SUMMER

Angkar: Wet season. Precipitation is common during the late afternoon and evening hours. Vegetation grows significantly during the summer, but flooding is a danger due to the monsoons that ravage the country. The rainforest sees evenly distributed rainfall throughout the season.

Ashoka: Desert: Extremely hot and dry. Violent, heavy downpours following long dryspells. Jungle: Hot and humid with frequent, violent rainstorms.

Morrim: Relatively hot and dry, but with a chance of thunderstorms from time to time. The heat may cause forest fires.

Soto: Hot and humid, tree cover is dense while ground growth is restricted. Thunderstorms see the most amount of rainfall during the season, and it can be very windy. On occasion, there are flash floods that can destroy homes and farms built on flood plains.

ANNOUNCEMENTS

March 30th, 2018 As you might have noticed, Elenlond has changed hands and is now under new management! If you have any questions, please direct them to DaringRaven! As for the rest of the announcements, including a season change, you can find them over here at the following link!

January 16, 2018 As you might have noticed, Elenlond has a new skin, all thanks to Mel! Don't forget to check out the new OTMs as well!

December 2, 2017 Winter has settled on Elenlond, bringing sleep for some and new life for others.

September 26, 2017 With the belated arrival of autumn come some interesting developments: new OTMs, a Town Crier and the release of the Elly Awards winners!

July 14, 2017 After a bit of forum clean-up, Elly Awards season has arrived! Head on over to make your nominations!

May 31, 2017 Summer has arrived and so has activity check! That's not all though – we also have some new OTMs for you and some staff changes!


WHAT IS ELENLOND?

Elenlond is an original free-form medieval fantasy RPG set on the continent of Soare and the Scattered Isles, which are located to the south in the Sea of Diverging Waters. The four chief nations of the western side of the world—Ashoka in northern Soare, Soto in western Soare, Morrim in eastern Soare, and Angkar, the largest of the Scattered Isles—continue to experience growth and prosperity since the fall of the Mianorite gods, although power struggles within the countries—or outside of them—continue to ensue.


QUICK TIDBITS

  • We accept any member who wants to RP here;
  • We are an intermediate-level RPG;
  • We have been open since June 2004;
  • Elly's layouts work best in Chrome, Firefox, Safari, and Opera. It is not optimized for IE.

  • CURRENT EVENTS

    Angkar: To honour the reinvigoration of the ancient city of Mondrágon, the majestic Queen Eulalia has permitted the opening of a Coliseum where people from around the world and all walks of life can test their combat skills against one another. Many have already done battle in search of honour, glory, prizes and money.

    Ashoka: In an otherwise peaceful times, Ashokans are beset with the relatively minor inconveniences of wandering undead and occasionally-aggressive giant rock worms. There has also been some controversy over the recent re-legalisation of human sacrifice.

    Morrim: Rumour has it that Emperor Leofric de Hollemark is mustering forces for a war. Though the threat from Soto’s forests has passed, the forces previously employed in watching the forest now linger at the border. Rumours also circulate of a small group that has been dispatched to make contact with the tribes of the Do’suul Mountains.

    Soto: The Sotoans have defeated the fey and liberated themselves from Méadaigh’s oppression! Preliminary efforts have been made at rebuilding the city of Madrid, which had been captured at the beginning of the war. However, the Sotoans are hindered from recovery famine. Méadaigh’s magic caused summer to persist in the Erth’netora Forest through the winter. Her power has been withdrawn and the plants die as if preparing for winter – even though it is now summer. The Sotoans must sustain off what food they can get, what creatures they can kill and what can be imported into the city from Morrim and Angkar.

    For a fuller description of our most recent events, check out our most recent edition of The Town Crier!

    daringraven
    Administrator
    Qayin Graves
    SHADOW
    Supporting Admin.

    Kestrel Sumner (Shadow)
    Kindle Blackheath
    Orion de Lacey
    Sinadryn Arsydian
    Welcome to our home, a world in which anything can happen. From sprawling deserts and vast forests to massive volcanoes and luscious hot springs, Soare and the Scattered Isles are beautiful places just waiting to be explored. For the brave and the bold or the cautious and the wary, creatures of all kinds roam the earth, looking for adventure or for a place to call their own. Species of all kinds - the well-known and the unknown - thrive here, though not always in harmony.

    Elenlond is an original medieval fantasy RPG with a world that's as broad as it is unique. Calling on characters of all kinds, the sky's the limit in a world where boundaries are blurred and the imagination runs rampant. Restrictions are limited and members are encouraged to embrace their creativity, to see where they can go and what they can do. It's no longer just text on a page - it becomes real.

