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Hoshigakis.
Topic Started: Feb 9 2014, 11:21 AM (3,408 Views)
JustZhxi
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Beau
Feb 9 2014, 06:55 PM
Zhxi
 
I honestly don't think the current samehade should be as powerfull as the original or even close take out the AOE drain part make it as contact drain and how about them not getting back the chakra :o they already start with a Gsus sized res and chakra pool js make it like a chakra blade :3 Since it's not the original samehade they can't connect to it to get the chakra from it ???

Just stop.
Take your nerf like a man Even im not *****ing that they want to nerf swords or Fuuma hell im glad #TakepaperfromFuuma
Edited by JustZhxi, Feb 9 2014, 07:18 PM.
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Fox
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Black Mask
I don't really like the idea of just making Samehade a slightly more glorified Chakra Blade. When you say original I don't know if you're referring to the one from the damn anime, the legendary sword in the game, or how it used to be.

The drain would be mostly hit based, as I said. But the residual drain would still have a small impact on the fight, which I see no problem with especially because it to is also charge based. Just in case you aren't actually getting what i'm saying or I'm not making it clear enough i'll draw a PICTURE!!!!!!!~ (Its fine if you are and still disagree)

http://i.imgur.com/ySikBRK.png
These numbers are fake, and i'll be assuming maximum charge.
Contact Slash Drain: 1,000
Stage 1: 60% Less = 400
Stage 2: 70% Less = 300
Stage 3: 80% Less = 200

The range (the stages) only activate when the player has reached the required threshold when charging as well.

Again, what this means that actually hitting the other player is profoundly better than relying on the residual Chakra drain. But the residual Chakra drain can still has an impact on the fight.

The issue of Hoshigaki's getting Chakara back is just an issue of proportion. Instead of getting 100% back the chakra they drain or w.e it is now it can always be reduced to something like 20%.

Where as Hoshigaki's starting with more Chakra for just being a Hoshigaki came up in the last re-work topic and is a tad more complicated. (Not Really!) If you think it is causing that much of a problem, then the way to change that would probably be to lower the amount of bonus Chakra they get slightly, while making it so Hoshigaki clan can hold more Chakra outside of their reservation. So say a regular player had 8,000 Chakra total and could hold 2,000 of that 8,000 in the "Ready to go Chakra". A Hoshigaki with 8,000 Chakra could hold 3,000 of that Chakra in the "Ready to go Chakra".

But a large part of being a Hoshigaki is having a lot of Chakra (in some form or another) and flapping that big dick sword on the table and shaking it in everyone's fucking faces.

Marcus
Feb 9 2014, 06:53 PM
13 pages about Hoshis, Buffpls. Also Fox get on skypeeee
Why?
Edited by Fox, Feb 9 2014, 07:23 PM.
http://users.pop.umn.edu/~matt0350/images/forumcrap/october/scream.pdf
Someone once said "be the you you wanna be", and that's just how I feel now to.
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JustZhxi
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Fox
Feb 9 2014, 07:18 PM
I don't know if you're referring to the one from the damn anime, the legendary sword in the game, or how it used to be.


These numbers are fake, and i'll be assuming maximum charge.
Contact Slash Drain: 300
Stage 1: 60% Less = 100
The Orignal like what Raito had and I think that's hella reasonable your fighting a hoshi and 1 slice goes with more than 15% chakra ... NO
Edited by JustZhxi, Feb 9 2014, 07:23 PM.
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Beau
the fab
JustZhxi
Feb 9 2014, 07:16 PM
Beau
Feb 9 2014, 06:55 PM
Zhxi
 
I honestly don't think the current samehade should be as powerfull as the original or even close take out the AOE drain part make it as contact drain and how about them not getting back the chakra :o they already start with a Gsus sized res and chakra pool js make it like a chakra blade :3 Since it's not the original samehade they can't connect to it to get the chakra from it ???

Just stop.
Take your nerf like a man Even im not *****ing that they want to nerf swords or Fuuma hell im glad #TakepaperfromFuuma
Not at all. I'm fine with balancing, and will still do just fine if I get nerfed. I just don't appreciate you spewing out retarded ass ideas with little to no thought behind them.

