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| Kenjutsu; and stuff | |
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| Tweet Topic Started: Jan 29 2014, 04:39 PM (3,018 Views) | |
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Feb 2 2014, 01:46 PM Post #76 |
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Ego
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750 is too much for a sword to do. It's not about skill, but common sense. That's what it comes down to. Throwing weapons are also something that has needed a nerf. Weapons in general, as I've said earlier. Let's not forget bo staffs, too. |
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| Wolfenstein | Feb 2 2014, 01:56 PM Post #77 |
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H4x
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You can't even fathom how stupid I find you right now. |
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| Dawg | Feb 2 2014, 01:59 PM Post #78 |
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Chuunin
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As it stands right now bostaff isn't worth ever using again. Vs the lowest stam having players it was ok. 750 isn't too much. We just have to disagree on that one. Compared to all the other things in this game I just don't see it. Do you play the game Fukyuu? |
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Feb 2 2014, 02:13 PM Post #79 |
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Ego
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The bo staff can actually KO in 2-4 seconds with its DS and critical. Unless that was recently changed as well. Compared to what? I play the game. Does me using the numbers from the game instead of "Wow you all suck stop complaining" as an argument suggest otherwise? |
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| xxxxyobdab | Feb 2 2014, 03:00 PM Post #80 |
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Orange
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Dont forget pushback/wall spam stun shiz |
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| Dawg | Feb 2 2014, 03:11 PM Post #81 |
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Chuunin
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Staff doesn't double strike anymore or so was said . It has a cap damage of like 700-800 without counting crit.You need a charge to do even decent damage so that whole 2-4 sec thing can't be real true. If bostaff needs a nerf because of the damage it can do then rockfist def needs one.This is just a cycle of what things beat me and I just want it nerfed... |
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Feb 2 2014, 03:42 PM Post #82 |
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Ego
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A charge doesn't even matter with the combinations in the game. You can easily KO someone in 2-4 seconds with the critical, as I said. Except I've used these things and explicitly use doton to counter them. Your argument is based off the sole assumption I'm biased on the matter. It's basic math. You're having a childlike mentality about the entire situation. Nobody is throwing a fit or getting upset over losing. The balance of the game is what matters, not my KD. If I wanted to I'd just consistently use the most OP things in the game like yourself. I'm literally stating the facts and at the end you're too stubborn to agree to the point you honestly think instant 750 vitality damage is balanced. |
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| Dawg | Feb 2 2014, 04:26 PM Post #83 |
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Chuunin
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I really don't believe 750 instant vit is too much when we have plenty of things that do around the same if not more without even needing you to be close to the player. Also without the ability to avoid the damage with simple jutsus or just hitting x. You can't ko someone in 2-4 sec with a bostaff... Maybe some age 10 player with very little stam. KO with elements in 2-4 seconds is something that's possible though. And besides I don't use op things, why that shot at me~ When melee up close is weaker than ranged things we lose the balance IMO. |
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| Fox | Feb 2 2014, 04:31 PM Post #84 |
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Black Mask
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Yeah, but are you sure the people using swords aren't just "un-trained" in that regard because other people shouldn't be able to dodge the swords the way you're saying because both of the T3 swords get a High Reflex Booster. . . |
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http://users.pop.umn.edu/~matt0350/images/forumcrap/october/scream.pdf Someone once said "be the you you wanna be", and that's just how I feel now to. | |
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Feb 2 2014, 04:32 PM Post #85 |
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Ego
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So basically no matter what you're too stubborn for any agreement. It's completely fine for you, even though 75% of the community disagrees and acknowledges it needs to be changed. Those things aren't instant and only do the full damage if you do nothing at all. Shunshin, basic movement. You're usually taking a fraction of the full damage, which still doesn't add up to 750 most of the time. So it's impossible, but it's possible? You can do around 4k damage in that amount of time because of the critical damage. Last character I saw you use was a generic bo staff user dealing 3k damage with one hit, then you were exploiting Ket's boost with stacking clones with scalpels, then every other character before that was an obvious combination of weapons or Fuuma, which are all things that have been used rarely, but have been noticed as overpowered. Melee is instant, auto, takes no drain and is strong. But it's not melee, even. It's about weapons, which the long range ones have been flawed with the same aspects. |
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| DarkHaven | Feb 2 2014, 08:09 PM Post #86 |
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Special Jounin
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Looks like the baby's of NFF finally got their moms tit... u want to do something? wine about getting Katon buffed u punk ****z. |
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(Kjjones) - Agito: I could've killed half the people in chuunin! (Kjjones) - Agito: BUT I GOT THAT i am a wanna be thug DARK HAVEN! $uper jew.
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| Simply Dice. | Feb 2 2014, 08:14 PM Post #87 |
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God of Gambling
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Yeah a Fuuma with Chakra enhance and machine gun kunai so OP get KO'ed with in seconds. The current hokage uses this method of attack its just so unprofessional |
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| Rudolf | Feb 2 2014, 08:32 PM Post #88 |
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Sage
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it barely costs anything to use kenjutsu and kenjutsu based techniques. i have 5 phy and i have barely any problems swinging a blade. however most ninjutsus cost a moderate amount of chakra to properly use, and to be able to get them "to do around the same" requires you to focus your build entirely around using ninjutsus. we dont lose balance when something is weaker then something else, we lose it when there there is barely any cost and too much benefit. |
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| JustZhxi | Feb 2 2014, 08:43 PM Post #89 |
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Void Walker
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Then add a stamina cost to using swords and kenjutsu tec... oh wait |
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| Rudolf | Feb 2 2014, 08:45 PM Post #90 |
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Sage
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as if a steak dont fix that easily...come on zhxi |
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2:32 PM Jul 11