SUMMER

Angkar: Wet season. Precipitation is common during the late afternoon and evening hours. Vegetation grows significantly during the summer, but flooding is a danger due to the monsoons that ravage the country. The rainforest sees evenly distributed rainfall throughout the season.

Ashoka: Desert: Extremely hot and dry. Violent, heavy downpours following long dryspells. Jungle: Hot and humid with frequent, violent rainstorms.

Morrim: Relatively hot and dry, but with a chance of thunderstorms from time to time. The heat may cause forest fires.

Soto: Hot and humid, tree cover is dense while ground growth is restricted. Thunderstorms see the most amount of rainfall during the season, and it can be very windy. On occasion, there are flash floods that can destroy homes and farms built on flood plains.

ANNOUNCEMENTS

March 30th, 2018 As you might have noticed, Elenlond has changed hands and is now under new management! If you have any questions, please direct them to DaringRaven! As for the rest of the announcements, including a season change, you can find them over here at the following link!

January 16, 2018 As you might have noticed, Elenlond has a new skin, all thanks to Mel! Don't forget to check out the new OTMs as well!

December 2, 2017 Winter has settled on Elenlond, bringing sleep for some and new life for others.

September 26, 2017 With the belated arrival of autumn come some interesting developments: new OTMs, a Town Crier and the release of the Elly Awards winners!

July 14, 2017 After a bit of forum clean-up, Elly Awards season has arrived! Head on over to make your nominations!

May 31, 2017 Summer has arrived and so has activity check! That's not all though – we also have some new OTMs for you and some staff changes!


WHAT IS ELENLOND?

Elenlond is an original free-form medieval fantasy RPG set on the continent of Soare and the Scattered Isles, which are located to the south in the Sea of Diverging Waters. The four chief nations of the western side of the world—Ashoka in northern Soare, Soto in western Soare, Morrim in eastern Soare, and Angkar, the largest of the Scattered Isles—continue to experience growth and prosperity since the fall of the Mianorite gods, although power struggles within the countries—or outside of them—continue to ensue.


QUICK TIDBITS

  • We accept any member who wants to RP here;
  • We are an intermediate-level RPG;
  • We have been open since June 2004;
  • Elly's layouts work best in Chrome, Firefox, Safari, and Opera. It is not optimized for IE.

  • CURRENT EVENTS

    Angkar: To honour the reinvigoration of the ancient city of Mondrágon, the majestic Queen Eulalia has permitted the opening of a Coliseum where people from around the world and all walks of life can test their combat skills against one another. Many have already done battle in search of honour, glory, prizes and money.

    Ashoka: In an otherwise peaceful times, Ashokans are beset with the relatively minor inconveniences of wandering undead and occasionally-aggressive giant rock worms. There has also been some controversy over the recent re-legalisation of human sacrifice.

    Morrim: Rumour has it that Emperor Leofric de Hollemark is mustering forces for a war. Though the threat from Soto’s forests has passed, the forces previously employed in watching the forest now linger at the border. Rumours also circulate of a small group that has been dispatched to make contact with the tribes of the Do’suul Mountains.

    Soto: The Sotoans have defeated the fey and liberated themselves from Méadaigh’s oppression! Preliminary efforts have been made at rebuilding the city of Madrid, which had been captured at the beginning of the war. However, the Sotoans are hindered from recovery famine. Méadaigh’s magic caused summer to persist in the Erth’netora Forest through the winter. Her power has been withdrawn and the plants die as if preparing for winter – even though it is now summer. The Sotoans must sustain off what food they can get, what creatures they can kill and what can be imported into the city from Morrim and Angkar.

    For a fuller description of our most recent events, check out our most recent edition of The Town Crier!

    daringraven
    Administrator
    Qayin Graves
    SHADOW
    Supporting Admin.

    Kestrel Sumner (Shadow)
    Kindle Blackheath
    Orion de Lacey
    Sinadryn Arsydian
    Welcome to our home, a world in which anything can happen. From sprawling deserts and vast forests to massive volcanoes and luscious hot springs, Soare and the Scattered Isles are beautiful places just waiting to be explored. For the brave and the bold or the cautious and the wary, creatures of all kinds roam the earth, looking for adventure or for a place to call their own. Species of all kinds - the well-known and the unknown - thrive here, though not always in harmony.

    Elenlond is an original medieval fantasy RPG with a world that's as broad as it is unique. Calling on characters of all kinds, the sky's the limit in a world where boundaries are blurred and the imagination runs rampant. Restrictions are limited and members are encouraged to embrace their creativity, to see where they can go and what they can do. It's no longer just text on a page - it becomes real.

    Enter Our World

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    We Do Not Hide; -open-
    Topic Started: Apr 15 2015, 10:07 AM (148 Views)
    Neriasis
    Member Avatar
    Ex-God of Order

    Paperwork, it happened, it was also the least favored task of Argos’s guild leader Neriasis. As with many things though it had to be done. Sorting it was the biggest headache really, one pile for solo contracts, another for groups; and those two piles had their own sub piles to prepare later one that would decide upon difficulty and compensation. That did not even put in to consideration going through the contracts and determining if they should be charging more for the service they were providing. Sometimes they were being over paid, but that was not his concern, that was all on the person who had agreed to the terms of the contract. Once both parties had signed to a contract there was little to do to get out of it short of dying he supposed. There were other piles to be concerned with as well, one asking for the acquisition of less than legal goods and services; half of that pile would be passed on to Deadly Silence, the other half to his underground network of item seekers. Everything in that pile was also a closely kept secret, the side of Argos not to be seen by the common folk, the nobility, and particularly the politicians of Soto.

