SUMMER

Angkar: Wet season. Precipitation is common during the late afternoon and evening hours. Vegetation grows significantly during the summer, but flooding is a danger due to the monsoons that ravage the country. The rainforest sees evenly distributed rainfall throughout the season.

Ashoka: Desert: Extremely hot and dry. Violent, heavy downpours following long dryspells. Jungle: Hot and humid with frequent, violent rainstorms.

Morrim: Relatively hot and dry, but with a chance of thunderstorms from time to time. The heat may cause forest fires.

Soto: Hot and humid, tree cover is dense while ground growth is restricted. Thunderstorms see the most amount of rainfall during the season, and it can be very windy. On occasion, there are flash floods that can destroy homes and farms built on flood plains.

ANNOUNCEMENTS

March 30th, 2018 As you might have noticed, Elenlond has changed hands and is now under new management! If you have any questions, please direct them to DaringRaven! As for the rest of the announcements, including a season change, you can find them over here at the following link!

January 16, 2018 As you might have noticed, Elenlond has a new skin, all thanks to Mel! Don't forget to check out the new OTMs as well!

December 2, 2017 Winter has settled on Elenlond, bringing sleep for some and new life for others.

September 26, 2017 With the belated arrival of autumn come some interesting developments: new OTMs, a Town Crier and the release of the Elly Awards winners!

July 14, 2017 After a bit of forum clean-up, Elly Awards season has arrived! Head on over to make your nominations!

May 31, 2017 Summer has arrived and so has activity check! That's not all though – we also have some new OTMs for you and some staff changes!


WHAT IS ELENLOND?

Elenlond is an original free-form medieval fantasy RPG set on the continent of Soare and the Scattered Isles, which are located to the south in the Sea of Diverging Waters. The four chief nations of the western side of the world—Ashoka in northern Soare, Soto in western Soare, Morrim in eastern Soare, and Angkar, the largest of the Scattered Isles—continue to experience growth and prosperity since the fall of the Mianorite gods, although power struggles within the countries—or outside of them—continue to ensue.


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  • We accept any member who wants to RP here;
  • We are an intermediate-level RPG;
  • We have been open since June 2004;
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  • CURRENT EVENTS

    Angkar: To honour the reinvigoration of the ancient city of Mondrágon, the majestic Queen Eulalia has permitted the opening of a Coliseum where people from around the world and all walks of life can test their combat skills against one another. Many have already done battle in search of honour, glory, prizes and money.

    Ashoka: In an otherwise peaceful times, Ashokans are beset with the relatively minor inconveniences of wandering undead and occasionally-aggressive giant rock worms. There has also been some controversy over the recent re-legalisation of human sacrifice.

    Morrim: Rumour has it that Emperor Leofric de Hollemark is mustering forces for a war. Though the threat from Soto’s forests has passed, the forces previously employed in watching the forest now linger at the border. Rumours also circulate of a small group that has been dispatched to make contact with the tribes of the Do’suul Mountains.

    Soto: The Sotoans have defeated the fey and liberated themselves from Méadaigh’s oppression! Preliminary efforts have been made at rebuilding the city of Madrid, which had been captured at the beginning of the war. However, the Sotoans are hindered from recovery famine. Méadaigh’s magic caused summer to persist in the Erth’netora Forest through the winter. Her power has been withdrawn and the plants die as if preparing for winter – even though it is now summer. The Sotoans must sustain off what food they can get, what creatures they can kill and what can be imported into the city from Morrim and Angkar.

    For a fuller description of our most recent events, check out our most recent edition of The Town Crier!

    daringraven
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    Qayin Graves
    SHADOW
    Supporting Admin.

    Kestrel Sumner (Shadow)
    Kindle Blackheath
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    Welcome to our home, a world in which anything can happen. From sprawling deserts and vast forests to massive volcanoes and luscious hot springs, Soare and the Scattered Isles are beautiful places just waiting to be explored. For the brave and the bold or the cautious and the wary, creatures of all kinds roam the earth, looking for adventure or for a place to call their own. Species of all kinds - the well-known and the unknown - thrive here, though not always in harmony.

    Elenlond is an original medieval fantasy RPG with a world that's as broad as it is unique. Calling on characters of all kinds, the sky's the limit in a world where boundaries are blurred and the imagination runs rampant. Restrictions are limited and members are encouraged to embrace their creativity, to see where they can go and what they can do. It's no longer just text on a page - it becomes real.

