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| Classic Rules Amendment 1.0.1 | |
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| Tweet Topic Started: 19 May 2010, 07:45 PM (331 Views) | |
| Ryan | 19 May 2010, 07:45 PM Post #1 |
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Imperator
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The following amendments have been made to the rules, assets list, and to Avalon: http://policon.grassr00ts.com/classic/amendments.php#1-0-1 Major things to note:
Edited by Ryan, 19 May 2010, 09:36 PM.
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George Mason University '15 Ph.D Economics Sporder.net - Complex Problems, Emergent Solutions COUNTRIES: 2012: The Q'ylerian Freehold Version 5: The Most Serene Republic of Crælia Version 4.2: The Ellic Kingdom/Ellic (Etremian) Empire Version 4: The Ellic Tribes/Kingdom/Republic Version 3: The United States of Rezelia; The only use of nuclear weapons in CCRPG; The only use of nerve gas | |
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| Alkeni Synair | 19 May 2010, 08:42 PM Post #2 |
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Redefining Evil
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So are the territories we already own x10'd as well? |
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| Ryan | 19 May 2010, 08:59 PM Post #3 |
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Imperator
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Yes. |
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George Mason University '15 Ph.D Economics Sporder.net - Complex Problems, Emergent Solutions COUNTRIES: 2012: The Q'ylerian Freehold Version 5: The Most Serene Republic of Crælia Version 4.2: The Ellic Kingdom/Ellic (Etremian) Empire Version 4: The Ellic Tribes/Kingdom/Republic Version 3: The United States of Rezelia; The only use of nuclear weapons in CCRPG; The only use of nerve gas | |
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| Alkeni Synair | 19 May 2010, 09:17 PM Post #4 |
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Redefining Evil
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So do we get 1 Power Plant or two? |
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| Alkeni Synair | 19 May 2010, 09:32 PM Post #5 |
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Redefining Evil
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The amendments on Policon say we get 100 PUs...but you didn't mention it here. Which is correct? |
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| Ryan | 19 May 2010, 09:36 PM Post #6 |
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Imperator
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Yes we get 100 PU, and one power plant in the capital. I guess I thought I didn't mention it the first time in the list, but I did lol. And always trust anything on the site over what I write here, since as you can see, I rip everything here from the site. |
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George Mason University '15 Ph.D Economics Sporder.net - Complex Problems, Emergent Solutions COUNTRIES: 2012: The Q'ylerian Freehold Version 5: The Most Serene Republic of Crælia Version 4.2: The Ellic Kingdom/Ellic (Etremian) Empire Version 4: The Ellic Tribes/Kingdom/Republic Version 3: The United States of Rezelia; The only use of nuclear weapons in CCRPG; The only use of nerve gas | |
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| Alkeni Synair | 19 May 2010, 09:38 PM Post #7 |
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Redefining Evil
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Mkay. One final question (my other things are just complaints about what you've decided, and belong in the shoutbox) What is the differance between Special Forces and Infantry apart from time to build atm? |
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| Ryan | 19 May 2010, 09:41 PM Post #8 |
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Imperator
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At the moment, nothing. Much of the military units are "useless" in the immediate present. You can of course still buy them, but Mike and I are redoing the war system (if you'll notice there's no section in the rules yet). I would have initially used my plan and kept all the stuff we're using for policon, but Mike says he has a pre-coded alternative - which we'll likely be using since it sounds simple. If we used my system, SF would have certain tactical advantages over other infantry. But since I don't know the system we're using yet, all the military units are moot until further notice. Probably by the end of this week, when Mike will also have the income script done. |
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George Mason University '15 Ph.D Economics Sporder.net - Complex Problems, Emergent Solutions COUNTRIES: 2012: The Q'ylerian Freehold Version 5: The Most Serene Republic of Crælia Version 4.2: The Ellic Kingdom/Ellic (Etremian) Empire Version 4: The Ellic Tribes/Kingdom/Republic Version 3: The United States of Rezelia; The only use of nuclear weapons in CCRPG; The only use of nerve gas | |
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| Alkeni Synair | 19 May 2010, 09:43 PM Post #9 |
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Redefining Evil
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k |
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