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| My gripe with Sonic; Shouldn't he age like wine? Better? | |
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| Tweet Topic Started: Dec 14 2004, 11:57 AM (1,157 Views) | |
| Shad-nation | Dec 25 2004, 04:45 PM Post #51 |
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Now where did I put my gun....
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Rouge's entire role in the game was to be the sex icon. You see how she acts/dresses and also have you seen her alternate outfit? It would be fitting for a street hoe. |
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| Hercule Pyro | Dec 25 2004, 05:36 PM Post #52 |
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You've done some terrible things, Mister Harry
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It's more of a guideline... Whilst I have no problem with the milder stuff... using the F-word for the sake of using the F-word doesn't reflect well on the poster or the forum (And in turn the admins), and to be quite frank it does get on my nerves. Sure, every now and again is quite alright. Cussing like a rapping sailor who has just downed a few (Dozen) in the majority of your posts isn't necessary. As for Lothar... he tends to use the milder stuff. That said, I don't complain because I know, despite the foul language, he's bloody smart and articulate. I complain others (Not you, as I've yet to see you actually swear on this board, except once) because I deduce from their posts they aren't especially intelligent or articulate. They may not be. Who knows? In short? It's a guideline. It helps create a better impression to those posting here, and will probably lower your chances of getting yelled at by 14.89%. |
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| thejam | Feb 7 2005, 06:42 PM Post #53 |
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Prat/Moron
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in response about sonic shadow and rouge i think help move the story plus rouge has the credit of being the first video game char with boobs that bounce if it wasnt for that dead or alive volleyball would be half as fun to paly |
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| technizzle | Feb 16 2005, 04:54 PM Post #54 |
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anghellic demon
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sure this is from a shadow fan but at the same time he does have a cliche personality and his voice is too gothesc any way i did enjoy playing with him in the game so i don't think he so bad but rouge was a bit too slutty in appearance and she was definitly inot knux so it was kind of a side story. |
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| sonigojix | Feb 19 2005, 07:02 PM Post #55 |
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It time snu-snu!
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heh. Oh yeah Cream the Rabbit is really a bad choice for a name.... |
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| technizzle | Mar 1 2005, 06:00 PM Post #56 |
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anghellic demon
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i think her character sucks in general because on sonic x she is just another fan girl for sonic to ignore plus the whole thing with cheese insanely unoriginal why have a rabbit named cream and a chao named cheese just to have a pun. also she kind of replaces antoine as the "coward" on the show she seems to have an issue about standing up for herself |
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| Quinny | Mar 2 2005, 12:25 AM Post #57 |
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Scum (In a bag!)
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I believe that the majority of problems with Sonic (games, franchise, mascot, etc.) is that Sega has been trying waaaaay to hard to adapt to different target audiences. The new wave of Sonic: Adventure, SonicX, and Heroes, are the corporate attempt to market to the new wave of pop-culture. The character Shadow is the most blatant example. Since the mid 90's the concept of the anti-hero has been a staple in mainstream entertainment. For those of you that recall the original (early 90s) version of Sonic, he was marketed as a cool, quick, and rebellions icon. To some degree, he was a "badass" of the era. In the current state of character marketing, it is the anti-hero that is the current raining badass. Shadow is the obvious embodiment of that concept. He is the dark, different, and mysterious counter character that modern 10-year olds want. There are numerous other examples. Sonic the Hedgehog is marketed as a commodity. Most of these problems might have been avoided of Sega had sown something remotely close to foresight (something they are not known for). When Sega dreamed up their new mascot, they never really gave it any kind of a base. Though its not completely their fault because they had no idea how successful it would become. They never seemed to have a really clear version of Sonic from the get-go. There where multiple versions of the hedgehog, the Sega, SatAM, AoStH, Fleetway, and Archie. They all featured the same character, but thats about all they had in common. They even repeated this with the ill faded Sonic Underground. This all happened because Sega was trying to get Sonic out to as many audiences as possible. After the Genisis was laid to rest, Sonic's popularity sharply declined (along with Sega profits). Their blue mascot was practically invisible until 1999. In the spirit of never continuing anything they had started, Sega had yet another new version of their character. As we all know, this is the one they are sticking with at the moment. They tossed aside most of the fanbases from years before and are building a new one. Most of old fans (15 and up) hate the new Sonic, while the young fans (12 and under) are eating it up. Heroes was a game obviously for the 10 and under crowd. If Sega had put more strategy into their mascot, they would be making better sales. Any of the conflicts with poor games, story universes, and other mediums can be blamed of the sheer stupidly of Sega. They have been digging silver out of a gold mine for 12 years. |
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| Master hunter | Mar 2 2005, 12:59 AM Post #58 |
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Sad, Sad Bastard
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Except that SEGA didn't do the cartoon or the comics, in fact the closest you have to any direct involvement from SEGA was the supervision of the anime (by Naka and Ohshima). The characters mean nothing to me as far as the games are concerned. The basic core gameplay is still there, the emphasis on speed and the simplicity of ring collecting. If anything it needs multiple routes. Though I very much doubt there will ever be a game as good as the classics as we cannot seem to just let go and enjoy it. We judge on more widely used merits. |
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| Quinny | Mar 2 2005, 01:29 AM Post #59 |
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Scum (In a bag!)
