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Agnar's Abilities
Topic Started: Jul 29 2009, 11:52 AM (101 Views)
DH_Ninja


First Five Abilities
  • Ghost Sound – Able to create any kind of sound up to 25 feet away, the volume of the sound can be equivlent to up to 2 people yelling.
  • Silent Image – The spell creates the image of a creature, object or force. The image can move in an area of up to 15 feet and can be no larger then 10 feet. This image is an illusion which creates no sound, smell, texture or temperature.
  • Silence – A 15 foot area is devoid of sound, no noise can be prodoced within the area. The spell can also target a single individual or object. The spell last a total of 1 minute. If a single target is made, the spell last 30 seconds.
  • Fireball – Allows the user to conjure fire and launch it at their opponent. A simple and basic attack that has many uses.
  • Teleport – Capable of teleporting to location's he has seen before that are with in a mile. After each teleportation, he must wait approximately 10 minutes before he may teleport again.



Additional Simple Abilities
  • Ghost Smell – Able to create any kind of smell that the user knows up to 25 feet away, the intensity of the smell can only be up to a certain strength at this level. About stong enough to fill a 5 x 5 foot area.
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MidnightShadow
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DH_Ninja


Simple


  • Banish - After annalyzing Portal's dagger for an extended period of time, Agnar was able to figure out how exactly the mechanics of the magic worked. And after some time and fiddling around with the actual spell, he was able to work out how the spell could be done. He was even able to improve upon it some. Agnar created a spell that allows him to banish both simple summons and simple magical effects such as incantations, area of effect spells and spells that would have lasting effects.
Edited by DH_Ninja, Aug 8 2009, 03:30 PM.
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Guess
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???

Mmmm, seems pretty cool, but could you elaborate on what kind of magical effects you are talking about?
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DH_Ninja


Done, elabroated a bit. I was going to add disenchanting magical items as well, but thought it may be a bit too overpowered.
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Guess
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;o Ok. So basically you're dealing with status type spells and not attack spells ya?
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DH_Ninja


Effects simple Summons, simple status effect spells, simple area of effect enchantments. And if you'll allow it, simple enchanted items
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Guess
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I'd say everything aside from area of effect type things; simple enchantments would be fine. The area of effect parts sounds more intermediate than simple to me.
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DH_Ninja


alright, i'll make the edit then
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DH_Ninja


Simple


  • Banish - After annalyzing Portal's dagger for an extended period of time, Agnar was able to figure out how exactly the mechanics of the magic worked. And after some time and fiddling around with the actual spell, he was able to work out how the spell could be done. He was even able to improve upon it some. Agnar created a spell that allows him to banish both simple summons and simple magical effects such as incantations, status effect spells and enchantments.
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Guess
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;o Approved~
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DH_Ninja


Intermediate

  • Phantasmal Killer – The darker side of illussionary magic is revealed. The caster creates a phantasmal image of the most fearsome creature or fear imaginable to the target simply by forming the fears of the subject’s subconscious mind into something that its conscious mind can visualize. Only the spell's subject is capable of seeing the creature. Anyone else will only see vague shapes. The spell causes tremendous fear in a target.Those who are truly strong willed will see through the spell and realize it is simply an illussion after some analysis. Most will be overwhlemed by it, uncapable of doing anything. In some rare cases, the spell has been known to frighten someone to death. The spell has a cool down of 4 user post (unless for whatever reason, it is agreed upon by everyone in the rp)

  • Hidious Laughter – The spell creates a 40 by 40 foot area that causes manic laughter. Anyone within the area or who enters it will begin to enter a manic laughter. Anything they were doing will stop and they will only drop to the ground and laugh. The spell area last a total of 2 minutes. If an individual target is chosen, it will last a total of 3 post. Agnar can be affected by this.
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MidnightShadow
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DH_Ninja


Intermediate

  • Teleport II – Capable of teleporting to location's he has seen before that are within a 10 mile radius. After each teleportation, he must wait approximately 5 minutes before he may teleport again.

  • Shapeshift – After encountering shadow and then being turned into a toad, Agnar delved into the magic of shapeshifting. Afterworking out the mechanics of it, he learned how to revert from Human to Toad as well as other animals. Agnar is capable of turning into simple animals such as a toad, crow, horse, dog, owl and wolf. Oddly enough, through a mishap or two, he also discovered how to turn into the form of mist. In addition to this, he is capable of performing his magics in all these forms except for mist.

  • Iron Will I - Those who try to effect the mind of Agnar wether it be through illussions or possession will find this a challenge. Simple spells will be rather in effective while intermediate ones will be twice as hard as normal to pull off. Advanced spells though powerful, will still find soem resistance.

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MidnightShadow
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