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| Roleplay between the Nations of Canada | |
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| Topic Started: Aug 12 2008, 01:37 PM (457 Views) | |
| Kyleslavia | Aug 12 2008, 01:37 PM Post #1 |
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Stanley Cup Champ
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Perhaps we should set up a thread(s) dedicated to roleplay between the nations of Canada. We could announce news reports from our nations, create alliances, go to war, host sporting events etc. After all, we do have a map, which does add a touch of RP realism. We could model it after NS roleplay, and try to keep out all the calculations and techy stuff. Anyway, any thoughts? If we get enough players, it could be something. It would be like a huge RP of the world. Sorry, if I'm a bit brief on the details, I'm in a rush. Thoughts, comments, concerns? |
| Come and visit Kylesburg City, please clicky! | |
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| Ess | Aug 12 2008, 04:55 PM Post #2 |
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twirling hippy chick
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Like a Canadian game of Risk!
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![]() WOW Canada is a Wonderland of enchantments~Bobert Ess is the Chuck Norris of NS Canada, so anything's possible.~Redundancies The hippy chick is Canada's coolest! ~Fiddy HappinEss ~Matilda | |
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| Almonaster | Aug 12 2008, 04:58 PM Post #3 |
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Homophonophile
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In the good ole days, that's pretty much all there was. The introduction of the Village for "social" RP was quite an innovation at the time.Wars tended to dominate the agenda then, but I personally would be more up for negotiating trade agreements or RPing disaster responses, etc. |
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You use a mirror to see your face. You use works of art to see your soul. ~ G. B. Shaw Visit Al's FractAl Gallery I'm in ur detailz likin' ur sinz.
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| Kyleslavia | Aug 12 2008, 05:25 PM Post #4 |
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Stanley Cup Champ
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That's what I was getting at, an RP that did permit war, but concentrated on other parts of nation RP as well. |
| Come and visit Kylesburg City, please clicky! | |
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| Rylvan | Aug 12 2008, 05:36 PM Post #5 |
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Premier Poster
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Sounds cool. :lol:
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Chuck Norris Points: 2 28 DAYS LATER: Abraham Weiss ~ 3:10 TO YUMA: Dwight "Bud" Marlowe ~ CANADIAN DOMINATION: Lord Marshal Casder ~ COPS: Jamie Vance ~ CSI: Jesse Vance ~ D&D: Caliban Canivar ~ GUARDIAN SOCIETY: Salvo, Alpha Boy ~ ON THE FRONT: Pvt. Dominic Reardon ~ MEDIEVAL TIMES: Prince Johann ~ SPIES: Leroy Perlman ~ STAR ADVENTURE: WO Andre Lanter ~ STRANDED: Justin Vance ~ SUPERNATURAL: Rhett Van Sprang ~ TIMESPLITTERS: Spc. Jeremiah "Rookie" Vance ~ WILD LIFE: Rex | |
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| Kartoffel Kanzler | Aug 12 2008, 07:48 PM Post #6 |
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Paul Emil Rocks
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woo sign me up!
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| Fin | Aug 12 2008, 10:51 PM Post #7 |
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Tilting Windmills
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am gamed, i will have the biggest navy/merchent ship fleet because thats all i have is water |
![]() ![]() ![]() A 21-Skwerl Salute for the Dizzy Twirling Hippy Chick! Canada-Fin Equinox-Hospitlar AoQ-Hero | |
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| Kartoffel Kanzler | Aug 13 2008, 03:29 AM Post #8 |
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Paul Emil Rocks
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i'd probably have the most loyal people and military of any nation
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| Niongor | Aug 13 2008, 08:01 AM Post #9 |
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Giver of the *Hi-5*
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I like this idea ![]() I read in the map that Kyleslavia asked for monetary assistance in protecting your borders and I thought, "That would be a good way for the nations to interact". Also I looked at that map and thought Niongor should invade that lil piece of land that I wanted but OO didn't give me. I only wanted access to one side of the lake and it was denied... :ph43r: ...TIME FOR WAR!! :lol: Seriously though, I think it's a good idea Kyle ![]() I do have a problem with it for the idea, as you can see above, where people will dispute who has the bigger military or most powerful military <_< |
"There is no next time: it's now or never!"
