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| Kenjutsu; and stuff | |
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| Tweet Topic Started: Jan 29 2014, 04:39 PM (3,020 Views) | |
| JustZhxi | Jan 31 2014, 02:36 PM Post #46 |
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Void Walker
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Simple Solution Put a cap on swords to do 250-350 damage maximum if your dumb enough to get hit 4x well you deserve to be Ko'ed. Teir 1 Cap 70 Teir 2 Cap 275 Teir 3 Cap 450. SUPPORT ????? common nerf it plz fighting ken users is so hard omg(unless you spam X and move with skill) |
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| Beau | Jan 31 2014, 03:16 PM Post #47 |
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the fab
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Tier 2 should be lower (these still slash fast as hell) and Tier 3 should be able to go to like 600-700 fully charged. |
![]() (Lionclaw3) - AlexZ: Beau... (Lionclaw3) - AlexZ: Your eyes.. (Lionclaw3) - AlexZ: I aint gay or nothing but if you tried somethin.. | |
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| Wolfenstein | Jan 31 2014, 03:52 PM Post #48 |
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H4x
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You're the guy who people mentioned to be the guy who spammed those WP killing techniques (Anarchist and DIF if I'm not mistaken) so I can only laugh as karma comes back to sodomize you for trying to talk about skill. |
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| Dawg | Jan 31 2014, 06:03 PM Post #49 |
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Chuunin
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Can't believe how many people ***** about something that can only damage when right next to you when you can fire all types of jutsus at the person trying. Also 95% of players cant melee you with a sword without target so you can even make them lose target.... I mean damn you even have that doton armor jutsu that FULLY blocks all swords yet we still got tears! Give me an armor that fully stops all damage from genjutsu or your katons and lets see how you feel. |
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| Seji | Jan 31 2014, 06:20 PM Post #50 |
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Down Rep Me
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cause everyone has doton armor.. |
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| God | Jan 31 2014, 06:24 PM Post #51 |
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Kage
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swords make jyuuken look so damn weak like always buff jyuuken |
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| Dawg | Jan 31 2014, 06:40 PM Post #52 |
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Chuunin
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If something beats you find a counter... Man up. With how easy it is to stay more than 1 tile away or spam bunshin to lose target I don't see the problem. I agree with doc though.. buff jyuuken and nerf palms. |
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| spidawill | Jan 31 2014, 06:41 PM Post #53 |
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Chuunin
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Look swords have always been OP in NFF history so Idk what the *****ing is for. I think they might need a nerf, or something else, probably weight increase to carry the sword, A new passive which deals with swords specificly, probably a passive that increases the dodge of 1 tiers, 2 tiers, 3 tiers etc |
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| God | Jan 31 2014, 06:47 PM Post #54 |
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Kage
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fixed |
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| Tanik | Jan 31 2014, 06:50 PM Post #55 |
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Genin
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The weight idea wouldn't bother anyone too much, as for the passive, that would be over doing it. I think just a slight nerf would do the trick. Tell me how this sounds: Teir1-Cap dmg of 75 Teir2-Cap dmg of 225 Teir3-Cap dmg of 550 |
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| Blubbles | Jan 31 2014, 06:56 PM Post #56 |
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BubbleButt
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"swords are instant and the drain is insignificant" just wanted to say that this was the same arguement used to get tai nerfed and now basicly nobody went tai at the beginning of this wipe. i suggest a different approach to the sword's opness. instead of lowering the dmg output, how about nerfing the "instant" factor that swords possess? give it a higher charging time or something that can interrupt charging or something that can show who's charging a strike. i'd rather have a powerful but non-instant tai than a weak, instant tai |
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http://www.youtube.com/watch?v=uc7EcuqVhPE | |
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| beastmode | Jan 31 2014, 07:03 PM Post #57 |
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Elite Jounin
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wasting your time talking shit about other people's ideas, when you can just suggest your own should also be against forum rules. You think 1500 vit along with jutsu that hit for 1000 vit is a good idea, but the game only has 100-200 players daily, so obviously something needs to change. And people keep complaining about swords hitting 750.........All people do on here is complain about the damage of vit hitters so obv to fix that, vit should be increased. But just like a balenced equation, when you increase something on one side, you have to decrease something on the other side. Meaning if you want your vit increased, you would have to decrease your stamina. That is where my idea came from, and I think its pretty much better than your nonexistant idea. And tbh if whoever makes NFF couldn't code this in without "Breaking the game" then they need practice with coding..And im pretty sure that they can add this without messing the game up. It would just take time Edited by beastmode, Jan 31 2014, 07:07 PM.
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| Riot | Jan 31 2014, 07:06 PM Post #58 |
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# include <pro.h>
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ok so i saw this one comment saying swords take alot of sp to blah blah you only need like 30 phy and powerful, prob even less phy and you can 2 shot people with a tier 3 sword. Pretty sure you dont even need to spend sp in ken passive to do ^ Edited by Riot, Jan 31 2014, 07:07 PM.
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![]() #include <stdio.h> #include <pro.h> #include <shushin.h> #include <katon.h> | |
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| beastmode | Jan 31 2014, 07:12 PM Post #59 |
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Elite Jounin
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but seriously tips need to be taken from league of legends. Minus the gameplay and everything, they are really good with updating stats like buffing and nerfing shit. They will add a small change, or take away something, but also give something to compensate...You cant just straight up buff or nerf something..it never ends up well or balenced |
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| Wolfenstein | Jan 31 2014, 07:15 PM Post #60 |
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H4x
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no |
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