SUMMER

Angkar: Wet season. Precipitation is common during the late afternoon and evening hours. Vegetation grows significantly during the summer, but flooding is a danger due to the monsoons that ravage the country. The rainforest sees evenly distributed rainfall throughout the season.

Ashoka: Desert: Extremely hot and dry. Violent, heavy downpours following long dryspells. Jungle: Hot and humid with frequent, violent rainstorms.

Morrim: Relatively hot and dry, but with a chance of thunderstorms from time to time. The heat may cause forest fires.

Soto: Hot and humid, tree cover is dense while ground growth is restricted. Thunderstorms see the most amount of rainfall during the season, and it can be very windy. On occasion, there are flash floods that can destroy homes and farms built on flood plains.

ANNOUNCEMENTS

March 30th, 2018 As you might have noticed, Elenlond has changed hands and is now under new management! If you have any questions, please direct them to DaringRaven! As for the rest of the announcements, including a season change, you can find them over here at the following link!

January 16, 2018 As you might have noticed, Elenlond has a new skin, all thanks to Mel! Don't forget to check out the new OTMs as well!

December 2, 2017 Winter has settled on Elenlond, bringing sleep for some and new life for others.

September 26, 2017 With the belated arrival of autumn come some interesting developments: new OTMs, a Town Crier and the release of the Elly Awards winners!

July 14, 2017 After a bit of forum clean-up, Elly Awards season has arrived! Head on over to make your nominations!

May 31, 2017 Summer has arrived and so has activity check! That's not all though – we also have some new OTMs for you and some staff changes!


WHAT IS ELENLOND?

Elenlond is an original free-form medieval fantasy RPG set on the continent of Soare and the Scattered Isles, which are located to the south in the Sea of Diverging Waters. The four chief nations of the western side of the world—Ashoka in northern Soare, Soto in western Soare, Morrim in eastern Soare, and Angkar, the largest of the Scattered Isles—continue to experience growth and prosperity since the fall of the Mianorite gods, although power struggles within the countries—or outside of them—continue to ensue.


QUICK TIDBITS

  • We accept any member who wants to RP here;
  • We are an intermediate-level RPG;
  • We have been open since June 2004;
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  • CURRENT EVENTS

    Angkar: To honour the reinvigoration of the ancient city of Mondrágon, the majestic Queen Eulalia has permitted the opening of a Coliseum where people from around the world and all walks of life can test their combat skills against one another. Many have already done battle in search of honour, glory, prizes and money.

    Ashoka: In an otherwise peaceful times, Ashokans are beset with the relatively minor inconveniences of wandering undead and occasionally-aggressive giant rock worms. There has also been some controversy over the recent re-legalisation of human sacrifice.

    Morrim: Rumour has it that Emperor Leofric de Hollemark is mustering forces for a war. Though the threat from Soto’s forests has passed, the forces previously employed in watching the forest now linger at the border. Rumours also circulate of a small group that has been dispatched to make contact with the tribes of the Do’suul Mountains.

    Soto: The Sotoans have defeated the fey and liberated themselves from Méadaigh’s oppression! Preliminary efforts have been made at rebuilding the city of Madrid, which had been captured at the beginning of the war. However, the Sotoans are hindered from recovery famine. Méadaigh’s magic caused summer to persist in the Erth’netora Forest through the winter. Her power has been withdrawn and the plants die as if preparing for winter – even though it is now summer. The Sotoans must sustain off what food they can get, what creatures they can kill and what can be imported into the city from Morrim and Angkar.

    For a fuller description of our most recent events, check out our most recent edition of The Town Crier!

    daringraven
    Administrator
    Qayin Graves
    SHADOW
    Supporting Admin.

    Kestrel Sumner (Shadow)
    Kindle Blackheath
    Orion de Lacey
    Sinadryn Arsydian
    Welcome to our home, a world in which anything can happen. From sprawling deserts and vast forests to massive volcanoes and luscious hot springs, Soare and the Scattered Isles are beautiful places just waiting to be explored. For the brave and the bold or the cautious and the wary, creatures of all kinds roam the earth, looking for adventure or for a place to call their own. Species of all kinds - the well-known and the unknown - thrive here, though not always in harmony.

    Elenlond is an original medieval fantasy RPG with a world that's as broad as it is unique. Calling on characters of all kinds, the sky's the limit in a world where boundaries are blurred and the imagination runs rampant. Restrictions are limited and members are encouraged to embrace their creativity, to see where they can go and what they can do. It's no longer just text on a page - it becomes real.

    Enter Our World

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    Winter Brings Death; -open-
    Topic Started: Aug 29 2014, 07:44 AM (378 Views)
    Neriasis
    Member Avatar
    Ex-God of Order

    Mid-Winter 8 ar

    A heavy blanket of fresh snow covered the streets and buildings and the shadows of clouds above threatened to unleash their load as well just drifting on the chill breeze lazily. Frowning he noticed no children about playing in the fresh white powder from the night before, in fact he had not seen children playing for some time now. Fear and worry had spread across Madrid in a hurry ever since news of the plague had leaked out from the guild hall those many months ago. There was no blame to be placed on these people though as he was up to his eyeballs in the sick and dying. The only good to come of it was the lax of the city guard in this district, though he suspected that had something to do with them trying to keep peace at the city’s walls. Some wanted in while others wanted out, his own men wanted out and those that could manage it he had set up in a little known ruin within the Erth’netora forest, but even that had not been a true safe haven from the plague. It had been a difficult decision to convert his holdings into safe houses for the sick and poor. Some of his men had pulled through and others had shown to be immune, but they were no less restless and this kindheartedness shown by their leader was putting them in a sour mood. Of course they could not fully complain, they were kept busy, fed and paid; and many of them were actually quite keen on helping out those less fortunate. There was one building in particular that had become their favorite and it was one that had been opened to the young street urchins of Madrid, who might have gotten sick from the plague or the cold if not for a warm place to sleep. The members of Argos saw these children as they had seen themselves when they were younger and it brought upon a sense of urgency to help these children avoid the lot in life they themselves had been dealt.

