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| Erundale Industrial Sector | |
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| Tweet Topic Started: 31 Jul 2007, 10:18 AM (301 Views) | |
| tewkes_ape | 31 Jul 2007, 10:18 AM Post #1 |
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Resident Brit
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Starting Resources: Startup resource: 30 Titanium, 12 Oil, 18 Iron, 27 Coal 500,000 credits 100,000 foodstuffs 10,000 Population |
![]() University of Sheffield '10 | |
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| tewkes_ape | 3 Aug 2007, 06:04 PM Post #2 |
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Resident Brit
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1 Wind Power Plant: 5 Metal, 75,000 credits, 100 Pop. 1 Weapons Factory: 10 Metal, 50,000 Credis, 500 Pop. 1 Vehicle Factory: 10 Metal, 50,000 Credits, 500 Pop. 1 Truck: 2 Iron, 3,000, 1 Pop. 1 Oil Refinery: 10 Metal, 50,000 Credits, 500 Pop. ----- Remaining Resources: 0 Titanium, 12 Oil, 11 Iron, 27 Coal 272,000 credits 100,000 foodstuffs 8,399 Population |
![]() University of Sheffield '10 | |
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| tewkes_ape | 5 Aug 2007, 06:20 PM Post #3 |
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Resident Brit
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Post 5th August Income: Resources: Fuels: 37 Coal, 6 Oil, 0 Natural Gas Metals: 11 Iron, 10 Titanium, 0 Copper Precious Metals: 0 Nickel, 0 Silver, 0 Gold Radioactive Materials: 0 Uranium, 0 Plutonium Produced Goods: 100 Gas, 100 Weapons. Population: 10,000 Foodstuffs: 90,000 Unemployed: 8,399 Population Money: 457,370 credits Purchases: 100 Infantry: 100,000 credits, 100 Weapons, 100 Pop. 1 Trench: 5,000 --------------------- Total: 105,000, 100 Weapons, 100 Pop. Post: 0 weapons 8,299 Population 352,370 Credits |
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| Ares™ | 27 Oct 2007, 02:03 PM Post #4 |
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Premier
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Ares™ "Majority rule only works if you're also considering individual rights. Because you can't have five wolves and one sheep voting on what to have for supper." Larry Flynt | |
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10:22 AM Jul 11
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10:22 AM Jul 11