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| Dirge Of Cerberus Localization Update | |
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| Tweet Topic Started: May 12 2006, 11:22 AM (369 Views) | |
| Maiden | May 12 2006, 11:22 AM Post #1 |
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Advanced Member
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Square Enix is changing a whole ton of things with Dirge of Cerberus : Final Fantasy VII since the game hit Japan; For it's American Debut. "For starters, Vincent himself will play a lot differently. He now runs noticeably faster--1.2 times faster, to be precise. You also won't experience as drastic a slowdown when you've got your weapon drawn in aiming mode (and you can further reduce this drag by customizing your weapon to make it lighter). There's also a new double-jump move that will come in handy in more open areas, and you can even perform shooting attacks and melee combos in midair now. Vincent's dive-roll dodge move has been supplanted with a dash move that gets you out of the way just as well, but lets you recover into an attack position faster. Finally, the limit break special attack move no longer detracts from your magic bar; instead, you'll have to find single-use limit break items to invoke this special power. The game balance has also been changed quite a bit. There's no more easy difficulty mode--now you start out with only normal and hard, and finishing either of those modes unlocks an "extra hard" mode that contains a whopping 40 special missions (which become unlocked as you go) as well as new, modded weapons. You'll also be able to access a character model viewer and artwork and sound galleries by playing through these bonus missions, which promise to be among the most difficult in the game. 40 missions sounds like a lot to add, huh? You had to figure there'd be a tradeoff somewhere, and indeed Dirge of Cerberus will lose its online multiplayer mode for the US release. In fact, most of the bonus missions are adapted directly from the previous multiplayer content. Square Enix reps said this was mainly due to the relative unpopularity of the company's PlayOnline service in America, and because the game's online mode required the PS2 hard drive, which has a very small installed base here. Besides, they wanted to offer a more tightly focused single-player game instead." Source: Gamespot |
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7:33 PM Jul 11