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...And that is part of the problem. They didn't have full control of their product. Sega did not maintain a "final say" in all that is Sonic. Its highly likely that this lack of control created no product standard and thus varied the quality. That, I believe, is part of the cause for substandard games and other mediums. |
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| freddy200 | Mar 10 2005, 03:49 PM Post #60 |
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Rapist
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The sonics should just be left 2-D, cause whenhe went 3-D he also went completely shit |
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| Master hunter | Mar 10 2005, 10:23 PM Post #61 |
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Sad, Sad Bastard
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That would work if it wasn't for the advance games, which are 2D and are also poor. The third's the only good one but isn't as good as adventure 2 or the classics. |
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| Retrogamer! | Mar 11 2005, 12:27 PM Post #62 |
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IT'S HERESY
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Personally I think the advance games are actually pretty good (this coming from a steadfast Megadrive fan) and have good Sonic ideas on them. Advance 2 was the most prominant of this, it focused on SPEED above all else. And had a great level of difficulty. |
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| Exu | Mar 11 2005, 03:05 PM Post #63 |
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Der-Der-Der-DERRRP!
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Yeah, but S3&K still has yet to be topped. |
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| Retrogamer! | Mar 11 2005, 05:39 PM Post #64 |
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IT'S HERESY
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Oh that goes without saying of course. :D |
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| Exu | Mar 11 2005, 07:19 PM Post #65 |
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Der-Der-Der-DERRRP!
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Well it is actually an extremely basic game, and is also quite easy. However I think that's where the charm lies. |
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| Master hunter | Mar 11 2005, 10:22 PM Post #66 |
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Sad, Sad Bastard
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Actually I found Advance 2 to be the worst of the three. Yes it's fast, but there are too many leaps of faith. Also those SP rings ruined it for me, Never mix exploration with speed. I needed my Gameboy player just to enjoy it. |
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| Ashley Marsh | Mar 13 2005, 02:29 PM Post #67 |
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Oh for crying out loud!
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What does everyone think about the special stages? I'm guessing most people like the idea of a tube like stage from Sonic 2. Now I know the special stage was fucked up in Sonic Heroes, but what about using something based on the Sonic game on SEGA Superstars? I haven't played it myself but from what I've seen, it looks good. Obviously there would be only 1 Chaos Emerald in stage but the control stick can be used in the same way as the arms are used in the game and maybe the whole thing might just work. I think it would be quite good. |
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| Retrogamer! | Mar 13 2005, 08:14 PM Post #68 |
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IT'S HERESY
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It has less leaps of fate than either of the others by far. The reason I see this is cause I HATED those leaps of faith in the other two. And I didnt mind those rings, I never went for them because I couldnt be arsed playing just o get an uverused Super form again... |
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| Master hunter | Mar 13 2005, 11:03 PM Post #69 |
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Sad, Sad Bastard
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I like the tube based stages, but Advance 1's version was poor. Possibly due to the limitations of the machine. Either that or go back to Blue Sphere's, with the giant gold rings making a comeback. If it aint broke don't fix it, so why did they try? |
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| Exu | Mar 18 2005, 02:53 PM Post #70 |
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Der-Der-Der-DERRRP!
