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Skin in Progress
Topic Started: May 7 2016, 08:09 PM (770 Views)
Khye
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Student
I just wanted to share a skin I'd been working on for myself. It was built on the foundations of Trust69's guide, but I made some aesthetic and functional changes that I thought would really help my game:

o Fit to a larger window size that better suits my screen resolution [2560x1440]

o Adjust foreground colors to something more readable against the black background

o Extended the Verb and Jutsu panes so I'm able to see all of them; this allows me to see ALL the info in my stats tab and keep track of all my jutsu cooldowns/ click less commonly used ones

o Adjusted the preset macros allowing me to move with WASD; the attack, charge, block, etc. macros were moved to arbitrary keys which allowed me to map mouse buttons to each one (I have a Razer Chroma so I have 34 bottoms with my modifier button); This will not benefit everyone, I understand

o Gave the inventory window a pane on the skin giving it easier access; The "Inventory" button still needs to be used to update both the Jutsu and Inventory panes still.

Posted Image

I welcome any feedback on this. Lemme know what you guys think.

Full image can be found here.

Trust69's guide can be found here.
Edited by Khye, May 7 2016, 08:12 PM.
Posted Image

[rainbow]The real difference between Chidori and Raikiri: One is used to protect your comrades, and the other is used to kill them.[/rainbow]
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Tengetsu
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Katon Spammer
Keep up the great work.

You can increase the size of the ingame icons by using .winset "mapwindow.icon-size=(number)" as a command.
Edited by Tengetsu, May 7 2016, 08:44 PM.
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Okawari
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Modal Soul
Looks great man, will this be available for everyone to download once you are finished?
Posted Image
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Khye
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Student
Tengetsu
May 7 2016, 08:44 PM
Keep up the great work.

You can increase the size of the ingame icons by using .winset "mapwindow.icon-size=(number)" as a command.
Thank you, using that, I was able to make full use of my monitor space. It's much easier to click and target people with the mapscreen size now.
Mikki To The D
May 7 2016, 10:07 PM
Looks great man, will this be available for everyone to download once you are finished?
Yeah, if people are interested in it, once I perfect it, I'll share. Possibly make a guide to adjust it to the different resolutions.
Edited by Khye, May 7 2016, 10:17 PM.
Posted Image

[rainbow]The real difference between Chidori and Raikiri: One is used to protect your comrades, and the other is used to kill them.[/rainbow]
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Khye
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Student
Thanks to Tengetsu's tip I was able to make full use of my monitor space. I'm nearing my finished product now, but I realize not many play at 1440p like I do. With that said, I can start making some finalized versions in different resolutions if you guys will give a clue as to what monitor resolutions you play on. Here's how it's looking right now.

Posted Image

Full size can be found here.
Edited by Khye, May 8 2016, 11:41 PM.
Posted Image

[rainbow]The real difference between Chidori and Raikiri: One is used to protect your comrades, and the other is used to kill them.[/rainbow]
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Okawari
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Modal Soul
Looks amazing man, I'm using 1366 x 768 monitor for my laptop could you resize it for me or tell me how to resize the res?
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Trust96
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Ahahah ^^ Inspired in my guide and you're already better then me :p
Gratz looks awesome man.
[rainbow]You cant touch me, nobody can.[/rainbow]
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