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Final Fantasy Tactics; original motive for having Cloud
Topic Started: Jun 20 2006, 07:37 PM (556 Views)
aerithstrife
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Ore wa gundam!
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On the other hand, I definately understand Neko's point about taking so much time to level him up. There were already great fighters available to you. In my opinion you couldn't go wrong after getting Cida dn most of the time you are at aa critical time in the game so you can loose patience quick.


Well, I guess it just depends. Cloud at level one does sucks. Plus, running all the way back to get his materia blade is another problem. He's also likely to died a lot faster too and needs protection. Still, as a Cloudie fan, I must revived and protect him to see his cool limit breaks. :lol:

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NekoDono Posted on Jun 27 2006, 04:19 PM
  XD My brother and I both knew you guys would go against my hate of Cloud in Tactics. I just don't wanna have to waste my time dealing with a level 1 character when I'm some where in the 70's. (A year passed before I went to Sweegy woods.


We don't hate you. :huggle: Its understandable to understand that Cloud is a pain when he's at level one. Its just a matter of preference. :P
I mostly let my other members lower the enemies hp and then Cloud makes the final hit to level up.

Just wondering, are there mutiple endings to Tatics? The ending I got was disappointing and made me sad. :cry: I'm not sure if there were different endings or just one?
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