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| Kartoffel Kanzler | Aug 13 2008, 08:03 AM Post #10 |
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Paul Emil Rocks
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we could calculate it using population size and defence spending percent, maybe... |
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| Niongor | Aug 13 2008, 08:10 AM Post #11 |
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Giver of the *Hi-5*
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Seems like a good idea. We would probably have to use that NS Economy website, however, just to keep it neutral and unbiassed. |
"There is no next time: it's now or never!"
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| Kartoffel Kanzler | Aug 13 2008, 08:13 AM Post #12 |
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Paul Emil Rocks
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we could have ourselves choose a number in our population to be in the military and how many could be drafted, then calculate how well equiped they would be using the economy info. |
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| Niongor | Aug 13 2008, 08:16 AM Post #13 |
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Giver of the *Hi-5*
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Sounds ok but it just means that some people will put ridiculous amounts of people into their armed forces and then draft about double it <_< Percentage of people in army should rely on how much of that nation's budget goes on military spending as well as whether or not that nation has mandatory military service. Obviously those with conscription will have higher percentages in the armed forces at any given time. |
"There is no next time: it's now or never!"
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| Kartoffel Kanzler | Aug 13 2008, 08:19 AM Post #14 |
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Paul Emil Rocks
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wow my nation will have an awesome military then! woo! Also i think that if you do win a war, maybe your police size should count so that way if you don't have enough then partisans can rebel and all taht stuff. |
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| Niongor | Aug 13 2008, 09:35 AM Post #15 |
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Giver of the *Hi-5*
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As an example: Spuddii's current defence budget is: If we were to base military personnel numbers on the percentage of defence spending; i.e. 1% spending on military = 1% of population in army, then ParrrrTay's army would still dwarf Spuddii's: ParrrrTay = 103.9 million (= 1% of 10.39 billion) Spuddii = 53.28 million (= 24% of 222 million) I think in order to establish a nice balance, the percentage you spend on military should be the percentage of your population in the army. I just used these two nations as comparasons, apologies to anybody who is bothered by my usage of them. As a side note, I'd be happy to serve as military coordinator for the region :lol: |
"There is no next time: it's now or never!"
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| Kyleslavia | Aug 13 2008, 02:31 PM Post #16 |
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Stanley Cup Champ
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Well, we can try to stay away from war for the time being. Then once the RP gets going, we can work out the niddy griddy specifics. However, I really want to try to stay away from so many calculations etc. as it may make the game less fun. So, how should be organize this, topic wise? EDIT: Take a look at the forums for the region of Europe. Their role playing section is really neat, it includes, news reports, a diplomacy forum, and a War forum. All of these forums are connected when it comes to IC, they're just separated on the forum for better organization. Link to Europe IC forum |
| Come and visit Kylesburg City, please clicky! | |
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| Kartoffel Kanzler | Aug 13 2008, 09:26 PM Post #17 |
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Paul Emil Rocks
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maybe we can have your idea as a new part of our forums maybe under the name of: Nation game or something and then there you could have the diffrent areas, you could have the war room with maps and military info and economy and trade room with your nationstates summary viewer thingy, and so on. |
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| Fin | Aug 13 2008, 11:44 PM Post #18 |
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Tilting Windmills
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so when will i be exspecting this new game? |
![]() ![]() ![]() A 21-Skwerl Salute for the Dizzy Twirling Hippy Chick! Canada-Fin Equinox-Hospitlar AoQ-Hero | |
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| Kyleslavia | Aug 14 2008, 11:17 AM Post #19 |
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Stanley Cup Champ
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We could start it anytime. |
| Come and visit Kylesburg City, please clicky! | |
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| Niongor | Aug 15 2008, 06:51 AM Post #20 |
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Giver of the *Hi-5*
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Would this game cover all aspects of inter-region relations, like, for example, would Niongor's government be able to set up an embassy in Kyleslavia and the two trade goods and such? |
"There is no next time: it's now or never!"
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In the good ole days, that's pretty much all there was. The introduction of the Village for "social" RP was quite an innovation at the time.







8:00 PM Jul 10