    Enter Our World

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    Andronicus Comnenus
    Topic Started: Mar 3 2009, 08:48 PM (310 Views)
    Deleted User
    Deleted User

    Name Andronicus Comnenus
    Age 28
    Gender Male
    Alignment Neutral Evil
    Social Class Nobility
    Occupation Knight, Heir to the Magnate
    Race Human
    Weapons Longsword and jousting lance.
    Physical Appearance
    Andronicus has a very fair stature for most men, he has a medium build and is slightly taller than the average man on the street, weighing in at about 175lbs and 6 feet tall. On top of this he has very broad shoulders which make him look formidable. He is slightly pale in the face and is very clean shaven. His hair is kept short but is not groomed and is usually greasy looking, it is a very rich brown with slpashes of red in it. He has deep brown eyes that are very sharp and bright which shows his good health. Andronicus usually is seen finely dressed in fine dark blue fabrics and his light armor.
    Andronicus is very plain yet youthful looking for his age. He is clean shaven and his hair is usually well kept. His skin is slightly pale has actually remained smooth over the recent years, many believe his youthful appearance comes from living in warm weather year round. Likewise Andronicus's eyes are a sharp as well as deep brown, and he has yet to have vision problems. With firmly set cheekbones and with little fat on them, and his expression is usually that of calm or relaxed.
    Personality
    Andronicus has a dominator personality which can make him at times very mean and sometimes diabolic. To those who are not of noble class he can seems very cruel. The young knight does in fact think nothing of those who are commoners, their advice, experiences, anything is meaningless to him, and he shows them no respect or kindness for it. To nobles and Andronicus is kind and appreciative. In opposite to commoners Andronicus treats nobles of any rank very well in all aspects.
    Despite his good treatment to nobles he always has his own agenda. Anything he does must in some way, shape, or form have a benefit for him and house Comnenus. The only person who can command Andronicus without having to repay him in return is his parents. Even the royal family is an obstacle. After all, to Andronicus, the Comnenus family should be the rulers of Morrim.
    To others Andronicus seemed slightly detached emotionally but very realistic. Feelings for others and personal agendas aside externally he likes to get down to business and address the matters at hand. He is slightly curious about others, but in more of manner to find leverage than becoming friends. Others can even see him as pessimistic, he will focus on the negative on other's ideas and constantly reminds of it any way possible.
    Trust and friendship is something that is very hard won for Andronicus. From what few friends the knight really has he expects loyalty and trust. Likewise he extends these traits as well. Loyalty unto his family and friends is very important to him. Andronicus hates those who are disloyal and untrustworthy.

    History
    Andronicus Comnenus is the son of the Archduke of Arretium Isaac Comnenus, the Magnate who's estate is in the Obsidian Plains and Do'suul Mountains in Morrim. The house of Comnenus has long ruled over these lands, and has likewise always fashioned it as a Archduchy. When the Queen of Kinaldi and the self-proclaimed King of Orl'Kabbar united the lands, House Comnenus was one of many who resisted. However the power of the two combined kingdom's was more than a match for Isaac Comnenus, and he bent his knees before the king which he swore he never would do, and became a Vassal to the new the Amiel line. Andronicus was born the oldest of three sons to Isaac. He was given an extensive training in military arts, politics, philosophy, economics, and engineering. When he was 10 he was taken from his home by knights to be trained as squire. For six years he trained away from home never seeing his family until he turn 16 and was knighted by his father. Andronicus afterwords took up being a leader in the forces the duchy could provide, and likewise led and organized regiments of knights. As he became older, Andronicus dedicated himself to affairs of politics within Morrim. By the time he was in his 20s he worked to help decentralize authority and powers of the Empress's seat, although he never directly has suggested anything along the lines of being a traitor or treason. Likewise he has spent time winning the minds and hearts of the commoners, petty lords, and gents by showing to events and regularly participating in tournaments, festivals, and jousting matches.



    First Five Abilities
    • Ability 1 Ambidextrous – character is able to use either hand effectively in combat.
    • Ability 2 Sword Proficiency - Character is able to use a sword effectively in combat.
    • Ability 3 Lancer - Character is able to use a spear or joust while in combat effectively
    • Ability 4 Speed – the character moves quickly.
    • Ability 5 Tumble - Character has a good center of balance, and is able to get up quickly after being knocked over



    This profile has been approved by Sphynx!
    Edited by Sphynx, May 23 2009, 05:09 PM.
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