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Project Wastelands
Topic Started: 16 Dec 2009, 01:10 AM (959 Views)
KamikazeCow
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Don't Feed The Animals
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To anyone whose interested...question: Should we have 3 factions, (Settlers, Raiders, and Mutants), or 2 (Human and Mutants, which then both would have equivalents of Settler/Raider type troops)?
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Michael Irick
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Anything without Mutants/Zombies?
Empire of Zeon
Deonios Seon
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KamikazeCow
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Don't Feed The Animals
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:P Why?
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Michael Irick
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Because they all have Zombies/Mutants, and few people actually pay attention.
Empire of Zeon
Deonios Seon
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KamikazeCow
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Don't Feed The Animals
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But it's post-apocalyptic. :P If there's no nuclear-ravaged mutants, then...who will fill the role of generic green-skinned baddies? :D
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Michael Irick
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Army men? Or maybe, no apocalypse.
Empire of Zeon
Deonios Seon
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KamikazeCow
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Don't Feed The Animals
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But then it wouldn't be post-apocalyptic. :P
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KamikazeCow
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Screw you guys, I'm going ahead with it anyway just to get it out of my system. :P
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KamikazeCow
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BUT, I did decide to get rid of Super mutants. ;)
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KamikazeCow
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Don't Feed The Animals
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OR, a lil' bit of some good ol' PnP roleplayin'? http://falloutpnp.wikia.com/wiki/Chapter_I:_Introduction Anyone? Simple System? http://falloutpnp.wikia.com/wiki/Simple:_Simple_Overview Nothing?
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KamikazeCow
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Don't Feed The Animals
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http://z10.invisionfree.com/Wastelands_RPG/index.php? ;) I have a campaign in mind, (codenamed Bleeding Kansas), and...folks, c'mon. :P
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KamikazeCow
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Me 'n Astro have 3 people, just a couple more would be cool!
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KamikazeCow
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Don't Feed The Animals
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Okay, found a good hex map program: if I made a rudimentary basic map, would anyone be interested in helping me fix up the game?
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Alkeni Synair
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Redefining Evil
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Mabye. We still stuck with Mutants?
Work in progress.
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KamikazeCow
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That depends.
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