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Test Server
Topic Started: Dec 30 2013, 02:51 AM (8,727 Views)
Joukyuu
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Medical
Sakana
Jan 1 2014, 09:16 PM
Joukyuu
Jan 1 2014, 09:10 PM
Sakana
Jan 1 2014, 08:51 PM
Kumojin armor wears off the moment you turn it on.

There's not even enough time to defend anything with it :(
Did you max the passive for it?
Max Passives doesn't max kumo stuff, so I'm in the process of training everything :(

Even if it's trainable, it shouldn't be entirely useless on learning it :\ but I'll find out soon.
The passive increases the time in which the armor lasts so yeah it's useless upon learning it.
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F0ldingChair
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Chair in Folding position
I've learned how OP bone membrane can be.
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-Uchiha, Cass
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Tanik
Genin
I think this is a bug. When someone's dead on your swamp, you take dmg. Even if you're not on it.
Edited by Sasuna, Jan 1 2014, 10:20 PM.
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Riot
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# include <pro.h>
The Bug


aburame Bug clone turns one of your spawned bugs into a clone of you, well the problem with this is that the attack speed of the clone doesnt scale with your swift and tai mastery and i think it should, should also change it to turning all kikichiaihdsd bugs to clones instead of just one.

The Idea

thinking about how these bugs work now i figured the clones would just stack on one another. What would be neat is that make aburame bugs unstackable, so when you click the screen you move a huge/decently sized mass of bugs instead of them all being stacked on one tile, ofcourse drains would have to be adjusted and erm try to put in measures to prevent people from force stacking them ...idk how that would work but just my idea. with this you would actually be able to drain the chakra of a target and people around him dependent on how many bugs are out.

Just trying to give aburames a little love
Edited by Riot, Jan 1 2014, 10:17 PM.
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#include <stdio.h>
#include <pro.h>
#include <shushin.h>
#include <katon.h>


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Joukyuu
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Medical
Riot
Jan 1 2014, 10:08 PM
The Bug


aburame Bug clone turns one of your spawned bugs into a clone of you, well the problem with this is that the attack speed of the clone doesnt scale with your swift and tai mastery and i think it should, should also change it to turning all kikichiaihdsd bugs to clones instead of just one.

The Idea

thinking about how these bugs work now i figured the clones would just stack on one another. What would be neat is that make aburame bugs unstackable, so when you click the screen you move a huge/decently sized mass of bugs instead of them all being stacked on one tile, ofcourse drains would have to be adjusted and erm try to put in measures to prevent people from force stacking them ...idk how that would work but just my idea. with this you would actually be able to drain the chakra of a target and people around him dependent on how many bugs are out.

Just trying to give aburames a little love
Pretty sure nanos do nothing atm if they are even enabled maybe we could do something to finally get them working after so long.
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Riot
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# include <pro.h>
Joukyuu
Jan 1 2014, 10:27 PM
Riot
Jan 1 2014, 10:08 PM
The Bug


aburame Bug clone turns one of your spawned bugs into a clone of you, well the problem with this is that the attack speed of the clone doesnt scale with your swift and tai mastery and i think it should, should also change it to turning all kikichiaihdsd bugs to clones instead of just one.

The Idea

thinking about how these bugs work now i figured the clones would just stack on one another. What would be neat is that make aburame bugs unstackable, so when you click the screen you move a huge/decently sized mass of bugs instead of them all being stacked on one tile, ofcourse drains would have to be adjusted and erm try to put in measures to prevent people from force stacking them ...idk how that would work but just my idea. with this you would actually be able to drain the chakra of a target and people around him dependent on how many bugs are out.

Just trying to give aburames a little love
Pretty sure nanos do nothing atm if they are even enabled maybe we could do something to finally get them working after so long.
I think they laged the server so they were disabled. and they drain vit pretty much.
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#include <stdio.h>
#include <pro.h>
#include <shushin.h>
#include <katon.h>


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Kromantic
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Ora Ora Ora !
Chand
Jan 1 2014, 05:38 PM
Sabaku Erosion - This skill does not turn Doton into sand, also its CD seems WAY too long :/

Kieru Clan - This clan doesn't seem to be an option as a rebirth choice.
Erosion was supposed to work when Suna jutsus required sand, but since that update never happened no idea why there is no reason to have that jutsu.
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The One Who Never Lies

(GM OOC)(Owner) CobraT1337: Someone reported you, don't care. Never seen u abuse, and I doubt you did. 01/02/13

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Fox
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Black Mask
Pressure Palm does not show the damage in the attack log. That is because, for whatever reason, this move doesn't damage, just pushes away.
Edited by Sasuna, Jan 14 2014, 08:52 AM.
http://users.pop.umn.edu/~matt0350/images/forumcrap/october/scream.pdf
Someone once said "be the you you wanna be", and that's just how I feel now to.
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Sakana
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Three Times Faster
Biggest bug in the game:





No afro in barber :c
"To be dominated by me is not as bad for humankind as to be dominated by others of your species."
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Joukyuu
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Medical
Riot
Jan 1 2014, 10:40 PM
Joukyuu
Jan 1 2014, 10:27 PM
Riot
Jan 1 2014, 10:08 PM
The Bug


aburame Bug clone turns one of your spawned bugs into a clone of you, well the problem with this is that the attack speed of the clone doesnt scale with your swift and tai mastery and i think it should, should also change it to turning all kikichiaihdsd bugs to clones instead of just one.

The Idea

thinking about how these bugs work now i figured the clones would just stack on one another. What would be neat is that make aburame bugs unstackable, so when you click the screen you move a huge/decently sized mass of bugs instead of them all being stacked on one tile, ofcourse drains would have to be adjusted and erm try to put in measures to prevent people from force stacking them ...idk how that would work but just my idea. with this you would actually be able to drain the chakra of a target and people around him dependent on how many bugs are out.

Just trying to give aburames a little love
Pretty sure nanos do nothing atm if they are even enabled maybe we could do something to finally get them working after so long.
I think they laged the server so they were disabled. and they drain vit pretty much.
I know what they do but due to the test server Sasuna recoded amaterasu so that it wouldn't cause lag. I thought I should bring this up and maybe it'll get looked at for possible fixing.
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Sasuna
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SpookyGhost
Nah made it less intesnive, stilll lagging though.

It's fine though, made Mangekyou drain 9000-10000 chakra per second so in the end, they all showed their fate
Edited by Sasuna, Jan 1 2014, 11:40 PM.
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Chet
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KingUchiha
Uchiha Passives work or nah?
Spoiler: click to toggle
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Apophis
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Intergalactic Booty Opportunist
Is anyone else surprised by how many bugs were singled out and fixed because of this test server? I think that's pretty great.
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The Reaper can swing his scythe all he wishes, but I am beyond Death's stroke now.

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LOOOOOOOOL

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Rey
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BasedGawd Nigga
If this hasnt been said already, I dont think kumo's can eat their webs with a or s. Made a kumo and tried to eat my webs but they would not disappear when I tried to eat them.
Omega: I , II , III, & IV.
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(ReyMorado) - BasedGawd: honestly all yall n*ggas suck dick


You've mastered Giant Rasengan perfectly!

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Joukyuu
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Medical
Rey
Jan 2 2014, 01:50 AM
If this hasnt been said already, I dont think kumo's can eat their webs with a or s. Made a kumo and tried to eat my webs but they would not disappear when I tried to eat them.
I'm pretty sure you need to use D or whatever you have kick set to.

Edit: You must know Mizurappa to raise water pressure.

Particle waves are also stacking migrane
Edited by Sasuna, Jan 14 2014, 08:53 AM.
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