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| Topic Started: Apr 21 2009, 06:21 PM (65 Views) | |
| Ramzam | Apr 21 2009, 06:21 PM Post #1 |
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Everybody's Favorite DDR
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Plot Yazune’s known world is lush and picturesque to the very last grain of dried dirt. Amidst this beauty tread a great many creatures, whether they have the capacity to be considered, “civilized,” by our own standards or are the simple life about us that we exploit. A world where adventure abounds in unexplored regions, colorful peoples, and grandeur awaits. The typical setting of your over-used fantasy role-play. Speaking of adventure, our two heroes here are real adventurers, rather than simple farm boys randomly whisked away by the winds of chance. They chose this life for average reasons. Not to save the world from any threat, but to see what they could see and enjoy the freedom of having no true home. Their goal is to admire this beautiful world. Rules .1. Follow all the standard rules given out for this role-play’s host site. .2. I’ve never liked vampires and angels and demons and such, mostly because they’re way too powerful to be fair among the standards of normal characters in this specific type of role-play. .3. Most everything has already been explained in the standard rules. If I can actually think of anything new, I’ll update. =/ Setting ??? And Quaewr’s known world The world of Yazune, obviously. Mid-northern latitudes with chilly winters and warm summers. It’s the middle of winter. Medieval-Modern cross of time periods. No guns. Sign me up! Name: Age: Gender: Race: Appearance: Personality: History: Weapons: (if any) Armor: (if any) Other: Average Post: (Apparently required.) Name: Quaewr Negrdao Age: 17 Gender: Male Race: Avican (“unintelligent, speaking beast of burden”) Appearance: Quaewr is an avican with glossy fur and a tall bipedal stature of roughly eleven and a half feet, with a quadruped shoulder height between six and seven feet. His blackened back extends to cover his arms and legs and a short distance of his tail. Darkly colored claws are located at the tips of his paws. His bright green eyes outshine his golden yellow underbelly. An off-white loincloth extends both in front of his loin and down the back of his rump, hiding the cloth that actually keeps his unmentionables well-hidden from any angle. Large and heavily built, he weighs the rough equivalent of two heavy draft horses. Personality: Being bred specifically for riding and an Oil Mouth at that, Quaewr is generally quite energetic when in good health. He flaunts an avician canter with an agile air that makes his complex movement appear acrobatic in a way and with good reason. His high pace manifests itself throughout his being in a bright-eyed, jolly, modest mood that can be almost contagious. Born in the wild, Quaewr is notably more festive in his ways than most domesticated avicans and more often than not hums old songs to break the silence that he can’t ever stand. His appreciation for beauty is a bit dated, but his affinity for strong, fragmenting colors—especially red and white—are more than subtle in his appreciation of any work. He enjoys saturation and will almost always be the life of his own party. After spending nearly his entire life to date being handled by humans, he has become somewhat dependant and easily becomes lonely, often only venturing off by himself when under particular stress. He’s come to comprehensively understand the commands he receives, but lacks the knowledge of human tongue to converse it easily. He speaks his own, just fine, though. History: Quaewr Negrdao was born in the wild shortly before being separated from what little family he had, resulting in his lack of general memory of being without humans invading his privacy all the time. When he was young and ignorant, he thwarted all attempts at any true domestication for roughly five whole years before finally being convinced by one of his own kin. By the age of seven, he was deemed mature enough to be sold for his purpose—a riding beast meant for hunters and merchants in less-than-ideal terrain. He was bought from the market by a noble in Starla as a pet for his son, who eventually lost interest in Quaewr, as if he were a toy. Dismayed by this as even the most worthless of avicans were grossly expensive to purchase and care for, mostly for their size and ability. He was sold off to a slightly less wealthy man, who in turn gave Quaewr to a relative, who then gifted the avican to his current master, Mati. At first Mati Wasn’t incredibly interested in Quaewr and was unsettled by having such an enormous beast follow them about, no matter where they went. Eventually, Mati Decided walking was overrated and used Quaewr as more than a simple pack mule, but rather as a strong-backed companion that happily did the heavy lifting for her. He’s never had to rest mid-trip since. Weapons: His obvious natural aspects and various forms of magic. Armor: None as of yet. Other: Being bred specifically for rough riding, Quaewr is very agile and his strength makes him very fast. His reflexes make any commands he receives instantaneous. Quaewr is an Oil Mouth—a breed of avican famous for its oily saliva that lights very easily. This is primarily a weapon triggered by a special, voluntarily activated organ below the tongue, allowing them to literally spit and drool fire that can be very difficult to put out. Widely used by the country’s military in all offensive operations, because of its convenience as a weapon against anything other than stone. Average Post: Not applicable to creator. |
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| nya_chan | Apr 21 2009, 10:23 PM Post #2 |
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TeH g00fy admin (I wonder why no one takes me seriously...)