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If you want Blue Spheres, plug Sonic 1 into S&K. I say bring back the Sonic 2 half-pipe! But don't make it crap like Heroes' tube. Come to think of it, whatever happened to the "Quest" to get the the end of that? I mean, the must actually BE an end to Blue Spheres, and some guys were going to attempt to find it. Does anyone know? |
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| cdc | Mar 19 2005, 07:07 AM Post #71 |
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Scum
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as far as shadow is conserned I like him, thats that. I didnt think the adventur games were that bad, although I wanted to destroy my game after having to put up with all that damn fishing, shouting and tresure hunting, to be frank it was a pain in the butt to have to go throu all that, I just wanted to play throught the levels as fast as I could with sonic. as far as herors gose, i havent played it but my frinds said it was ok, I have the demo but thats it. I like that thay brought the chaotics back but thay put them in the wrong game, and im going to agree with what some one else said, ST is trying to appeal to to many gerns and fan bases at once. if thay had simply stuck with the old style of the 2D sonic games then thay would still have a solid fanbase who stick with sega, insted of trying to appeal to halo fans and 10 year olds at the same time, all the way losing loyal fans and not making any eather on the topic of the advanced games, I likes 2 and despised 3 with a passion, 1 was ok and battle was fun but not ment for a sonic game. I think cream and big need to go, along with the chaotics (untill thay put them in the right way) big was stupid and made adventure meningless, cream is a wuss who can keep up with her own mother and is the but of every joke, god the only reason I can even tolorate her is because of the OMA's aurthr space. i liked rouge (probobly because of all the blasted fan fics i read) but i think that ST overplayed the "sex toy" thing, its just like morrigen (or how ever you spell it) in darkstalkers, she's not just a walking pair of boobs, SHE IS A PERSION, ST just needs to tone down her sex appeal a bit (even though its a key point in her personality) and use her as a real charicter |
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| Hercule Pyro | Mar 19 2005, 08:15 AM Post #72 |
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You've done some terrible things, Mister Harry
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But the whole point of introducing her was as a stab at sex appeal in the games. Besides, I don't think Sonic Team can handle "complex" characterisation (Because even I can out-write them), which is why the merchandise (namely Sonic the Comic) tended to have better developed characters compared to the games. Because the games, as I keep saying, are geared towards playing them. They're action games and not RPG's, and action games as a rule have paper-thin plots and cardboard characters. The plot is something thrown in afterwards, to placate those who actually care about it. The comics (Whilst I hate Archie immensely) tended to focus more on the story and on the characters because that is the point of the comic. I also find it odd I enjoy Sonic 1 more than, say, Sonic Heroes. Heroes, oozing plot. 1, about as much plot as the ingrediant list on a supermarket-brand cola can. |
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| Manic Mole | Mar 19 2005, 10:55 AM Post #73 |
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all the drinks and most of the food short of picnick
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I would like to belive that the ingredients in own brand cola were fictional, but there not. my poor defenseless organs. |
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| Masta_Killa | Apr 5 2005, 03:35 AM Post #74 |
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Melon-Headed Cretin
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I don't know about you guys, but I really enjoyed Sonic Adventure 2. Sonic is going down the fucking drain, and it's sad. I really liked Sonic (and still do), but I think they need to make games appealing to everyone, not just little 5 year olds. If possible, make an M game. I'd buy it! hmm...Grand Theft Auto: Mobius...heh Oh, and another thing: Make the plot fucking good. No "uh oh, its dr. robotnik! lets get him!" crap. Throw in some tight shit. Give sonic a 9mm and knuckles a baseball bat. |
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| alastor | Apr 5 2005, 04:47 AM Post #75 |
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Somewhat still here.
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Yeah and the whole running through the stage kill some enemys run some more, then hit the goal ring is ok at first... tehn it get's FUCKING stupid. And there is no storyline in any of the games |
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