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The Dark Conquest

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ANNOUNCEMENTS

10.26.09
Elenlond's third Activity Check is now in place. In order ot keep your accounts active and established on this forum, it is crucial that all members read this announcement and respond to it. It also includes general news, some of which may please members. The activity check ends November 16, 2009.


08.24.09
We now have an IC cbox! It's at the bottom of the forum, beside the OOC one. =) For more information, please click here!


08.15.09
Elenlond's first official Summer 09 Elly Awards have officially come to a close! A huge thank you goes out to everyone who participated in the nominations (however small!), the voting, and, of course, to Woffle, for making the beautiful banners. If you have not already, there is a link to the awards-related stuff beside the voting link, the memberlist link. the portal, and all that jazz. If you'd like to see the winners, click here!

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Welcome to Elenlond, an original medieval fantasy roleplaying forum! We strive for creative, free-form roleplaying, in the hopes of allowing each and every single member the power to achieve their potential.


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Welcome to Elenlond, an original medieval fantasy forum! We're always looking for new, dedicated members.


Elenlond is composed of two continents: Soare and Esiria. Esiria, a land now isolated due to the efforts of the last remaining Goddess, is inaccessible to all beings and lies in the east. Soare, a continent in the west, is composed of three distinct nations: Ashoka, Soto, and Morrim. Lying between the two major continents are the Scattered Isles. Since the dissolution of the pantheon and the fall of the gods, these countries have existed in relative peace and prosperity.

But how long will that peace last?


Enter Elenlond; Turn the pages and tell your own tale.


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Morrim

Kinaldi
Kinaldi is the capital of Morrim. A proud city of higher learning and the arts, the place is made mostly from wood grown by timber farms on the outskirts, towards Morrim's western border. Some of the people have begun creating what they call the "Kinaldi Forest" on the other side of town, planting saplings of quick-growing trees and slow-growing trees on the south side of the city, spreading out further every year.

The Kinaldi Academy, standing on the north side of town, is one of the larger institutes of higher learning, as well as being a brewery and distillery. They've been growing grapes along one of the few rivers in the country, to add a vineyard to their alcohol facilities. In addition, Goblinology and Ballistics, as well as Military History and Engineering, are the primary subjects taught, though Alchemy, Chemistry, and Physics are growing in prominence.

The West Quarter is also called Tunetown due to the amount of music that pours out of it on a regular basis. Most of its residents know at least one musical instrument, and a fair number know two. There are also several singers, as well as more than a fair share of composers, one of whom is currently writing an opera based on a recent case in the city.
The Requiem of Saints Aug 31 2009, 06:35 PM, By Mirix
Topics: 15 Replies: 181
Subforums: Grand Palace of the Empress
Alastrine Valley
A staircase from the eastern corridor of the Temple of Life and Order plummets down through the mountain, until it deposits you onto the sunlit valley Alastrine. This lush green valley encompassed by the Do'suul mountain ranges, and holds two key attractions. The first is a tributary, fed by a small waterfall, which eventually joins the river Andakilsa. The second are huge, dominating upright stone set in the precise center of the valley. Each stone is ten paces in height and three in width, joined by similar stones laid horizontally above them, so that the circle consists of a series of stone archways that lead to the space inside. Because of its remote location and attraction to the wind, it is an ideal place to escape. This valley eventually leads into the Windswept Plains of Aeril.
Reflections Nov 3 2009, 01:01 AM, By Drake Aurelis
Topics: 8 Replies: 160
Subforums: Temple of Life and Order, Windswept Plains of Aeril
Orl'Kabbar
Located on the Obsidian Plains, a place fertilized with black volcanic soil filled with crops, Orl'Kabbar is a dimly-lit city filled with violent streets. It is quite different from Kinaldi - whereas that city's soul is that of a cleansing flame, Orl'Kabbar is the highly destructive out-of-control wildfire. Considered one of the most dangerous cities in Morrim, it requires actual army members to keep it in check. The street-brawls between the various factions often seem like miniature wars.

Stores usually sell hastily-cleaned or still-dirty items in this city, and a tavern is as likely to get you killed as it is to get you drunk. Enter at your own risk, but keep in mind the city's motto: "The safest places look deadliest."

The city is under enternal night and is mostly populated by humans and renegade drow. Any other races found here are considered the lowest of scum. Orl'Kabbar is located in the north, near the Loniar Swamp.

Games in the Darkness... Nov 1 2009, 05:55 PM, By Estressa Malia
Topics: 5 Replies: 43
Loniar Swamp
A fetid stench rises from the swamp that even a human can smell from a mile off. This murky death trap is quite small, as far as swamps go, yet it seems much larger than it is as people spend weeks traveling in circles. The thick layer of algae on the top of the swamp provides cover for the various creatures that lurk beneath the surface, waiting for someone to step too close. It is located towards Morrim's northern border, and is often seen as a death trap.
Fate Brought Us (Open) Oct 27 2009, 03:30 AM, By Raenie
Topics: 3 Replies: 58
Do'suul Mountains
A vast mountain range dominates the entire eastern coast of Morrim. Though it has been given many titles, its proper name is the Do'suul Mountains. A variety of climates are depicted throughout these rocky regions, and because of this, certain clusters of mountains retain their very own names. These names, however, have been largely lost. Cliffs leading down to the ocean below are not uncommon. Most do not like to climb too high, for fear of being thrown off towards the ocean or ground below.
Old Faces, New Beginnings Nov 6 2009, 05:57 PM, By Andromalius
Topics: 12 Replies: 171
Subforums: Manifest Cliffs, The Black Tower
Morrim
  Title Topic Starter Replies Views Topic Info
Two of a Kind
[private]
Lunatryx 8 114
Oct 17 2009, 12:09 PM
Last Post By: Lunatryx
Tending the Flock
[for Tathy~]
Cain Kaadian 2 67
Feb 1 2009, 07:25 PM
Last Post By: Cain Kaadian

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