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Nintendo Revolution will lack 3rd party support?; according to Nintendo president, maybe.
Topic Started: Mar 4 2005, 11:34 PM (867 Views)
The Virus
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I think I gotta agree with Hunter. Screw the mass market. The Shadow the Hedgehog game you were complaining about Eastwood? That's what happens when a company panders to the shallow appeals of the mass market. The mainstream audience wants pretty graphics and cookie cutter characters and darkness and angst, and Nintendo could easily kowtow to those desires and be the same as everybody else and make a shit-ton of money in the process. But Nintendo are being fuckin alternative, and that's cool. If the Revolution can live up to its name, then great. Something new, something pushing the boundaries, something that's never been done before. More power to em. So they lose a bit of profit because they lose a bit of mass appeal? So what? That's when they bring out their powerhouse franchises and make another big wad of monies to keep em going.
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Lothar Hex
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Illogical
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Wern't you complaining that Nintendo's attitude was stupid earlier in the topic Virus?
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The Virus
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I guess I changed my mind. You're allowed to do that y'know.

I dunno, their attitude's still kinda perplexing, but I gotta give props for them trying to do new shit instead of sticking to the formulaic tried and true.
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Lothar Hex
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Illogical
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I guess, still, we'll have to wait and see what becomes of it.
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Master hunter
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Exactly, only the future will tell.

This could be the beginning of the end, or it could work.

Being an optimist though I see it working, or at least not hurting Nintendo too bad.
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Lothar Hex
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Illogical
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I still think they're being pretty fucking arrogant about it. And Virus, apart from Pokemon and maybe Zelda, Nintendo's lacking powerhouse franchises lately.
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The Virus
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What, and Pokemon isn't enough? :P Each new Pokemon game that comes out must generate masses of profit. Let's face it, they probably aren't that hard or costly to develop, and on release, they fly off the shelves, along with a metric shitload of merchandise. Their GBA rehashes of SNES games are again, cheap and cheerful, yet (I imagine) good sellers. Or they could throw together another Mario Party, or Mario sport franchise, and those will sell too.
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ProtoKun
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Link!
Translation problem... IGN seems to fail.

Quote:
 
1UP: Recently Mr Iwata has said "For next generation, we need third parties." Do you think that was misinterpreted?

RFA: You know, I wasn't there when he made that comment, but I know Mr. Iwata well enough and I know that he's got very strong relationship with third-party publishers, I have to believe that that was a lost in translation moment. The fact is that our systems by definition are always pushing the envelope on innovation. You guys know this, if you've been around the industry, creating games for systems that are pushing the envelope on innovation is always tougher than strictly something that looks beautiful or simply something that's based on a really cool processor. I think what he meant to say that is because we're pushing the envelope on innovation, it is a tougher proposition for licensees to support our systems. I think that's what the intent was, versus how it's been perceived here in the Western press.


I don't think it was stated here already...
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The Virus
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Mm, I was about to post similar. Penny Arcade's interview with Reggie Fils-Aime.

PA
 
Nintendo President Satoru Iwata was recently quoted as saying that the feature set of the Revolution might alienate third parties. Was that a translation? Was it accurate?
Reggie
 
I do think it was a translation issue. I wasn't on hand when he made the comment, but I have talked with a handful of licensees to give some perspective. What I think Mr. Iwata meant was that because we view technology, the chipset, the videocard - as a part of the system and not the defining element of the system, that what he meant to say is because we're trying to drive an innovation path as opposed to a pretty picture path or a faster CPU path that that difference might make it more difficult for 3rd party developers to create games for our system. Said another way, it's a lot tougher to create a great DS game with two screens, touchscreen and wireless than it is to port a game for our new competition in the handheld space. I think that's what he was trying to get at. It's a more challenging creative environment on our platforms today and our platforms in the future which may make it more difficult for our 3rd party licensees to create content for.


Iwata himself confirmed this in his keynote speech.

from IGN
 
The publisher's leader reassured attendees that Nintendo would be counting on third parties to support Revolution. "We will be expanding our development reach," he stated. "Some of these [future] games will come from larger internal development teams. Some from the kinds of relationships we've formed with third parties over the years."

He indicated that Revolution, like GameCube, would be designed to appeal to development studios regardless of how fundamentally changed the console itself might prove to be. "Even though the game experience will be far different on Revolution, developing for it will be quite familiar," he said.


So that doesn't sound so bad.

More on Iwata's speech here. Some concrete details on the Revolution emerge. GameCube backward compatibility for one thing. How different can Revolution be if it can play Cube games? It must have a similar enough controller (or maybe it will support the use of Cube controllers).

Apparently it will be Wi-Fi compatible right out of the box... Um, what does this entail exactly? I guess link up play betwen multiple consoles in the same room, or in the next room. Like the DS does, right? That'll be cool... But what about internet access? Don't you need some kind of hub in the vicinity to actually play over the internet, with people in another part of the country? How's that gonna work, or not work?