^^ Now, that book Fox just posted, that's a respectable idea.
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Sozin
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BNL: Ace of Base
I think Fox Ideas don't get added cause the Admins don't want to feel less then a normal player. At least most of them.

#AdminFox2014

The Admins need The Coo Man.
They call Sociopaths ruthless. I think it should be called efficient.

Itachi's sense of humor.
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parasite47
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Kage
seems like a good idea for the impact to drain alot of chakra even if you don't get it all back still means getting hit would be more of a threat to chakra but really why did people start caring only after they got a broken passive
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JustZhxi
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parasite47
Feb 10 2014, 09:18 AM
seems like a good idea for the impact to drain alot of chakra even if you don't get it all back still means getting hit would be more of a threat to chakra but really why did people start caring only after they got a broken passive
The damage didn't mean much to me it's just THAT SWORD

@Fox when implementing said system taking in that most people's chakra in the game is 5000 is 1000 per swing a god idea? Ik it makes sense as to game to anime what about the vitality damage on the sword will it be removed or could they add something else.

Or how about when your samahade absorbs chakra it could start off slow 200 chakra and it could stack within a Time period 30 second time period then you get this more violent samehade icon and it starts to come out the bandages and do vitality as well as chakra damage max stack leads to 1k and 100-200 vitality

Mmm actually I change my mind 1k seems fine it's not like it's easy to land a hit against someone who has good reflex or can time your slice and dodge it getting back to 20% is a good idea but take out the vitality damage unless they evolve their samehade and still let it do 200 vitality maximum and evolving the samehade needs contact slash to stack

^^
Edited by JustZhxi, Feb 10 2014, 11:25 AM.
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Rohan
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Sage
That samehade 'shaving' attack is very OP. It almost ko's me in 1 hit and doesn't even have a very long cooldown it seems.
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JustZhxi
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Rohan123
Feb 10 2014, 10:26 AM
That samehade 'shaving' attack is very OP. It almost ko's me in 1 hit and doesn't even have a very long cooldown it seems.
They removed samehade techs it's based of kenjutsu now
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Wolfenstein
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H4x
I had an idea where the Samehade blade in NFF could function as both a chakra stealing implement, and a cutting implement, but at different times. For example, it starts out, in its "uncharged" as a chakra stealing blade, which is what it does now--however, it does very little, if any, vitality damage (think of it as being either dull, or it's just "shaving" away at the target). However, once it gets chakra, it switches from an "uncharged" sword which primarily steals chakra, to a charged sword capable of slashing enemies (the "charged" aspect could be hitting a certain threshold like absorbing 4,000 chakra) for vitality damage--at this point, its chakra stealing efficiency goes down (if not outright disappears) and it becomes a primarily vitality a hitting blade like the other tier-3 blades...maybe it can do more damage than the others since it has a requirement to start operating like a normal tier-3, maybe not. Doesn't particularly matter to me.

"Activating" the sword (going from uncharged to charged could be automatic (like hitting an aforementioned threshold), or it could be manual. When the blade is activated, the chakra stored in it works as the "fuel", so the chakra stored starts being used up. So in a way, this forces the Hoshigaki user to actively attack target(s) to have the sword be an offensive tool.

This mechanic I'm suggesting also could be used as a way of coming up with more passives for Hoshigakis--maybe something along the lines of a passive that increases the amount of chakra you absorb per slash that you can use towards filling the threshold meter by (for example) 7% per slash for each point (up to a max of 5 points, or +35% absorbed). Or it could be something like reducing the threshold (from something like 4,000) to something like 2,000. Another passive could affect the drain rate of chakra fueling the "activated" Samehade so the state lasts longer. There's a lot of ways to go about it.

I dunno, just something I was thinking about. I imagined that when Hoshigakis fight, they act more like aggressive sharks, not some fucking Super Soaker.
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JustZhxi
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Wolfenstein
Feb 10 2014, 11:21 AM
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This actually sounds fantastic. An icon would be needed for the release state and the command should be put in commands tab solely to avoid glitching up when you equip samehade again or it could be a learn-able jutsu in the clan skill tree

In this though will the hoshigaki's receive the percentage of the chakra or just use it to fuel the blade?
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Fox
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Black Mask
JustZhxi
Feb 10 2014, 09:39 AM
@Fox when implementing said system taking in that most people's chakra in the game is 5000 is 1000 per swing a god idea? Ik it makes sense as to game to anime what about the vitality damage on the sword will it be removed or could they add something else.

