Angkar: Wet season. Precipitation is common during the late afternoon and evening hours. Vegetation grows significantly during the summer, but flooding is a danger due to the monsoons that ravage the country. The rainforest sees evenly distributed rainfall throughout the season.

Ashoka: Desert: Extremely hot and dry. Violent, heavy downpours following long dryspells. Jungle: Hot and humid with frequent, violent rainstorms.

Morrim: Relatively hot and dry, but with a chance of thunderstorms from time to time. The heat may cause forest fires.

Soto: Hot and humid, tree cover is dense while ground growth is restricted. Thunderstorms see the most amount of rainfall during the season, and it can be very windy. On occasion, there are flash floods that can destroy homes and farms built on flood plains.


March 30th, 2018 As you might have noticed, Elenlond has changed hands and is now under new management! If you have any questions, please direct them to DaringRaven! As for the rest of the announcements, including a season change, you can find them over here at the following link!

January 16, 2018 As you might have noticed, Elenlond has a new skin, all thanks to Mel! Don't forget to check out the new OTMs as well!

December 2, 2017 Winter has settled on Elenlond, bringing sleep for some and new life for others.

September 26, 2017 With the belated arrival of autumn come some interesting developments: new OTMs, a Town Crier and the release of the Elly Awards winners!

July 14, 2017 After a bit of forum clean-up, Elly Awards season has arrived! Head on over to make your nominations!

May 31, 2017 Summer has arrived and so has activity check! That's not all though – we also have some new OTMs for you and some staff changes!


Elenlond is an original free-form medieval fantasy RPG set on the continent of Soare and the Scattered Isles, which are located to the south in the Sea of Diverging Waters. The four chief nations of the western side of the world—Ashoka in northern Soare, Soto in western Soare, Morrim in eastern Soare, and Angkar, the largest of the Scattered Isles—continue to experience growth and prosperity since the fall of the Mianorite gods, although power struggles within the countries—or outside of them—continue to ensue.


  • We accept any member who wants to RP here;
  • We are an intermediate-level RPG;
  • We have been open since June 2004;
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    Angkar: To honour the reinvigoration of the ancient city of Mondrágon, the majestic Queen Eulalia has permitted the opening of a Coliseum where people from around the world and all walks of life can test their combat skills against one another. Many have already done battle in search of honour, glory, prizes and money.

    Ashoka: In an otherwise peaceful times, Ashokans are beset with the relatively minor inconveniences of wandering undead and occasionally-aggressive giant rock worms. There has also been some controversy over the recent re-legalisation of human sacrifice.

    Morrim: Rumour has it that Emperor Leofric de Hollemark is mustering forces for a war. Though the threat from Soto’s forests has passed, the forces previously employed in watching the forest now linger at the border. Rumours also circulate of a small group that has been dispatched to make contact with the tribes of the Do’suul Mountains.

    Soto: The Sotoans have defeated the fey and liberated themselves from Méadaigh’s oppression! Preliminary efforts have been made at rebuilding the city of Madrid, which had been captured at the beginning of the war. However, the Sotoans are hindered from recovery famine. Méadaigh’s magic caused summer to persist in the Erth’netora Forest through the winter. Her power has been withdrawn and the plants die as if preparing for winter – even though it is now summer. The Sotoans must sustain off what food they can get, what creatures they can kill and what can be imported into the city from Morrim and Angkar.

    For a fuller description of our most recent events, check out our most recent edition of The Town Crier!

    Qayin Graves
    Supporting Admin.

    Kestrel Sumner (Shadow)
    Kindle Blackheath
    Orion de Lacey
    Sinadryn Arsydian
    Welcome to our home, a world in which anything can happen. From sprawling deserts and vast forests to massive volcanoes and luscious hot springs, Soare and the Scattered Isles are beautiful places just waiting to be explored. For the brave and the bold or the cautious and the wary, creatures of all kinds roam the earth, looking for adventure or for a place to call their own. Species of all kinds - the well-known and the unknown - thrive here, though not always in harmony.

    Elenlond is an original medieval fantasy RPG with a world that's as broad as it is unique. Calling on characters of all kinds, the sky's the limit in a world where boundaries are blurred and the imagination runs rampant. Restrictions are limited and members are encouraged to embrace their creativity, to see where they can go and what they can do. It's no longer just text on a page - it becomes real.

    Enter Our World

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    Erth'netora Forest

    Amaranth Falls
    Hidden deep within the Erth'netora Forest are the Amaranth Falls. From a distance, a travller may hear the roaring of water, and when drawn there they will find the spot where a tributary of the Falann River crashes down onto large, jutting rocks in the pool below. The waters of this pool then snake off into the distance. Surrounding the falls is lush foliage that is often found flowering, perhaps under the influence of some long-forgotten magic. The dense greenery, which grows right up to the edge of the water, can make it hard to walk through here, though on one side of the bank there is a thin path, hardly noticeable to those who have never seen it before or who are not looking. If one follows it, they will be following the river leading from these falls deep into the forest.
    Broken Trails, A Bitter Pact [Invitation O… May 30 2018, 08:00 PM, By Uul'Aruk
    Topics: 4 Replies: 33
    Navale Lake
    Resting deep within the Erth'netora Forest lies this tranquil freshwater lake. When standing on one bank one may feel as if the waters are boundless, for it is impossible to see the other side before the land gives way to the horizon. Many Sotoans in the area believe that the lake is sacred, and while some refuse to touch the water for fear of angering the naiads said to live within, while some believe that washing in the lake can encourage healing. Others fear the lake, whispering of something that hides deep beneath those still waters, and thus they refuse to come near. Then there are those who hold little reverence for Navale Lake, thinking it is no different than any other, though there are many oft-repeated tales of such people who came to an awful end.
    There Will Be Blood Aug 23 2017, 08:23 AM, By Melden
    Topics: 3 Replies: 19
    Zauber Mansion
    The home of one of Soto’s most notable and most noble families. Located outside Madrid, the house, its grounds and associated outbuildings cover a little over an acre. Due to the family’s exceptional magical prowess and history the entire area is wrought with magical power. This is used to power an exceptional array of magical defences. It is also notable that necromancy does not work anywhere on the lands. There are theories that both the magical richness and impossibility of necromantic spells are tied to the family crypts which house the corpses of a great number of incredibly powerful wizards, sorceresses and magic users of all sorts.

    The house itself has three floors plus a basement, and, confusingly, any doors in the building could lead you to any number of other rooms that may not even be on the same floor, or in the same wing. There is seemingly no way to predict where you will end up prior to opening the door for those unfamiliar. Outwardly the red brick building appears to have wings surrounding a large courtyard with an elaborate (and changing) fountain and an immaculately tended garden.

    Other notable features of the grounds are the river that runs through them, the little dock on that river and the stables, which holds an assortment of unusual creatures and constructs. Very little of the grounds remain forested and depending on the whims of the family tend to either feature large numbers of tents, a grand marquee or scorch marks from recent magical experiments.
    At current much of the grounds have given way to sprawling tents and temporary buildings erected by magic to house large numbers of refugees from Madrid. Some land has been cleared with the intent to farm it for food. The mansion's magical protections have been extended over a larger area to encompass the refugee camp, meaning magic is rife in the air, causing small hairs to stand on end near constantly. The woods outside the range of the protective spells are twisted and full of dangerous creatures, which will sometimes attack those foolish enough to wander off.
    Fancy Meeting You Here May 5 2017, 04:38 PM, By Alexandros
    Topics: 5 Replies: 22
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    Erth'netora Forest
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