Reggie, again at PA, said:
Quote:
 
I think from a Nintendo perspective we've wanted to do and what we're going to do is create that experience where anyone can participate, it's free to play, they're strong development tools for the developer, and the game experience is truly rich and inviting. I think until we're at that point where we can deliver all of those elements that it's not something we're going to do just halfway.

Which is interesting, to say the least.
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pygmypenguin
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Well that settles it then. Nintendo is maintaining it's current approach to gaming, and will likely remain right where it is now. Not top, but successful and prosperous nonetheless. I think that it will be safe to say that the arguement of best console will continue far into the future with little changing.

As for the innovations on the Revolution:

Is it not possible that the Revolution can be like the DS? To support it's backwards compatiblility, could it possible have two input slots, one for Revolution games, and the other for the soon to be outdated GCN games? It appears to have worked for the DS...

As for the wi-fi, maybe it comes with a wireless hub. Who knows. Maybe it comes only with a limited range and works with other consoles nearby. Once again, who knows. Or, maybe it links up to an existing internet connection already established in the home somewhere, and uses the internet that way. Again who... ah screw it.

and sorry this is a bit off topic but... three words on the new Zelda game (even if it is generic and such... I still like it):

Woot. Sword. Plant.
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Pottsy
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I got the Nintendo DS and its fun.

Wireless LAN - Woopwoop wooop < Dances round room >

Metroid Hunters is fun, even for a 10 minute demo.
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The Virus
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pygmypenguin,Mar 13 2005
05:25 AM
Is it not possible that the Revolution can be like the DS? To support it's backwards compatiblility, could it possible have two input slots, one for Revolution games, and the other for the soon to be outdated GCN games? It appears to have worked for the DS...


Like, two disc drives? I'm not talking about putting in the games, cuz presumably the Revolution will use discs of some sort, and both types of disc would fit its drive. I'm talking about control. Rumours have flown around about gyroscopic controllers, and a departure from an A B button setup, and whatnot. If the Revolution's controller is as 'revolutionary' as it's rumoured to be, then mapping buttons on the controller to commands in a GCN game might be difficult. Either you can plug old GCN controllers into the Revolution, or the Revolution controller isn't going to be so massively different after all.

Quote:
 
As for the wi-fi, maybe it comes with a wireless hub. Who knows. Maybe it comes only with a limited range and works with other consoles nearby. Once again, who knows. Or, maybe it links up to an existing internet connection already established in the home somewhere, and uses the internet that way. Again who... ah screw it.

I don't have high speed internet. I don't have wireless internet. If Revolution is going to link to existing hardware, then it's going to have difficulty when the hardware isn't bloody there. Reggie said they want to make online play free and available to all. I'm interested to know how they plan to achieve that.

Still, even just a LAN system like the DS will be fuggin sweet. How many people ever got to play 4-console, 8-player, linkup Mario Kart Double Dash? Not many, I'd wager, due to the utter obscurity of the broadband adapter. The experience is said to be legendary. With wireless LAN as standard, that sort of thing could become commonplace. Guess I need to make some friends then.
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Zio
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WiFi is the newest thing in Internet. It's really Wireless internet to an extent. See, you need a special router box (which is coming out standard issue now) that hooks up to your internet connection, and badabing, badaboom. Free internet, in a sense.

Or they could be trying something new for all we know. WiFi has a lot of Mediums, to tell you.
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The Virus
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Quote:
 
that hooks up to your internet connection, and badabing, badaboom. Free internet, in a sense.


Yeah, but see, my internet trickles along a grotty old telephone line, a wire that was initially designed to carry nothing but low quality voice transmissions. A wireless router won't change the fact that my internet connection is utter bollocks. It also won't make it free in any sense. I'd pay the exact same amount I am now. The only difference is there'd be less wires lying around to trip over.

What you're describing is a wireless router and reciever. They've been on the market for some time. If this is all Revolution has, then one - it's not very 'Revolutionary', and two - it's completely useless to me.

However...

I've heard that Nintendo are intending to set up wireless 'hotspots' in big cities, especially for DS users. By being in range of one of these hotspots, your DS can connect to the internet, and you can play with other users online.

This system is free.

I shall now await Lothar's cynical prediction that this program will never make it to Europe in a hojillion years. You gotta admit though, they seem to be trying harder with the DS. They're showing these uh, 'advert' things and everything.
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Lothar Hex
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Illogical
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Actually, wifi is already here Virus. Nintendo is just gonna use the existing networks.

But it's got SHIT coverage. And is rather expensive.

To be honest, regards to Nintendo over the Net, the only Nintendo exclusive games I can see being worth anything online are Mario Kart, Super Smash Brothers, F-Zero and...uhm...help me out here guys.
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Migweld
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The big problem with WiFi is the state of the current technology. Very few systems can send and recieve at the same time. This isn't too much of a problem when you consider the majority of applications that use it as they don't need to do this.