I literally said those were fake numbers.

http://users.pop.umn.edu/~matt0350/images/forumcrap/october/scream.pdf
Someone once said "be the you you wanna be", and that's just how I feel now to.
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JustZhxi
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Fox
Feb 10 2014, 11:53 AM
JustZhxi
Feb 10 2014, 09:39 AM
@Fox when implementing said system taking in that most people's chakra in the game is 5000 is 1000 per swing a god idea? Ik it makes sense as to game to anime what about the vitality damage on the sword will it be removed or could they add something else.

I literally said those were fake numbers.

Changed my mind make it hit take 1k or to stack onto Ryuuka's idea 300-500 with maxed passives to store energy and share the chakra drain between the sword and the person 80-20
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Rente
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Uchiwa
Wolfenstein
Feb 10 2014, 11:21 AM
I had an idea where the Samehade blade in NFF could function as both a chakra stealing implement, and a cutting implement, but at different times. For example, it starts out, in its "uncharged" as a chakra stealing blade, which is what it does now--however, it does very little, if any, vitality damage (think of it as being either dull, or it's just "shaving" away at the target). However, once it gets chakra, it switches from an "uncharged" sword which primarily steals chakra, to a charged sword capable of slashing enemies (the "charged" aspect could be hitting a certain threshold like absorbing 4,000 chakra) for vitality damage--at this point, its chakra stealing efficiency goes down (if not outright disappears) and it becomes a primarily vitality a hitting blade like the other tier-3 blades...maybe it can do more damage than the others since it has a requirement to start operating like a normal tier-3, maybe not. Doesn't particularly matter to me.

"Activating" the sword (going from uncharged to charged could be automatic (like hitting an aforementioned threshold), or it could be manual. When the blade is activated, the chakra stored in it works as the "fuel", so the chakra stored starts being used up. So in a way, this forces the Hoshigaki user to actively attack target(s) to have the sword be an offensive tool.

This mechanic I'm suggesting also could be used as a way of coming up with more passives for Hoshigakis--maybe something along the lines of a passive that increases the amount of chakra you absorb per slash that you can use towards filling the threshold meter by (for example) 7% per slash for each point (up to a max of 5 points, or +35% absorbed). Or it could be something like reducing the threshold (from something like 4,000) to something like 2,000. Another passive could affect the drain rate of chakra fueling the "activated" Samehade so the state lasts longer. There's a lot of ways to go about it.

I dunno, just something I was thinking about. I imagined that when Hoshigakis fight, they act more like aggressive sharks, not some ****ing Super Soaker.
Yeah, If Just Sasuna fag listens to you. >:'(
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Taiyou no Sochi
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Chuunin
Holy crap, This is a huge topic all bout nerfing Hoshi, (Wdf have i done...) Anyway Samehade is Phys based, It absolutely useless to a cap hoshi beside taking 1 percent chakra from ppl, Doing wall damage(When it useless when i can just throw a shark at you or something), And....Eat Kaiten? (Just block) It doesn't even eat all of the aburame bugs anymore, Which kinda pisses me off, I don't even use mine

On to the Suiton

Watergun : Cap it Even Hozukis, Enton Ketsuekis watever can do around 600-900 with 40 cap powerful. Oh and its blockable :/ Blockable vit damage crazy right?

Daibakafu: Slowest moving Suiton Ever. :/ Tho i usually solve this by throwing it in an area where you can't really dodge or just get in your face, Its funny how people know Ima do it when i run down a narrow hallway and get hit by it anyway. The main problem with this is the CD it is sooo short, Make it longer.
And the damage? Powerful+40Cap+1.5x and you didn't expect wdf damage? with other jutsu the damage would still turn some heads.

Sharks: To my understanding we was suppose to get a shark boost but apparently its a suiton boost due to coding. Sooo this still will be here even if you nerf,
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