    Keeping on friendly terms with Deadly Silence was beneficial not just to Argos’s reputation of keeping seemingly away from straight up hired murderers; it gave the other guild another line of contact with potential contracts. A double cover up as it were, one layer being Argos the other layer being Deadly Silence, both denying ever taking the contracts in the first place. Argos might verbally refuse someone but still send the contract on to Deadly Silence who would then fill it. Payment could either be gained up front, as a bribe to keep quiet about such intents; or payment could be filled later by a sudden and unwanted visit from one of Deadly Silence’s collectors. Thus a pile for the assassin’s guild had been created.

    Sliding another sheet across the table into the Deadly Silence pile, which usually wasn’t too big, the drow wondered if they had the same method of paper sorting, or if they even bothered with paper at all. It also crossed his mind to wonder just how many contracts they received in a day, a week, a month, ect. Enough he imagined to keep them up and running, murder was a lucrative business after all. There were other things to worry about however as he shifted his hand under the pile of solo contracts pulling them towards his body. Pushing back from the table, taking the papers with him, he stood, rolling his free arm in its socket before pivoting to head out the door. As he exited his private chambers the shadows would form once more into the guise of Ni’ab the kind-hearted angel who for all appearances led Argos.

    Down the tunnels he would go, Argos quite literal was half underground in its physical infrastructure. Some of the tunnels were the actual sewers of Madrid, others had been there since the city was built long since forgotten. Blue prints either lost, stolen, or kept secret from the Sotoan authorities; mostly in part by Deadly Silence with help from Argos and a handful of fluctuating small guilds. Guilds that no long existed but at the time had been instrumental in finding and destroying or collecting said blueprints. New ones that inhabited lesser used portions of the underground network, that provided crucial information so that Deadly Silence and Argos would not be found with their trousers down, so to speak, if someone tried to come looking for them underground. The underground was not the only place to hide secrets, that would be too obvious, but it was still the easiest way to transport said secrets; thus keeping them secret and secure was a project that required cooperation from other sources such as Deadly Silence. Woe be to Neriasis if he should ever piss them off.

    Neriasis, now Ni’ab, took the tunnels up to the main building that served as a sort of front office for Argos. A place where the public could come to seek out a contract with the guild of mercenaries, as well as a location for members to pick up work. It was set up much like a tavern, or mess hall, with a swinging double door on the far end that led to a large kitchen connected to a generally well stocked cellar. There was also an upstairs that served to house a number of guild members in the most basic way, by stacking and placing as many beds as they could in to a crowded area. There were other buildings owned by Argos that provided much better housing, this was more for the ones that needed a quick place to crash, or new members often found it to be the most convenient place to sleep. The biggest draw of this building for Argos’s members was the bounty board-like setup on one wall, where all solo contracts were posted. Group contracts were assigned in a different manner, and often required members to have a number of solo contracts under the belt so that they could be properly assigned with a group.

    Ni’ab had five new assignments which he added to the board. Standing there for a moment to look over the contracts that were still posted, anything longer than a week and it had to come down for reevaluation. Usually it either came down to the payout not being worth the risk, or the job was posted too late in the window of needed availability that no one took it. It was never surprising to Ni’ab that people would try to push for a contract that needed to be done that same day or within the next couple of days. It was best to avoid those sorts of deals; they often tried to use the rush to underpay. However, he did not forbid members from taking such contracts on a freelance basis if they so desired. Turning around he was not surprised to see a few already starting to come take a look at the new postings, a bit like vultures with a fresh kill.

    Letting them get to it he made eye contact with a few giving a nod of acknowledgement as he passed, briefly sparing words with one who had a question on a previous contract. Sometimes he would stop altogether to play a game of dice or cards with them; it helped them feel more comfortable with him as a leader if he socialized. An absentee leader in a den of criminals was a leader who would not last long. On occasion he’d even had to throw down with the more ornery members of Argos, a show of strength and worth, as well as a source of entertainment for those not involved in the altercation. For Ni’ab it was about respect, whereas for Neriasis it had been more about intimidation. Both worked but the disguised drow was starting to learn that respect worked far better than straight intimidation.

    For now he could use a break. Outside of the building it was a calm day, still a bit chilly as spring had not quite loosened winter’s grip on the land. Dirty snow was still pushed off to the side of the roads in piles of varying degrees of grim, some were altogether black from smoke soot, others brown and dappled with pebbles. Wrapping a scarf about his neck before shoving his hands deep into pockets on the side of his cerulean sweater; sweater might be a generous description of the garment. It was open in the back to allow for his wings, tied about the next with a thick collar, long sleeves for the weather, though it would have left his back exposed if not for the careful wrapping of length upon length of fresh frost colored woolen cloth. Ni’ab walked with his head a little downcast to lessen the occasional sting of chill wind that rushed out from between buildings that he passed. The angel had no real destination in mind, just a leisurely stroll about the lower parts of the city. Argos’s leader would not be seen as a paranoid man who hid inside from all the world. Instead he much rather preferred that people see him, confront him, and what have you.
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