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Recruitment Discussion; open table
Topic Started: Jun 9 2008, 02:12:25 PM (385 Views)
Buffalo Niagara
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One of the things NATO has been struggling with is our overall nation numbers. I was wondering if some of the other leaders could give some insights to recruitment programs, and some of the things they may be doing not only to get members but to keep them active and interested.

Recently as commented by some of the other council members, we have gone through our charter rewrite and turned into laptop lawyers (as I refer to them). Over looking the real reason why we are all here, and that is to have fun and grow our nations together as a family. Hopefully as we begin to restart after some of the most trying times I have been a part of since joining CN almost a year ago, we can begin to build smart, concentrating on the long term growth of the alliance in not only active members, but also maintain strong ties to our alliance within our membership.
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Golden Boy
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I really do wish I could help you, but tR has the same problem. That being said, I will await answers to this question in hopes of learning something new as well.
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bigwoody
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TORN does not recruit heavily, but we are pretty successful with our target audience.

Realize that your alliance is NOT for everyone. EVERY alliance has strengths and weaknesses.

You want to seek out and bring in players who fit into your culture and way of playing, and not seek out or admit people who don't fit well.

Usually rather than recruit someone, I ask them what they want in an alliance. TORN is a small alliance, not a large one. We expect activity out of members, at least to the level of playing a role in some department. We fight a lot, infra lovers need not apply. We want people who want to make an impact somewhere in a growing alliance.

This message appeals to a lot of rulers, and not at all to others. Those that are turned off by our style and choose not to apply save us the potential drama of an incontent member.
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Lenny N Karl
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High Councilor Potentia

bigwoody
Jun 9 2008, 06:56:17 PM
You want to seek out and bring in players who fit into your culture and way of playing, and not seek out or admit people who don't fit well.

QFT!!!!! :Agree:


This is a wise, wise man

Where do I sign up for your newsletter?
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WCR
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Ultimately it comes down to writing an effective, honest message. As Woody said, you're not going to be the alliance for everyone. Do include a message on your policies and beliefs. I've had a lot of feedback from people who were turned off by promises of Gov positions, or aid, or your all important NS numbers. Sometimes that just doesn't matter to people. So work out who you are, what message you wish to convey, and invite people based on that.

Alliance identity makes up like 80% of your recruiting. You can write the best damn message in CN but it'll mean jack if your alliance has no principles or individuality. If you get people who want to join based purely on your reputation, you know you're doing it right. Have your house in order before inviting people over, essentially.
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Bud


We at TTK are recruit whores. Simply put we offer sign up bonuses with aiding programs to follow. This gets applicants they must complete an academy and pass a quiz on both economic and military strategies. Once they have passed this they receive a 3 mill bonus. This draws them in then we can decide on who is a good fit. Its a little expensive but you never know when you can find a gem in the rough.
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sam


Bud
Jun 10 2008, 02:18:07 PM
We at TTK are recruit whores. Simply put we offer sign up bonuses with aiding programs to follow. This gets applicants they must complete an academy and pass a quiz on both economic and military strategies. Once they have passed this they receive a 3 mill bonus. This draws them in then we can decide on who is a good fit. Its a little expensive but you never know when you can find a gem in the rough.
The MCXA has a similar system.

I think that it is essential especially for young recruits to understand the game AND the forums. Because if you don't understand a game you don't like it. if you understand it, there is a great chance that you will love it.
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Duncan King
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What is your opinion of recruitment bonuses? Are they a necessary part of recruitment or is it possible to do well without one?
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Bud


I hope I can answer this one for you Duncan. Recruitment bonuses are essentially the carrot. You know of the TTK before I came in to power and what a stagnate place it had become with very limeted growth. We introduced our bonus plan and started seeing results rather quickly and even with out the merge were doing fairly well. We dont have the reputation of a NATO or NPO where we get a lot of press time so the 3 mill helps us compete with the more well known alliances. Though this comes with trouble as well as we have had more rogues than usuall as far as people commiting unauthorized attacks, but if they dont listen we get free war practice for our younger nations and that is worth the 3mill that was lost in aid.
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Buffalo Niagara
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Ok so basically....focus on the values of your alliance....recruitment bonuses can be mentioned but not focused on and build a relationship....

hmmmm....seems to be a common theme..... :)

Funny how at times we tend to overcomplicate things...
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bigwoody
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Its extremely complicated. Its hard to honestly evaluate yourself sometimes.
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Dilber


We send out good recruitment messages, and then put them through our academy. As my roommate put our exam, "It's longer then anything I took in college."

It weeds outs the inactive ones, and keeps our number accurate.
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JustinG
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CPCN does not seem to have this problem, We find out who is good and who isn't but our applications. We are a Marxist themed alliance and thus we search for potential members through filter and communication with there application. We constant reasearch and make sure they will fit into our alliance. We actively recruit but avoid just inviting anyone. We are a moderately sized alliance with 120 nations, 1.7 mil NS. We are happy.

I suggest others either don't recruit as people will come to you and in theory is better as they have found where they believe they fit. Or employ an academy to fitter out and train members on the Cybernations basic which can allow them to understand whats going on and in turn remain active.
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Tamurin
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We get our newest and most enthusiastic members on the job of recruiter, because it's a time-consuming and not very thankful work. This is leveled by their enthusiasm.

To increase motivation to work, we've established several recruitment systems:

1.) Payment. New applicants have to write down the name of their recruiter. Based on this, recruiters get paid per successful recruitment.
2.) Schedule: Recruiters have to work two weeks, then get vacation for two weeks.
3.) Recruitment levels: Recruitment has to coordinate with Economics. If we have too many new guys crying for start-up aid, recruitment is slowed down to only a few recruitment messages per week. This balances member count and average strength, lowers the workload of recruiters and decreases stress put on our banks. But even when there are no limits to recruitment, our recruiters know how many messages they SHOULD send out. Those numbers are reasonably low to provide a steady growth, but also an acceptable work load on our recruiters.

Since we had this system established, recruitment worked fine.
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