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Name: Mati Caldia Age: 18 Gender: Female Race: Human (because I'm boring 8D) Appearance: She's fairly tall and stands at a height of around 5' 10". Her weight is proportional--not too fat and not too skinny. Her muscles are just shy of being nonexistent, given that she's never been the athletic type, nor has she had the desire to be so. As a result, though she may be statistically ideal dimensions, she's actually quite gangly and awkward within her own body. She's quite clumsy and has never quite gotten the hang of knowing where all parts of her body are at all times. In contrast to her height, her hair is very short, cropped to just below her chin. Her bangs are the same length as the rest of her hair, making the cut itself look rather shapeless. The colour is boring as well: just brown. Nothing special about it. Her eyes are a slightly darker version of the same. Much time outdoors has given her a tan... and a wealth of sunburns. These are often covered by whatever clothing is the most comfortable based on the weather. Personality: Mati is a rather headstrong individual. If she has an idea, she absolutely must carry through with it, come hail or high water. Unfortunately, she also suffers from frequent incorrectness, not that she would ever admit it. Whenever one of her ideas is met with failure, she ignores the I told you sos and tries to pass off the event as a success, no matter how ridiculous her argument sounds. However, she is also a very scatterbrained person, flitting from one thought to the next, so the idea-to attempt-to failure-to debates cycle is one she's constantly in the middle of. At this point, the only idea she's firmly held on to is to become an artist, though the results have been mixed. But stubborn though she is, Mati is still a kind person. She cares about others--just not their opinions. History: She was born into a middle class family with relations richer they were. Mati would use this to her advantage, using her connections to get her places where ordinary people could not. There were so many things she wanted to try, and eventually she set her sights on magic. After much debating, she finally managed to get her parents to allow her to be apprenticed to a mage. Only a few weeks later, the mage refused to continue teaching her, saying she was "the single most incompetent and least suited for magic" pupil he had ever had. Mati was crushed. It was the one time when she agreed with all the people who told her "I told you that would happen." That was when she was 16. At age 17, she discovered a love of art. She wasn't any good, but at least to her parents, that meant they didn't have to worry about finding someone to apprentice her to; they could just let her teach herself. It only took a few months to realize the whole "self-taught" thing wasn't going to work out very well, so she decided to move out of the house and wander the land, hoping a change of scenery would bring out her inner artist--the one that actually possessed something resembling talent. It was then that her uncle, as uncles always seem to do, appeared and presented her with a random but expensive gift: Queawr the avican. At first she had no idea what to think. She had never had any interest in owning a pet of any sort, let alone an enormous one that spat fire. Not that she was about to let that stop her journey of self discovery... or whatever you call those things. With some apprehension, she decided to bring Quaewr along. Maybe he'd come in handy at some point, after all. As time wore on, she became adjusted to him and stopped seeing him as a pet, but as a travelling companion. They've been wandering around Yazume together ever since. Weapons: A dagger that she has almost no idea how to use. She owns it more for the sake of having a pointy object rather than for actual protection. Armor: None Other: Her full name is Matilda, but for obvious reasons, she choses to go by her nickname. Even though she did spend some time learning magic, she has lost all of the small ability she had in it. It's not like riding a bicycle: If you don't practice it, you'll forget it. Average Post: As if you don't know. >.> |
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| Ramzam | Apr 21 2009, 11:27 PM Post #3 |
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Everybody's Favorite DDR
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As if I don't know that I do know. ;3 =====================================================+================================== It was the king’s birthday. This meant that the entire city of Markeiss was celebrating. A day that many artists sought to immortalize in their paintings. Maybe that’s why Mati had brought Quaewr here? The myriad of colors would prove to be a challenge. “Aldatts,” Mati commanded, undoing the bindings that held her to the beast, relieving herself of the belly-down position and freeing her mount to hold their head high. Quaewr yawned something audible as he laid himself down, resting upon the warm cobblestone paving of a vacant lot. The command, “aldatts,” was the Avician equivalent of, “rest.” When his electroception assured him that Mati was clear out of the way, he reached into a large bag resting near his shoulder and pulled out an enormous spell book. “Id kriela lenige varie‘l*,” the Oil Mouth mumbled over his shoulder as he flipped through the pages and found one that he’d marked with a small piece of wood. _______________________________________________________________ (preposition) Id—when placed before verbs it indicates not to do so. I.E. in this context it means, “do not become lost.” (verb) Kriela—to become lost (adjective) Lenige—inside (noun) Varie—crowd (modifier?) ‘l—sound placed after a noun to denote plural meaning. Put together, the sentence translates to (literally): “Do not become lost inside crowds.” |
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8:21 AM Nov 23