    Though the guards might have been lessened considerably it was still not wise for the drow to stay in place for too long. Pulling his scarf up against his face to fend off a cold breeze he gave a sigh catching sight of a guard just below his perch up on a flat rooftop. This was not the usual guard though, they did not wear a uniform or any armor; they were more of a scout than anything. But Neriasis had come to recognize them and know they were trying to get an understanding of his movements between the buildings Argos had opened up to the public. One good deed did not cancel out multitudes of unlawful acts, in particular his kidnapping of Shrista. Pulling his hood up over his head he strode across the roof to the other side where he could safely jump down into a shaded alley.

    The drow walked silently around the building sinking in to the shadows as he went and drawing a dagger as well. These guards were getting annoying and it did not seem to matter if he took one out here or there as another somehow popped up to take their place. Stepping in behind the man he slid the dagger in between his ribs, a quick death as the body slumped back against him. “I do hope eventually they get the hint to leave me alone,” he muttered to the ghostly elf that hovered next to him giving him disapproving looks.

    “Here’s an idea, stop killing them,” she muttered as the drow dragged the man into the alleyway and dumped him next to a box. Red eyes looked at the ghost almost sadly before he gave a slight shrug. “You know I can’t do that,” he said as he stepped out on to the street pulling his hood even closer to his features and strode down the street heading for one of the sick houses where he could do some good for a change.
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    Sophia
    Member Avatar
    High Inquisitor of Ashoka

    Snow.

    At time she was not sure if she liked it more or less than sand. The coolness was nice, she would admit, but it almost always tended to become actually cold fast. Maybe she felt more inclined to like the snow because in Ashoka and Angkar you so rarely got it, and that was where her time in hiding, and now working for Orion took place. Meanwhile, one of the few memories of her family she had took place in the snow. She caught a snowflake on her hand, her enhanced, impossible vision allowing her to watch each thread that bound it together as she held it in front of her face. She could see as every part unbound and the heat of her hand through the glove melted it, and all of a sudden such a complex pattern was nothing. She did not know how, but if she had thought something smarter that could have been prophetic. Maybe childhood memories melting away was, she had never thought of them much, of her real childhood, before it was tore away from here. What did she know? She was exposed to the sickest of humanity by the time she was six. Those few moments... She struggled to recall her parents faces. Even the anger was dull now.

    Her fist clenched. Gloved in dark fabric, as was most of her. Only a thin strip around the eyes showed clearly, although the scarf over her mouth was because of fear of the plague as much as anything. Oh yes, the plague. Her reason to be here. When you wanted to know about a plague, find the poor. It bred like vermin there. She pulled her hood closer. It was dark green as was her cloak, which had a lapel pin of a pair of wings. It was entirely made up, but it looked like it should be something important, often it was enough for people to tread wary, which have her some room, literally and metaphorically. She was not hiding her identity, but she was not revealing it either. Also, any distance from the ill was welcome, even though she was constantly manipulating the air around her to try and make sure she remained safe.

    Of course, she did not know where the best places for the poor and needy were. So she followed a guardsman, one of the ones trying to hide it. Using her enhanced senses she was able to follow at a good distance where she could walk normally without worrying about being caught.

    She ran into him in an alley rather sooner than she should of. Which was good, if he was killed he was close to something. She knelt by the corpse and looked at the wound, although mainly noted it was a clean stab, and that he had not been looted in a frenzy. She was close behind though, she thought, noting the blood. She looked at recent footprints (again, her enhanced vision was a great tool to detect the truly recent snow, minutes traces of it were everywhere). This quickly led her to a gentleman walking down a street.

    She broke into an obvious pursuit. Either he ran, in which case she felt confident she could catch most people and could honestly do with the run. Or he confronted her, which could be interesting.
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    Neriasis
    Member Avatar
    Ex-God of Order

    “You’re being followed,” said the ghostly apparition as it continued to float next to the drow as he made his way down the street. It was no shocking news really, he was often followed; though pursuers were easy to shake off when one could hide in the shadows and blink from place to place. Lately when he was just wandering from one building to the next he did not bother to shake them or to even acknowledge them.

    However, he took a moment to glance casually over his shoulder before returning his attention back to the street that started to narrow ahead. “Not even trying to hide it,” he muttered to his ghostly companion, “Either they’re cocky, they don’t know who I am, or they have something else on their mind.” Of course the person following him hadn’t given him the impression of an assassin or mercenary, in fact they looked more like a ranger or noble; but with the green cloak and winged pin ranger seemed more appropriate. Of course what would a ranger being doing in this part of a city, not that he cared really, if they wanted to follow him they were more than welcomed to do so. The guild leader had nothing to hide any longer, his reputation through rumors painted him as the ruthless ring-leader of Argos quite well.

    Turning down a side alley he entered a building with a worn-out wooden slatted door. It was warm within, but a sickly sort of warmth that came not just from fires in stoves and hearths but from expelled body heat. It did not smell any better either, but it was to be expected of one of the makeshift infirmaries that had popped up within the slums of Madrid. Pulling his hood and scarf down, as he had no concern of catching the plague, he went to check in with one of the attending healers. The news was bleak in this place, no one was getting better and five more had died, the best they could do was keep the sick comfortable and clean. The drow turned a little to watch the doorway to see if his mysterious stalker would enter this place, it was open to the public for any sick who needed a place to stay away from those who were still healthy or to those that wished to volunteer their time.
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