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    Ōmagatoki; "the hour of meeting evil spirits" Open
    Topic Started: May 5 2018, 09:01 PM (65 Views)
    Mariko
    Member Avatar
    folie a deux

    War does not determine who is right -- only who is left. -Bertrand Russel




    The absurd growth of the forest had been more or less trimmed back in most places, but there were still many ruined buildings and domiciles in the city of Madrid, many bodies that had not yet been recovered, many people still missing.

    Most families had given up hope of finding their loved ones, while others still searched. Some searched for the faith that those dear to them would be returned, while others simply searched because it was all they had left: the alternative would mean to start over in a new, painful life empty of its previous meaning. The war had changed much, and it had ended, but so many people still carried it with them, and the suffering continued.

    From her seat by the window, Mariko contemplated this, chin in her hand, looking almost bored. Taro lay on the floor by her side, snoring in regular, soothing honks, while Ylsa rolled incense at the kitchen table, her crutch leaning up against the counter beside her. The pale woman had been gravely injured in the war and had nearly died -- three times in as many hours, apparently -- and her already-frail body was never the same after. She kept smiling though, obnoxiously carrying on with her life and trying to help others come to terms with theirs. It was annoying, but Mari had to admit, the resilience of some people was pretty astonishing: merchants who survived carried on with their businesses, finding new avenues in the swath of destruction Maedaigh had left behind; mothers cared for their children, the poor among whom sifted through the rubble for scraps and useables; most men became impromptu tradesmen, taking apart damaged buildings and erecting new ones in their places.

    She didn't know how to feel about any of it. On one hand, how could everyone just carry on when such terrible things had happened -- but on the other, what else were they supposed to do?

    The fingers of her left hand twitched, and she twisted her mouth slightly. Bitterness rose, then dissolved, eaten up by the invisible chasm at the bottom of every mortal's heart.

    It was late, and it was dark outside, the place lit only by the little lanterns that lined Ylsa's garden and the one which stood outside her front door. Their faint glow lit up some of the leaves of the trees nearby, and their branches shifted in a gentle evening breeze, carrying some of the scent of the flowers and herbs in through the crack in the window. It was quiet on this edge of Madrid, the nearest city centre a half-hour's brisk walk uphill. No sounds filtered down the ravine wall, save for the wooping whistles of night-birds and the creaking of the season's first insects -- but the peace wasn't to last.

    Mariko's brow furrowed. The hairs on the back of her neck stood up and her blood ran cold. A moment later, the charming property fell completely silent. The wind died, and even the insects stopped their chirruping. On the other side of the kitchen, Ylsa's fragrant, dust-covered hands stopped and she too looked up and out the nearest window, suddenly overwhelmed by the need to stay as still as possible. Taro's head lifted and he froze similarly.

    For several moments it seemed like time simply stopped, nothing moving, no sounds. For several moments, nothing.

    Then, there was a rustling in the trees, but there was no wind. A moment later, something emerged.

    Mariko's eyes widened, and Ylsa's lips parted in shock. It was tall, easily taller than the little house, perhaps even taller than some of the larger buildings in the city center, but in the darkness it was impossible to tell much more about it -- it looked, however, far too human, walking upright on two bone-thin legs and swinging thin, lanky arms.

    The air suddenly swelled with a rotting, wet stink, but neither of the women moved to cover their noses, watching as the thing stopped in the middle of the path and appeared to look towards the house.

    At once, the lanterns went out, and it was swallowed by the shadows.

    Ylsa stood slowly and stepped towards the door. Mariko did not stop her as she calmly opened it and stepped out, unafraid, leaning on her crutch and peering hard into the darkness.

    For many moments, there was nothing. Then, a long, high scream -- on the very edge of human, and much louder than any one body was capable of producing -- split the air, echoing off the ravine walls and shaking the shelves and windowframes of the buildings on this edge of Madrid.

    It was followed by an eerie, ear-ringing silence. Mariko stepped out of the house and stood behind Ylsa, hands in her pockets, Taro loyally hugging her side.

    "Well if that don't beat all, I'll tell you..." She mumbled.

    After standing outside for another fifteen minutes, murmuring to each other about what it possibly could have been, or meant, they could come up with no solid ideas and eventually turned and went back inside, but smartly shut and locked all the doors and windows behind them. Ylsa warded the house and set out some food offerings just in case, but nothing was heard or seen by them for the rest of the night. Both, however, knew what they saw, and neither slept particularly well.

    Something evil still lurked in Madrid.
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