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FAQ List
Topic Started: 14 Aug 2007, 05:12 PM (372 Views)
Ares™
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Okay, so here is a list of frequently asked questions, whose answers are now scattered around the board, possibly even in archives. This list will be constantly updated so if you ever have a question, just look here first because the answer may be here.

What happens when I take someone's capital?
Okay, so when you take someone's capital you are basically incapacitating their nation. You get ALL of their credits and ALL of their stockpiled resources and finished goods. You also take away the ability for that nation to do income reports, and as such they are basically dead in the water.

Do I need a power plant in every sector that has factories?
No. Power Plants automatically create an imaginary power grid across your entire nation. This means that no matter how close or far away a sector is from a power plant, it still can use that power. The only thing you have to remember is that each power plant can only support a certain number of factories, so remember to keep building them as necessary.

Can a mint only process 10 of one precious metal or 10 of each per week?
Okay, so I've personally asked this question a lot and the answer is 10 of ONE precious metal per week. That means that you need a different mint for every 10 precious metals.

How does a Food Processing Plant work?
Okay, so a food processing plant (FPP) can process 20 of EACH crop per week. 10 of each crop produces a different amount of foodstuffs depending on what kind of crop it is. That means that you can have 20 wheat, 20 rice, 20 cattle and 20 corn all being processed in one FPP each week.

The Purchase List says that Steel Mills and Oil Refineries produce 10 for 10 but people's income reports are different, what's up with that?
Well, it's a mistake. A steel mill processes 10 copper and 10 iron and puts out 100 steel per week, and an oil refinery processes 10 oil and puts out 100 gasoline per week. so just remember, 10 for 100.

Can I move through other people's sectors?
Yes. The only problem is that this can be seen as an act of war, so it's always best to ask someone before you move through their sector. Just think of each unit like a car, it can drive between Canada and the USA no problem, but usually you have to stop at Customs. Hopefully that makes sense.

Can my infantry cross a river with no problems?
Yes. Rivers only hinder the movement of vehicles, because they'd sink in a river. That means if you want a vehicle to move over a river make sure you build a bridge, or else it's not going anywhere.

Can I put a factory in a sector that isn't a city or town?
No. All factories must be placed in cities or towns, because that's where the industries are located.

Can my soldiers be positioned anywhere I want after I purchase them?
No. For infantry and conscripts they must be placed in cities or towns, and then you can manually move them from there. For vehicles they must be built in a sector containing a vehicle factory, which is a city or town. For aircrafts they have to be built in a city or town that has an aircraft factory. And for ships they must be built in a city or town that has a shipyard.

More to be added....
Ares™


"Majority rule only works if you're also considering individual rights. Because you can't have five wolves and one sheep voting on what to have for supper."
Larry Flynt
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