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Stat Boosting
Topic Started: Feb 17 2014, 12:38 AM (1,308 Views)
Otis
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5 McDouble Guy
who r u again
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TheZane
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Zane
Completely agree with what fallen was saying
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Otis
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5 McDouble Guy
Fukyuu
Feb 17 2014, 12:38 AM
Doesn't anyone notice Kusakin Mode, Sage Mode, Satou, Hoshigaki on water and ect?
wot i haven't seen one of them in a loooong time
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Pocket
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Enforcer
Satous boosts are pretty high I'll agree with that...just not so bad when compared to what everything else boosts.

Removing Large boosts from the game would be awesome...it would make builds far more important and stop people from only being able to use like 3 super strong moves that have high caps that they can spam while using shit like SM.



Prime example of this is an Crimson with Katon that gets SM.....Katon has a huge spread that can fill an entire arena and shit can do 1/4th your vit just going past you.
Edited by Pocket, Feb 22 2014, 11:12 AM.
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Negative Nancy
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Kage
NerfSatous
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parasite47
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Kage
he does need to look at the secondary stuff for satous not the stat boost itself its the endurance boost they get from just being drunk its enough that litteraly all damage gets cut in half but it used to be crazier against stamina sources where you would take damage as if you blocked
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Fal
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Ego
Satou stat boost with powerful makes charging non existent so bo staffs can deal quick critical hits.
The only stat boosts in the game that shouldn't change is Akimichi and gates, but that's just because their sacrifice and damage output has been maintained for years, and it's still not perfect. Why go through all that trouble half a dozen more times?
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Mestento
Chuunin
Rente Sage mode masteres in like 20 seconds of spam Cs masters in 120 hours of Constantly keeping it on.
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Rente
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Uchiwa
Plus Sage Mode is way more stronger than CS, + CS drains WP, vit and stam, the only benefit CS gives is that you can wake up, but it's once each 7 KOs...
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TheZane
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Zane
cs was buffed to train faster so why does it matter how fast it use to train?
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Rente
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Uchiwa
It is still slow af...
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Pocket
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Enforcer
It doesn't matter how fast something trains...rente I see why your post count was edited...stay the **** on topic. We are talking about boosts...not training speed ect. Shut the **** up if you're going to keep ignoring the topic at hand.

Satous Endurance boosts isn't that bad shin..I mean sake is kinda heavy...Buzz only last for 3mins...though it should be nerfed a little. I think a 20% Dmg reduction when buzzed would be fine. Their stat boosts from drinking though is a lot...with just 2 sakes in me...full boost is 7 sake btw...I got 10 points of phy. Fully boosted without tai caps I'd be hitting 5k+ on everything. With a 30phy build.
Edited by Pocket, Feb 22 2014, 03:00 PM.
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beastmode
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Elite Jounin
Fukyuu
Feb 21 2014, 07:48 PM
GOA's shunshin is a no skill auto hit anything move. That one move alone makes it less skilled than NFF.
Hm it really all depends on the way sushin was coded on the rips. Some rips had sushin whereas after using it, there was a slight delay, and some had it so that there was pretty much no delay on using jutsus after sushin. And yeah in that case it was an auto hit for a lot of moves, but that still did not make you better than the next person, because he also had sushin, and if you really want to counter someone with sushin you could just anticipate and sushin right after he does.

There was a lot more skill to that game than just sushining man...GOA sushin is not just an auto hit for the user, but an auto hit for the enemy too...Like really if someone sushins behind you, you can just click a button to attack him as he teleports one tile next to you. It was really all about reaction time and anitcipation. On NFF, if you have one thing better than someone else theres a 95% chance that you will win. On GOA there were many factors regarding skill that depended on you winning or not, and yes it was very much possible to win a fight without using sushin.

I feel like NFF is just a grind hard game. The one who grinds the hardest and has the most knowledge and most passives will usually win. It really all correlates to how long you've been working on your charachter rather than how good you actually are, especially with cooldowns on learning jutsus and whatnot. Theres nothing wrong with that though. Some people prefer games where you have to grind to be better than the next guy, while some people prefer games where you actually have study the game and its mechanics, which could help you beat someone with way more play time than you granted you're better than him. I've destroyed many people on GOA who had rediculous clan boosts, when I would use clans that wernt given boosts. On NFF, if someone has a good boost ur basically ****ed..
Edited by beastmode, Feb 27 2014, 12:32 AM.
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Fal
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Ego
You are one ignorant hypocrite.
These are literally your recent posts to me.
http://s8.zetaboards.com/NarutoFinalFight/single/?p=8443670&t=8455736
http://s8.zetaboards.com/NarutoFinalFight/single/?p=8446578&t=8460546

Not only did you post a thirty minute three paragraph post in response to two sentences, but you start posting for another fifteen minutes.
I'll be honest. I just don't care if you think GOA takes more skill. You can also think flappybird is a masterpiece in comparison to The Last of Us. But I shall show you your own stupidity since you can't catch it yourself.
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xxxxyobdab
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Orange
A way to win on goal w/o shunshin.
Oh look chidori.
Oh look raikiri.
Oh look weapon jutsu.
Oh look water Dragon lol.

Goa's wnd system is borked.
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