This is, sadly, not true of games. :<_<:
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Master hunter
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"wireless 'hotspots' in big cities"

That's not going to help us country bums though. :(

Perhaps by that time this whole Wireless broadband thing will become the norm all over the UK, not just the big cities.
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ProtoKun
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They better add TCP/IP to the console as well, I can't see it working otherwise, not to mention Nintendo DS lacks of it (or something), and it seems to be a big nasty problem apparently...

WiFi seems to work, but I'd trust USB Modem use or something. It will be just a couple of years in the future til all the big companies come with another WiFi, were they say: "Woops, apparently the Wi-Fi you've all been using for the past few years has a 80% chance of giving you brain cancer if used a few times of the week, so here, take this improoved version!" Exagerating, obviously, but still.
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Migweld
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ProtoKun,Mar 15 2005
12:42 PM
They better add TCP/IP to the console as well, I can't see it working otherwise,

Me neither as it's the only real protocol to exist these days. IPX is well outdated :lol:
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Lothar Hex
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Illogical
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Hey Nintendo!

*Points to Xbox Live*

This is how you do online gaming for consoles!
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The Virus
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Oh yeah, they got wi-fi hotspots in airports and stuff, right? Whee, let's take our Revolution console to the airport. ...Hmm. Gonna need better coverage than that.

More from Mr Iwata

Quote:
 
I want to announce today that, following the groundbreaking work we have always done in connecting players, we will aggressively pursue Wi-Fi connections—beginning with Nintendo DS. The original Game Boy connected two players with a cable .. then four players on Game Boy Advance. We put four control ports on our consoles .. and then made our controllers wireless. With Pokémon FireRed and LeafGreen, we packaged wireless adapters with the games. That introduced unfamiliar players, over fairly large distances. This is all part of a unifying philosophy that continues with Nintendo DS. Every aspect of Nintendo DS is designed to be friendly to all audiences. Therefore, Wi-Fi should be easy for everyone, too. Our goal is to make this process simple and seamless. Users shouldn’t give it a thought.

Wi-Fi connections will feel like local area network connections…because they will use a common API. We will let DS owners enjoy Wi-Fi without the difficulty of entering an SS-ID or WEP key. And maybe most importantly, we will remove the most important consumer barrier—because Nintendo’s Wi-Fi connections will be free. As I said: simple and seamless.

So, you may want to know, is this infrastructure ready to go? Almost. What about development? Where are the dev kits? By E3, you won’t be asking that question. Well, then, what about the entertainment? I can say today that you will be playing Wi-Fi games on DS this year. What we are developing internally—and externally with a number of people—is very exciting to me. At least one of these projects, I believe, will be groundbreaking. And we look forward to your Wi-Fi games, too!


The entire transcription of his GDC speech is here.

Quote:
 
Hey Nintendo!

*Points to Xbox Live*

This is how you do online gaming for consoles!


I'm sure it's lovely. I wouldn't know.
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Exu
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The thing is, Out of the installed Xbox userbase, isn't it something like 10% that actually USE Live? In the console world, that's not a success, that's a MASSIVE faliure. That's not to say Live isn't good, as it is, even with shitty AOL and a netgear.

...Look at me, I'm a statistic!

EDIT: Yeah, typoed.
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Lothar Hex
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Its actually around 10% Exu. Theres about 20 million Xbox's worldwide, and live subscriptiosn are starting to close on 2 million (paid for). Its probably more around 6-8% at the moment. As I stated before, Microsoft expected to make losses on the Xbox, they're trying to get a usebase built up. Is that a good business model? Maybe. And its not like they dont have the money to do stuff like this with.
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ProtoKun
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The Virus,Mar 16 2005
03:54 AM
Oh yeah, they got wi-fi hotspots in airports and stuff, right? Whee, let's take our Revolution console to the airport. ...Hmm. Gonna need better coverage than that.

Wha? Wi-Fi over airports? Better be a titanium isolated kind of place, for if not, I could imagine a good portion of airplanes crashing because 2 kids were playing Mario Kart DS.

At least wireless is banned in here, mainly during airplane rides, for not to interfere with the Airplane's and airport's radio wave. (I think so)

And XBox Live is silly... at least in here (Portugal). Microsoft didn't had it released over here, I don't think it's out already as well.
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Zio
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<_< You know, in a small city like mine, I have found a WiFi hotspot.

A pasty place. o_o Instead of a coffee house where all the freaky people that like to write crap and such, it's a pasty house. With soup.

And it's a WiFi hotspot. <_< So trust me, WiFi is the big thing now, you just got to look around. Plus, making your house a WiFi station isn't that hard, you just need a DSL and up connection. Remember people, that most games don't need much of a connection to play online. o_o We arn't talking about Gigabytes of info going through our streams.
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