into poverty. He joined the U.N.S.S. armed with only a high school diploma, and climbed the ranks from mess staff at a base back on Earth, all the way to a starship security chief in record time. Takes a bit of flak for being so young at such a position, but nevertheless, he knows what he's doing. People think that his scar was obtained in melee combat, and that's what he tells them, but in truth, it was dealt to him at age 24 by a piece of machinery due to his own careless mistake. Only his luck kept him from losing his head. The sharp piece of metal missed his left eye almost completely, but severed a few nerves. As a result, he has a blind spot.
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disposablepuppetland
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[OOC]
Given what we've established so far then:
- FTL drive developed by 2030. Other than that, we want to be realistic.
- Civilian mission.
- Given the short timescale, the ship is likely to be fairly rudimentary, not a massive self-supporting city-scale megastructure. (more Discovery from 2001 than Babylon 5)
Maybe something like this http://en.wikipedia.org/wiki/Nautilus-X but a bit bigger, and possibly with a massive FTL drive stuck on the back.
- No space-faring aliens to meet.

We need to establish:
- Colonising or exploration mission?
- Limitations of our FTL drive. (one-shot/multi-use, instant hop like new BSG/fast like Star Wars/slow with time-dilation like Aliens)
- Gravity on board? (Star-Trek magic/rotating sections/none)
- Talking back to Earth (instant/slow/impossible)
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Matilda Love
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Is it too late for one more?
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Almonaster
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Matilda Love,Mar 1 2013
01:59 AM
Is it too late for one more?

Of course not.

If we have a large-ish crew, then we can have characters emerge later, too.


My 2c...

I like the Nautilus idea, but it would need to be significantly bigger (100 is reckoned to be about the smallest viable number for an isolated breeding group - 300 would be a lot better). Multiple ships (3?) might be an option.

- Colonising or exploration mission?
I'd be happy with either, but colonising seems more focused. It also opens up roles as colony personnel.

- Limitations of our FTL drive. (one-shot/multi-use, instant hop like new BSG/fast like Star Wars/slow with time-dilation like Aliens)

I'd suggest a planned option for emergency return within 2 months, but the ships and drives would then be dismantled for materials...?

- Gravity on board? (Star-Trek magic/rotating sections/none)

Rotating sections gets my vote.

- Talking back to Earth (instant/slow/impossible)

Slow (reasons as before).


As ever, input is welcome from everybody.


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the land
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Just another mile
Perhaps something along the lines of the Dragonriders of Pern Dragonsdawn. This is where they arrive. They had 3 ships that they scavenged for parts once everything was down. Not sure if they had FTL drives since they took 15 years to get to Pern which is in the Rukbat system. They also used rotating sections to create gravity. So perhaps something a bit more advanced than this scenario, but not as advanced as something like Star Wars.
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Stormaen
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Speaker
Name: Sverre Lundgren
Rank: (This can wait if you like, so we can decide who gets to be Captain, and First Officer)
Position:
Nationality: Norwegian
Appearance: Tall, fair and athletic.
Personality: Like most Scandinavians, Lundgren approaches most things with a sense of humour, though when necessary he is deadly serious.
Biography: Male, 34 years old.

I've left the position bit open because, though I'm inclined to security officer, I actually doubt one would be necessary. I'd be happy to take an engineering or medical position, though I'd mostly be making it up as I go along! :rolleyes:
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